Dungeon Sprint DCSS version 0.22-a0-596-gfbd32a6 (webtiles) character file. 100000 Whiskey the Charmwright (level 1, 16/16 HPs) Began as a Merfolk Skald on July 6, 2018. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Whiskey the Charmwright (Merfolk Skald) Turns: 1, Time: 00:00:05 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You escaped. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking {!r} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage {!q} Comestibles d - a ration {@e1} Skills: + Level 2.1 Fighting + Level 3.0 Polearms + Level 0.6 Armour + Level 2.6 Dodging + Level 2.0 Spellcasting + Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 50% 3 ####... Shroud of Golubria Chrm/Tloc #......... 28% 2 ###.... Song of Slaying Chrm #....... 14% 2 ###.... Spectral Weapon Hex/Chrm #....... 50% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Message History ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Welcome, Whiskey the Merfolk Skald. Found the +∞ Axe of Woe. Found four burning altars of Makhleb. Found a staircase leading out of the dungeon. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .. .. #. .# #.. ..# .###.. ..###. ......###...... ....._..... #.....# #_.@._# #.....# ....._..... ......###...... .###.. ..###. #.. ..# #. .# .. .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +∞ Axe of Woe 0 | D | Whiskey the Merfolk Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D | Got out of the dungeon alive. Vault maps used: D: meatsprint Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D: meatsprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------