Dungeon Crawl Stone Soup version 0.22-a0-482-g76e0a5f (webtiles) character file. 218 Whiskey the Skirmisher (level 5, 0/42 HPs) Began as a Barachi Warper on June 16, 2018. Shot with an arrow by a centaur (9 damage) ... on level 2 of the Dungeon. The game lasted 00:10:52 (3560 turns). Whiskey the Skirmisher (Barachi Warper) Turns: 3560, Time: 00:10:53 Health: 0/42 AC: 4 Str: 13 XL: 5 Next: 95% Magic: 8/8 EV: 12 Int: 14 God: Gold: 206 SH: 0 Dex: 11 Spells: 5/8 levels left rFire + . . SeeInvis . x - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . B - scarf {repulsion} rCorr . Harm . (no gloves) MR ..... F - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.11/turn A - ring of protection from fire {rF+, !d} @: can't hop, repel missiles, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons c - a +1 spear of freezing (You found it on level 1 of the Dungeon) x - a +0 hunting sling (weapon) (You took it off a goblin on level 2 of the Dungeon) z - a +1 short sword of electrocution (You took it off a kobold on level 2 of the Dungeon) Missiles e - 3 tomahawks of dispersal {=f} r - a throwing net {=f, !d} y - 114 stones (quivered) Armour b - a +0 leather armour (worn) B - a scarf of repulsion (worn) (You found it on level 3 of the Dungeon) F - a +0 pair of boots (worn) (You found it on level 3 of the Dungeon) G - a +0 scale mail (You took it off an orc on level 3 of the Dungeon) Magical Staves E - an uncursed staff of air {rElec} (You found it on level 3 of the Dungeon) Jewellery t - an uncursed ring of fire {rF+, rC-} (You found it on level 2 of the Dungeon) A - a ring of protection from fire (right hand) {rF+, !d} (You found it on level 3 of the Dungeon) C - an uncursed ring of protection from cold {unknown} (You found it on level 3 of the Dungeon) D - an uncursed ring of positive energy {unknown} (You found it on level 3 of the Dungeon) Scrolls a - 8 scrolls of identify {unknown} d - a scroll of blinking {!r} i - 2 scrolls of magic mapping {unknown} l - a scroll of enchant weapon {unknown} n - 2 scrolls of fog {unknown} o - a scroll of remove curse {unknown} u - a scroll of noise {unknown} w - a scroll of teleportation {unknown} Potions g - 2 potions of curing h - 2 potions of degeneration {unknown} j - a potion of resistance {unknown} k - 2 potions of mutation {unknown} m - a potion of ambrosia {unknown} p - a potion of haste {unknown} q - a potion of invisibility {unknown} s - a potion of flight {unknown} v - 2 potions of agility {unknown} Comestibles f - 11 rations {@e1} Skills: + Level 4.2 Fighting + Level 3.5 Polearms - Level 1.0 Throwing - Level 2.9 Armour - Level 2.1 Dodging - Level 2.1 Spellcasting * Level 3.2 Summonings - Level 3.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 8% 1 #...... b - Blink Tloc N/A 12% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Apportation Tloc ##.... 8% 1 #...... Confuse Hex #....... 65% 3 ###.... Teleport Other Tloc ##...... 22% 3 ###.... Animate Skeleton Necr N/A 30% 1 #...... Tukima's Dance Hex #....... 65% 3 ###.... Confusing Touch Hex #..... 30% 1 #...... Ensorcelled Hibernation Hex/Ice #..... 41% 2 ###.... Corona Hex #...... 30% 1 #...... Passage of Golubria Tloc N/A 58% 4 #####.. Shroud of Golubria Chrm/Tloc #......... 22% 2 ###.... Dazzling Spray Conj/Hex #..... 65% 3 ###.... Gell's Gravitas Tloc ##........ 22% 3 ###.... Lesser Beckoning Tloc ##........ 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 reaverb's ghost, amateur MfWz Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You eat one of the 4 chunks of flesh {@w0}. You are feeling hungry. Eating one of 3 chunks of flesh {@w0}. You eat one of the 3 chunks of flesh {@w0}. You are ready to hop once more. You start resting. Health restored: 42 Okay, then. Things that are here: a club; a flail; a gnoll skeleton There is a stone staircase leading down here. A frilled lizard comes into view. The frilled lizard hisses angrily. Attack whom? Aim: a frilled lizard You reach to attack! You hit the frilled lizard. You freeze the frilled lizard. You kill the frilled lizard! The centaur is too close now for your liking. The centaur