Dungeon Crawl Stone Soup version 0.22-a0-533-g4d20840 (webtiles) character file. 136 Whiskey the Vexing (level 5, -1/40 HPs) Began as a Gnoll Arcane Marksman on June 23, 2018. Slain by a human (5 damage) ... on level 2 of the Dungeon. The game lasted 00:06:03 (1932 turns). Whiskey the Vexing (Gnoll Arcane Marksman) Turns: 1932, Time: 00:06:04 Health: -1/40 AC: 3 Str: 12 XL: 5 Next: 19% Magic: 0/9 EV: 15 Int: 16 God: Gold: 92 SH: 0 Dex: 16 Spells: 9/10 levels left rFire . . . SeeInvis . g - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . r - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... i - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling g - a +0 spear (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles b - 110 stones (quivered) d - 26 sling bullets Armour e - a +0 robe (worn) i - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) q - a +0 cloak (You found it on level 2 of the Dungeon) r - a scarf of spirit shield (worn) (You found it on level 2 of the Dungeon) Jewellery j - an uncursed ring of stealth {unknown} (You found it on level 1 of the Dungeon) m - a +2 ring of slaying {unknown} (You found it on level 1 of the Dungeon) Scrolls h - a scroll of remove curse {unknown} o - a scroll of enchant armour {unknown} p - a scroll of identify {unknown} Potions c - a potion of flight {unknown} k - a potion of ambrosia {unknown} l - a potion of haste {unknown} n - 3 potions of curing {unknown} s - a potion of berserk rage {unknown} Comestibles f - 7 rations {@e1} t - a chunk of flesh {@w0} Skills: + Level 2.9 Fighting + Level 1.3 Short Blades + Level 1.3 Long Blades + Level 1.3 Axes + Level 1.3 Maces & Flails + Level 1.3 Polearms + Level 1.3 Staves + Level 4.7 Slings + Level 1.3 Bows + Level 1.3 Crossbows + Level 1.3 Throwing + Level 1.3 Armour + Level 4.7 Dodging + Level 1.3 Stealth + Level 1.3 Shields + Level 1.3 Unarmed Combat + Level 3.1 Spellcasting + Level 1.1 Conjurations + Level 5.5 Hexes + Level 1.1 Charms + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Transmutations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Poison Magic + Level 1.5 Invocations + Level 1.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex ###....... 19% 4 #####.. Slow Hex ###..... 3% 2 ##..... Portal Projectile Hex/Tloc ##.... 14% 3 ###.... Leda's Liquefaction Hex/Erth ##........ 43% 4 #####.. Inner Flame Hex/Fire ##...... 14% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The sling bullet closely misses the human. The human hits you. You take 4 damage, and have 36/40 hp. You now have 8/9 mp. No reachable target in view! Firing (i - inventory. (/) - cycle) d - 34 sling bullets (quivered) Aim: a human (indifferent) You shoot a sling bullet. The sling bullet closely misses the human. The human closely misses you. Firing (i - inventory. (/) - cycle) d - 33 sling bullets (quivered) Really target yourself? [Y]es or [N]o only, please. Really target yourself? Okay, then. Firing (i - inventory. (/) - cycle) d - 33 sling bullets (quivered) Aim: a human (indifferent) You shoot a sling bullet. The sling bullet barely misses the human. The human misses you. Firing (i - inventory. (/) - cycle) d - 32 sling bullets (quivered) Aim: a human (indifferent) You shoot a sling bullet. The sling bullet hits the human but does no damage. The human hits you. You take 2 damage, and have 34/40 hp. Firing (i - inventory. (/) - cycle) d - 31 sling bullets (quivered) Aim: a human You shoot a sling bullet. The sling bullet hits the human but does no damage. The human hits you! You take 6 damage, and have 28/40 hp. You now have 7/9 mp. Firing (i - inventory. (/) - cycle) d - 30 sling bullets (quivered) Aim: a human You shoot a sling bullet. The sling bullet closely misses the human. The human hits you. You take 3 damage, and have 25/40 hp. You now have 6/9 mp. Firing (i - inventory. (/) - cycle) d - 29 sling bullets (quivered) Aim: a human You shoot a sling bullet. The sling bullet hits the human but does no damage. The human hits you. You take 3 damage, and have 22/40 hp. Firing (i - inventory. (/) - cycle) d - 28 sling bullets (quivered) Aim: a human You shoot a sling bullet. The sling bullet misses the human. The human barely misses you. Firing (i - inventory. (/) - cycle) d - 27 sling bullets (quivered) Aim: a human You shoot a sling bullet. The sling bullet hits the human. The human hits you. You take 3 damage, and have 20/40 hp. You now have 5/9 mp. There is an escape hatch in the ceiling here. A kobold comes into view. It is wielding a dagger. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone closely misses you. You see here 2 stones. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) g - a +0 spear (weapon) You barely miss the human. The human closely misses you. You hit the human but do no damage. Your bite misses the human. The human barely misses you. You hit the human. Your bite misses the human. The human barely misses you. You miss the human. You bite the human, but do no damage. The human barely misses you. You completely miss the human. You bite the human, but do no damage. The human hits you. You take 3 damage, and have 20/40 hp. You now have 7/9 mp. You hit the human but do no damage. The human closely misses you. The kobold closely misses you. You closely miss the human. The human misses you. The kobold hits you but does no damage. Things that are here: a whip; a kobold corpse There is a stone staircase leading up here. You see here an adder corpse. MP restored: 9 The kobold throws a stone. The stone misses you. There is a stone staircase leading up here. The human barely misses you. You climb upwards. There is a stone staircase leading down here. You hit the human. The human hits you. You now have 8/9 mp. You closely miss the human. You bite the human, but do no damage. The human hits you. You take 5 damage, and have 19/40 hp. You now have 7/9 mp. You hit the human but do no damage. The human hits you but does no damage. You hit the human but do no damage. The human misses you. You barely miss the human. You bite the human, but do no damage. The human closely misses you. You miss the human. The human hits you! You take 5 damage, and have 14/40 hp. You now have 5/9 mp. You hit the human. The human hits you! * * * LOW HITPOINT WARNING * * * The human hits you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 3/40 hp. MASSIVE DAMAGE!! You now have 1/9 mp. You hit the human. You bite the human. The human hits you. You die... #.#######.# ####### #.# #.....# #.....# #.###.####### #.###.#######...........# #.# #........####.#####.# #.##########......# #.# #.............#########.## #########.##....p........###### #......#@######........## ############.#.#.######.#.♣.♣.... .......................>♣..♣..♣.. .....................#....♣♣♣♣♣♣. ######.##.......####.#...♣♣♣...♣. #.##.......# ##.....♣♣.♣♣♣.♣ # #.##.......# #......♣.♣..♣.. # #.##.......###+#...#♣♣♣..♣♣♣ ## #.##.......#.......#♣.♣.♣..