Dungeon Crawl Stone Soup version 0.23-a0-295-g2e428d4 (webtiles) character file. 25 Whiskey the Digger (level 3, -1/24 HPs) Began as a Formicid Earth Elementalist on Oct 5, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:22 (1150 turns). Whiskey the Digger (Formicid Earth Elementalist) Turns: 1150, Time: 00:02:23 Health: -1/24 AC: 2 Str: 12 XL: 3 Next: 20% Magic: 6/7 EV: 12 Int: 15 God: Gold: 17 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis + i - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons g - a +0 club (You took it off a goblin on level 1 of the Dungeon) i - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Missiles b - 38 stones (quivered) Armour c - a +0 robe (worn) Scrolls a - 3 scrolls of random uselessness {unknown} f - a scroll of fear {unknown} h - a scroll of noise {unknown} j - 3 scrolls of fog {unknown} Potions e - 2 potions of degeneration {unknown} k - a potion of haste {unknown} Comestibles d - 4 rations Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.7 Spellcasting Level 1.1 Transmutations * Level 4.6 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 10% 2 ##..... Stone Arrow Conj/Erth #..... 24% 3 ###.... Petrify Tmut/Erth ##...... 54% 4 #####.. Lee's Rapid Deconstruct Erth ###....... 65% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You hit the ooze but do no damage. The ooze hits you. You take 4 damage, and have 7/19 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An ooze is nearby! Aim: an ooze (severely wounded) The blast of sand hits the ooze. You kill the ooze! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. b - 39 stones You regained 2 hp, and now have 9/24 hp. Found a stone staircase leading down. j - 3 scrolls labeled UNTOCU NEIXU You now have 17 gold pieces (gained 6). d - 3 rations (gained 1) You see here 14 arrows. d - 4 rations (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. k - a lumpy yellow potion You regained 4 hp, and now have 14/24 hp. MP restored: 7 A jackal comes into view. A jackal comes into view. A jackal comes into view. The jackal barks! x2 You enter the shallow water. Moving in this stuff is going to be slow. The jackal barks! The jackal bites you. The jackal bites you but does no damage. You take 2 damage, and have 13/24 hp. You barely miss the jackal. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 12/24 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. You hit the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. You take 2 damage, and have 10/24 hp. You closely miss the jackal. The jackal misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You take 3 damage, and have 7/24 hp. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. You take 3 damage, and have 4/24 hp. The jackal closely misses you. The jackal bites the plant but does no damage. The jackal stops to sniff the ground. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/24 hp. The jackal bites you but does no damage. Aim: a jackal (heavily wounded) The blast of sand hits the jackal. You kill the jackal! b - 38 stones The jackal bites you. You die... ............≈≈≈≈P≈ .......≈.≈≈≈≈≈≈≈≈≈≈P... ..≈...≈≈≈≈≈≈≈≈≈≈≈≈≈.≈.. ≈P≈.≈≈≈≈≈≈≈≈≈≈P≈≈.≈... # ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈... .. ≈≈≈≈≈≈≈≈≈≈P≈≈≈≈≈...##... ≈≈≈.P.≈≈≈≈.[......#...# ......P≈.≈.....h....# ................@.# ...#..........h...# ...################ #### You could see 2 jackals. Vanquished Creatures An ooze (D:1) A dart slug (D:1) A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Formicid Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 349 | D:1 | HP: 2/13 [hobgoblin (3)] 351 | D:1 | Reached skill level 4 in Earth Magic 390 | D:1 | Reached XP level 2. HP: 5/19 MP: 3/5 1061 | D:1 | Reached XP level 3. HP: 9/24 MP: 5/7 1136 | D:1 | HP: 5/24 [jackal (2)] 1146 | D:1 | HP: 3/24 [jackal (2)] 1146 | D:1 | HP: 1/24 [jackal (2)] 1150 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_widening_spiral_wide, chequers_big_river Skill XL: | 1 | ---------------+----+----- Earth Magic | 4 | 4.6 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.7 Transmutations | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 35 Dagger || 24 Cast: Sandblast || 16 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Robe || 20 Dodge: Dodged || 64 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 37 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: minmay_arrival_widening_spiral_wide, chequers_big_river Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 60.6 | 20.5 | 1150.0 Dungeon | 100.0 | 100.0 | 0.0 | 60.6 | 20.5 | 1150.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.0 +-------+-------+-------+-------+-------+----------------------