Dungeon Sprint DCSS version 0.22-a0-596-gfbd32a6 (webtiles) character file. 10 Whiskey the Shield-Bearer (level 2, -26/25 HPs) Began as a Formicid Fighter on July 6, 2018. Was an Initiate of Yredelemnul. Shot with an arrow by a deep elf master archer (43 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:02:45 (311 turns). Whiskey the Shield-Bearer (Formicid Fighter) Turns: 311, Time: 00:02:45 Health: -26/25 AC: 7 Str: 20 XL: 2 Next: 30% Magic: 2/2 EV: 8 Int: 7 God: Yredelemnul [......] Gold: 243 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 trident rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You were not hungry. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking {!r} Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Comestibles f - a ration {@e1} l - a chunk of flesh {@w0} Skills: + Level 4.0 Fighting * Level 2.8 Polearms + Level 4.0 Armour + Level 4.4 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D Roxanne Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You have reached level 2! Health restored: 25; MP restored: 2 There is an open door here. You see here a worm corpse. You butcher the worm corpse. l - 2 chunks of flesh {@w0} There is an open door here. You now have 243 gold pieces. You start waiting. Done waiting. You open the door. A worm comes into view. There is an open door here. Attack whom? Aim: a worm You reach to attack! You puncture the worm! You puncture the worm! The worm closely misses you. You hit the worm. You kill the worm! Your Fighting skill increases to level 4! Your Armour skill increases to level 4! You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You see here a worm corpse. You butcher the worm corpse. l - 3 chunks of flesh {@w0} (gained 1) Really walk into a travel-excluded area? There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. The flying skull gives a hideous shriek! x2 You hear a hideous shriek! x4 Really walk into a travel-excluded area? Found an opulent altar of Gozag and an iron altar of Okawaru. You are engulfed in a cloud of scalding steam. You take 10 damage, and have 15/25 hp. MASSIVE DAMAGE!! Found a blossoming altar of Fedhas and a sparkling altar of Nemelex Xobeh. You start resting. A crocodile comes into view. Really walk into a travel-excluded area? You start resting. Some of the chunks of flesh in your inventory have rotted away. You sense a monster nearby. You regained 8 hp, and now have 23/25 hp. You start resting. Health restored: 25 Really walk into a travel-excluded area? Found a white marble altar of Elyvilon. Found three altars. Really walk into a travel-excluded area? Found three altars. You enter the shallow water. Moving in this stuff is going to be slow. Found three altars. Really walk into a travel-excluded area? Found a hazy altar of Hepliaklqana and a sacrificial altar of Ru. You open the door. Found a shimmering altar of Xom. Found a ring mail, 27 arrows, 3 glowing grey potions and 10 stones. Found five altars. There is an open door here. Found six items. Found a radiant altar of Vehumet and a glowing silver altar of Zin. You close the door. There is a shadowy altar of Dithmenos here. There is a basalt altar of Yredelemnul here. You kneel at the altar of Yredelemnul. Yredelemnul welcomes you! The flying skull gives a hideous shriek! There is a deep blue altar of Sif Muna here. There is a viscous altar of Jiyva here. There is a roughly hewn altar of Beogh here. The crocodile dies! You open the door. There is an open door here. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? You enter the shallow water. Moving in this stuff is going to be slow. You found a needle trap! You avoid triggering a needle trap. There is a needle trap here. An arrow shoots out and misses you. There is an arrow trap here. The walls and floor vibrate strangely for a moment. A deep elf master archer comes into view. The deep elf master archer shouts! The deep elf master archer wields a glowing longbow. It is covered in frost. The deep elf master archer shoots an arrow. The arrow hits you. The arrow freezes you. You see here an arrow. You take 8 damage, and have 17/25 hp. MASSIVE DAMAGE!! The deep elf master archer shoots an arrow. The arrow hits you!!! Ouch! That really hurt! You die... Your body rises from the dead as a mindless zombie. { { {{{ { { { { {{ { { { {{ { ##++##{{{ ##≈...###{ #e≈.(...# ++ ####@...#{ ... { +....#{{ { #.. {####.#{{ #.### {+.### {{ {{#....#{ #...# #..## ##..# {#▓)[)?)? { #+# #..# {+.^#{{#▓??%[)= { ##.## { #..#{ #.^#{{#▓??([$( +.<.+ +..####..####▓[(!((! You could see a deep elf master archer. Vanquished Creatures 3 worms (D) 3 creatures vanquished. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Whiskey the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 6 | D | Reached skill level 4 in Shields 13 | D | Reached XP level 2. HP: 25/25 MP: 2/2 121 | D | Noticed Roxanne 125 | D | Reached skill level 4 in Fighting 125 | D | Reached skill level 4 in Armour 137 | D | Noticed a flying skull 137 | D | Noticed a flying skull 142 | D | Found an opulent altar of Gozag. 142 | D | Found an iron altar of Okawaru. 145 | D | Found a blossoming altar of Fedhas. 145 | D | Found a sparkling altar of Nemelex Xobeh. 146 | D | Noticed a crocodile 268 | D | Found a white marble altar of Elyvilon. 269 | D | Found a shadowy altar of Dithmenos. 269 | D | Found a corrupted altar of Lugonu. 269 | D | Found a burning altar of Makhleb. 270 | D | Found a snail-covered altar of Cheibriados. 270 | D | Found an ancient bone altar of Kikubaaqudgha. 270 | D | Found a bloodstained altar of Trog. 271 | D | Found a roughly hewn altar of Beogh. 271 | D | Found a viscous altar of Jiyva. 271 | D | Found a deep blue altar of Sif Muna. 272 | D | Found a hazy altar of Hepliaklqana. 272 | D | Found a sacrificial altar of Ru. 273 | D | Found a shimmering altar of Xom. 274 | D | Found a stormy altar of Qazlal. 274 | D | Found an ornate altar of the Wu Jian Council. 274 | D | Found a hide-covered altar of Uskayaw. 274 | D | Found a basalt altar of Yredelemnul. 274 | D | Found a glowing golden altar of the Shining One. 275 | D | Found a radiant altar of Vehumet. 275 | D | Found a glowing silver altar of Zin. 278 | D | Noticed a crocodile 280 | D | Noticed a crocodile 281 | D | Noticed a flying skull 282 | D | Noticed a flying skull 283 | D | Became a worshipper of Yredelemnul the Dark 292 | D | Killed a crocodile 309 | D | Noticed a deep elf master archer 311 | D | Shot with an arrow by a deep elf master archer Vault maps used: D: the_violet_keep_of_menkaure Skill XL: | 1 2 | ---------------+-------+----- Shields | 4 | 4.4 Fighting | 4 | 4.0 Armour | 4 | 4.0 Polearms | | 2.8 Action || total -------------------------++------- Melee: Trident || 14 Armor: Scale mail || 1 Dodge: Dodged || 4 Block: Shield || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 15 | 0.0 | 0 | 3 | 0.0 | 311 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 15 | 0.0 | 0 | 3 | 0.0 | 311 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D: the_violet_keep_of_menkaure Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 68.5 | 0.0 | 311.0 Dungeon | 100.0 | 100.0 | 0.0 | 68.5 | 0.0 | 311.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------