Dungeon Crawl Stone Soup version 0.22-a0-558-gc224181 (webtiles) character file. 302 Whiskey the Vexing (level 6, -3/34 HPs) Began as a Deep Elf Arcane Marksman on June 27, 2018. Slain by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:09:25 (3437 turns). Whiskey the Vexing (Deep Elf Arcane Marksman) Turns: 3437, Time: 00:09:25 Health: -3/34 AC: 12 Str: 8 XL: 6 Next: 14% Magic: 14/14 EV: 4 Int: 19 God: Gold: 123 SH: 0 Dex: 15 Spells: 7/13 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +3 chain mail rPois . Spirit . n - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... k - amulet of magic regeneration {@e1} HPRegen 0.11/turn (no ring) MPRegen 0.39/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) m - a +0 hunting sling (You took it off a goblin on level 2 of the Dungeon) v - a +0 dagger (You took it off Robin on level 3 of the Dungeon) Missiles d - an arrow (quivered) o - 71 stones Armour b - a +3 chain mail (worn) (You found it on level 1 of the Dungeon) e - a +0 robe n - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery k - an amulet of magic regeneration (around neck) {@e1} (You found it on level 1 of the Dungeon) r - an uncursed ring of see invisible {unknown} (You found it on level 3 of the Dungeon) s - an uncursed amulet of guardian spirit {unknown} (You found it on level 3 of the Dungeon) Scrolls c - 2 scrolls of enchant armour {unknown} i - 2 scrolls of noise {unknown} l - 3 scrolls of identify {unknown} p - 2 scrolls of blinking {unknown} q - a scroll of remove curse {unknown} t - a scroll of fog {unknown} Potions g - a potion of haste h - 2 potions of might {unknown} j - a potion of agility {unknown} Comestibles f - 7 rations {@e1} Skills: - Level 1.3 Fighting + Level 3.9 Bows + Level 4.3 Dodging + Level 4.1 Spellcasting + Level 5.5 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Portal Projectile Hex/Tloc ##.... 100% 3 ###.... s - Slow Hex ####.... 99% 2 ##..... v - Corona Hex ####... 95% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex ####...... 100% 4 ####... Leda's Liquefaction Hex/Erth ##........ 100% 4 ####... Inner Flame Hex/Fire ##...... 100% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Annotations: D:3 Grinder Message History Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. Grinder comes into view. Grinder is nearby! Firing (i - inventory. (/) - cycle) d - 17 arrows (quivered) Aim: Grinder (hasn't noticed you) You shoot an arrow. Grinder shouts! The arrow hits Grinder. Firing (i - inventory. (/) - cycle) d - 16 arrows (quivered) Aim: Grinder (lightly wounded) You shoot an arrow. The arrow hits Grinder. Grinder gestures at you. Pain shoots through your body! Firing (i - inventory. (/) - cycle) d - 15 arrows (quivered) Aim: Grinder (lightly wounded) You shoot an arrow. The arrow hits Grinder. Firing (i - inventory. (/) - cycle) d - 14 arrows (quivered) Aim: Grinder (lightly wounded) You shoot an arrow. The arrow hits Grinder but does no damage. Firing (i - inventory. (/) - cycle) d - 13 arrows (quivered) Aim: Grinder (lightly wounded) You shoot an arrow. The arrow hits Grinder. Grinder gestures at you. You suddenly lose the ability to move! You can move again. You take 2 damage, and have 32/34 hp. Firing (i - inventory. (/) - cycle) d - 12 arrows (quivered) Aim: Grinder (moderately wounded) You shoot an arrow. The arrow hits Grinder but does no damage. Firing (i - inventory. (/) - cycle) d - 11 arrows (quivered) Aim: Grinder (moderately wounded) You shoot an arrow. The arrow hits Grinder. Grinder gestures at you. Pain shoots through your body! Firing (i - inventory. (/) - cycle) d - 10 arrows (quivered) Aim: Grinder (moderately wounded) You shoot an arrow. The arrow hits Grinder but does no damage. Grinder blinks! You take 10 damage, and have 22/34 hp. MASSIVE DAMAGE!! Firing (i - inventory. (/) - cycle) d - 9 arrows (quivered) Aim: Grinder (moderately wounded) You shoot an arrow. The arrow hits Grinder. Firing (i - inventory. (/) - cycle) d - 8 arrows (quivered) Aim: Grinder (moderately wounded) You shoot an arrow. The arrow hits Grinder. Grinder gestures at you. Pain shoots through your body! Firing (i - inventory. (/) - cycle) d - 7 arrows (quivered) Aim: Grinder (heavily wounded) You shoot an arrow. The arrow hits Grinder! Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You resist with some effort. Grinder hits you. All of the chunks of flesh in your inventory have rotted away. You can move again. Firing (i - inventory. (/) - cycle) d - 6 arrows (quivered) Aim: Grinder (heavily wounded) You shoot an arrow. The arrow hits Grinder. Grinder hits you but does no damage. You take 3 damage, and have 19/34 hp. Firing (i - inventory. (/) - cycle) d - 5 arrows (quivered) Aim: Grinder (severely wounded) You shoot an arrow. The arrow barely misses Grinder. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 8/34 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory. (/) - cycle) d - 4 arrows (quivered) Aim: Grinder (severely wounded) You shoot an arrow. The arrow barely misses Grinder. Grinder hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/34 hp. Firing (i - inventory. (/) - cycle) d - 3 arrows (quivered) Aim: Grinder (severely wounded) You shoot an arrow. The arrow hits Grinder. Grinder gestures at you. You resist with some effort. Firing (i - inventory. (/) - cycle) d - 2 arrows (quivered) Aim: Grinder (severely wounded) You shoot an arrow. The arrow barely misses Grinder. Grinder hits you! You die... ####.....########.# ............# #.# ###.....##.# #.# ##...###.# #.# #..## #.# ###.# ####### #..# #.###.#.####...... #((####...(#._.....##### #..((((..(###.##.### # #.#####@5.(#..##.## # #.# #.............# # ##.# #.#.....#.#...# # ##..###.#.....#.#...# # ##.#.....###>###.#..####### #.##.....###.# #.#......... ##.#.###.....# #.#..####### #...# ####### #......# # #...# #......# You could see Grinder. Vanquished Creatures Sigmund (D:3) Robin (D:3) 8 adders 3 worms A dart slug (D:2) 5 orcs (D:3) 2 giant cockroaches 9 goblins 8 hobgoblins 2 jackals (D:3) 2 ball pythons 5 bats 3 frilled lizards 3 kobolds 8 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Deep Elf Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 374 | D:1 | Reached skill level 1 in Fighting 552 | D:1 | Reached XP level 2. HP: 15/16 MP: 6/6 603 | D:1 | Reached skill level 2 in Spellcasting 1089 | D:1 | Reached skill level 3 in Dodging 1089 | D:1 | Reached XP level 3. HP: 7/20 MP: 8/8 1094 | D:1 | HP: 5/20 [poisoned by an adder] 1372 | D:2 | Learned a level 2 spell: Slow 1376 | D:2 | Learned a level 3 spell: Portal Projectile 1752 | D:2 | Reached XP level 4. HP: 25/25 MP: 10/10 1788 | D:2 | Reached skill level 3 in Bows 1868 | D:2 | You fall through a shaft! 1883 | D:3 | Found a hide-covered altar of Uskayaw. 2001 | D:3 | Reached skill level 3 in Spellcasting 2284 | D:3 | Noticed Sigmund 2947 | D:3 | Killed Sigmund 2947 | D:3 | Reached skill level 4 in Dodging 2947 | D:3 | Reached skill level 4 in Spellcasting 2947 | D:3 | Reached skill level 5 in Hexes 2947 | D:3 | Reached XP level 5. HP: 19/29 MP: 10/13 2947 | D:3 | Reached XP level 6. HP: 22/34 MP: 10/14 3122 | D:3 | Noticed Robin 3346 | D:3 | Killed Robin 3417 | D:3 | Noticed Grinder 3422 | D:3 | Paralysed by Grinder for 2 turns 3429 | D:3 | Paralysed by Grinder for 4 turns 3434 | D:3 | HP: 8/34 [Grinder (5)] 3437 | D:3 | Slain by Grinder Vault maps used: D:1: lemuel_arrival_room D:3: overflow_temple_1_default, first_ration, lemuel_blue_sif_altar, uniq_grinder, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.3 Spellcasting | 2 4 | 4.1 Dodging | 3 4 | 4.3 Bows | 3 | 3.9 Hexes | 5 | 5.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Shortbow | 141 | 205 || 346 Eat: Chunk | 2 | 6 || 8 Armor: Chain mail | 119 | 105 || 224 Dodge: Dodged | 17 | 23 || 40 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 432 | 0.0 | 0 | 61 | 0.0 | 3437 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 49 | 0.0 | 0 | 16 | 0.0 | 1299 D:2 | 0 | 92 | 0.0 | 0 | 22 | 0.0 | 1228 D:3 | 0 | 291 | 0.0 | 0 | 23 | 0.0 | 910 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: lemuel_arrival_room D:3: overflow_temple_1_default, first_ration, lemuel_blue_sif_altar, uniq_grinder, uniq_robin, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 30.0 | 48.5 | 1135.3 Dungeon | 100.0 | 100.0 | 0.9 | 30.0 | 48.5 | 1135.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 144.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 144.0 +-------+-------+-------+-------+-------+----------------------