♣ You could see a human. Vanquished Creatures 6 adders An ooze (D:1) 2 worms (D:2) A dart slug (D:1) 2 leopard geckos (D:1) A ball python (D:1) 9 bats 3 giant cockroaches 3 goblins 12 hobgoblins 10 jackals A frilled lizard (D:1) 6 kobolds A kobold zombie (D:3) 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Gnoll Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 152 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 409 | D:1 | Reached XP level 3. HP: 18/28 MP: 7/7 640 | D:1 | Reached skill level 1 in Invocations 1084 | D:2 | Reached skill level 1 in Short Blades 1084 | D:2 | Reached skill level 1 in Long Blades 1084 | D:2 | Reached skill level 1 in Axes 1084 | D:2 | Reached skill level 1 in Maces & Flails 1084 | D:2 | Reached skill level 1 in Polearms 1084 | D:2 | Reached skill level 1 in Staves 1084 | D:2 | Reached skill level 1 in Bows 1084 | D:2 | Reached skill level 1 in Crossbows 1084 | D:2 | Reached skill level 1 in Throwing 1084 | D:2 | Reached skill level 1 in Armour 1084 | D:2 | Reached skill level 1 in Stealth 1084 | D:2 | Reached skill level 1 in Shields 1084 | D:2 | Reached skill level 1 in Unarmed Combat 1084 | D:2 | Reached skill level 1 in Evocations 1084 | D:2 | Reached XP level 4. HP: 34/34 MP: 8/8 1148 | D:2 | Reached skill level 3 in Spellcasting 1461 | D:2 | Reached skill level 1 in Conjurations 1461 | D:2 | Reached skill level 1 in Charms 1461 | D:2 | Reached skill level 1 in Summonings 1461 | D:2 | Reached skill level 1 in Necromancy 1461 | D:2 | Reached skill level 1 in Translocations 1461 | D:2 | Reached skill level 1 in Transmutations 1461 | D:2 | Reached skill level 1 in Fire Magic 1461 | D:2 | Reached skill level 1 in Ice Magic 1461 | D:2 | Reached skill level 1 in Air Magic 1461 | D:2 | Reached skill level 1 in Earth Magic 1461 | D:2 | Reached skill level 1 in Poison Magic 1721 | D:2 | Found a faded altar of an unknown god. 1757 | D:3 | Reached XP level 5. HP: 40/40 MP: 9/9 1821 | D:3 | Found a runed door. 1821 | D:3 | Noticed a human 1833 | D:3 | Found a basalt altar of Yredelemnul. 1931 | D:2 | HP: 8/40 [human (6)] 1931 | D:2 | HP: 3/40 [human (5)] 1932 | D:2 | Slain by a human Vault maps used: D:1: nagdon_arrival_double_spiral, minmay_tromino_v4_a D:2: chequers_ecumenical_altar_grove D:3: first_ration, dk_yredelemnul_ordeal Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.5 Short Blades | 1 | 1.3 Long Blades | 1 | 1.3 Axes | 1 | 1.3 Maces & Flails | 1 | 1.3 Polearms | 1 | 1.3 Staves | 1 | 1.3 Bows | 1 | 1.3 Crossbows | 1 | 1.3 Throwing | 1 | 1.3 Armour | 1 | 1.3 Stealth | 1 | 1.3 Shields | 1 | 1.3 Unarmed Combat | 1 | 1.3 Evocations | 1 | 1.3 Spellcasting | 3 | 3.1 Conjurations | 1 | 1.1 Charms | 1 | 1.1 Summonings | 1 | 1.1 Necromancy | 1 | 1.1 Translocations | 1 | 1.1 Transmutations | 1 | 1.1 Fire Magic | 1 | 1.1 Ice Magic | 1 | 1.1 Air Magic | 1 | 1.1 Earth Magic | 1 | 1.1 Poison Magic | 1 | 1.1 Fighting | | 2.9 Slings | | 4.7 Dodging | | 4.7 Hexes | | 5.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | | 15 || 15 Bite | | 5 || 5 Fire: Hunting sling | 111 | 122 || 233 Eat: Chunk | | 3 || 3 Armor: Robe | 8 | 13 || 21 Dodge: Dodged | 35 | 62 || 97 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 195 | 0.0 | 0 | 65 | 0.0 | 1932 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 73 | 0.0 | 0 | 37 | 0.0 | 1060 D:2 | 0 | 78 | 0.0 | 0 | 22 | 0.0 | 705 D:3 | 0 | 44 | 0.0 | 0 | 6 | 0.0 | 167 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: nagdon_arrival_double_spiral, minmay_tromino_v4_a D:2: chequers_ecumenical_altar_grove D:3: first_ration, dk_yredelemnul_ordeal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 0.6 | 76.7 | 629.0 Dungeon | 100.0 | 100.0 | 2.3 | 0.6 | 76.7 | 629.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 65.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 65.0 +-------+-------+-------+-------+-------+----------------------