shouts! Reaverb's ghost turns its malevolent gaze towards you. Reaverb's ghost gestures wildly while chanting. Reaverb's ghost blinks! The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow is repelled. The centaur shoots an arrow. The arrow is repelled. The centaur shoots an arrow. The arrow is repelled. The centaur shoots an arrow. The arrow is repelled. Reaverb's ghost casts a spell. Reaverb's ghost blinks! Reaverb's ghost hits you but does no damage. There is a stone staircase leading up here. You see here an arrow. Reaverb's ghost mumbles some strange words. Reaverb's ghost blinks! You climb upwards. There is a stone staircase leading down here. You climb downwards. Level annotation: reaverb's ghost, amateur MfWz The centaur shoots an arrow. The arrow misses you. There is a stone staircase leading up here. You see here an arrow. The centaur unwields an uncursed shortbow. The centaur wields an uncursed enchanted scythe. The centaur barely misses you. You climb upwards. There is a stone staircase leading down here. You are feeling hungry. You hit the centaur. You freeze the centaur. The centaur completely misses you. You hit the centaur. You freeze the centaur. The centaur hits you with an uncursed enchanted scythe! All of the chunks of flesh in your inventory have rotted away. You take 17 damage, and have 25/42 hp. MASSIVE DAMAGE!! You barely miss the centaur. The centaur hits you with an uncursed enchanted scythe! * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 9/42 hp. MASSIVE DAMAGE!! Hop to where? Boing! The centaur unwields an uncursed enchanted scythe. The centaur wields an uncursed shortbow. The centaur shoots an arrow. The arrow is repelled. It was a potion of curing. You feel better. The centaur shoots an arrow. The arrow misses you. You regained 6 hp, and now have 15/42 hp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 spear of freezing stops glowing. x - a +0 hunting sling (weapon) The centaur shoots an arrow. The arrow is repelled. You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory. (/) - cycle) y - 119 stones (quivered) Aim: a centaur, wielding a shortbow (moderately wounded) You shoot a stone. The stone hits the centaur but does no damage. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow is repelled. Firing (i - inventory. (/) - cycle) y - 118 stones (quivered) Aim: a centaur, wielding a shortbow (moderately wounded) You shoot a stone. The stone barely misses the centaur. The centaur shoots an arrow. The arrow barely misses you. Firing (i - inventory. (/) - cycle) y - 117 stones (quivered) Aim: a centaur, wielding a shortbow (moderately wounded) You shoot a stone. The stone hits the centaur. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 3/42 hp. MASSIVE DAMAGE!! You feel better. The centaur shoots an arrow. The arrow hits you but does no damage. You regained 6 hp, and now have 9/42 hp. Firing (i - inventory. (/) - cycle) y - 116 stones (quivered) Aim: a centaur, wielding a shortbow (heavily wounded) You shoot a stone. The stone hits the centaur but does no damage. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow is repelled. Firing (i - inventory. (/) - cycle) y - 115 stones (quivered) Aim: a centaur, wielding a shortbow (heavily wounded) You shoot a stone. The stone hits the centaur. The centaur shoots an arrow. The arrow hits you! You die... ##### ####### #...# ####..@..# #.#.# #........# #.#.#####.##.##..# #.#..........##..# ##.#######.#####>.##### #.)...# #......c.....# ##.##># ############.# ####.######## #.# #.##.....########.# You could see a centaur. Vanquished Creatures An ogre (D:3) 3 gnolls (D:3) 2 adders (D:2) An ooze (D:3) A worm (D:2) 2 dart slugs 2 leopard geckos 2 orcs (D:3) 7 bats 5 giant cockroaches 9 goblins 9 hobgoblins 4 jackals (D:1) 10 kobolds 2 quokkas A ball python (D:1) 6 frilled lizards 4 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Barachi Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 83 | D:1 | Reached XP level 2. HP: 18/23 MP: 5/5 503 | D:1 | Reached skill level 2 in Armour 615 | D:1 | Reached skill level 3 in Fighting 686 | D:1 | Reached XP level 3. HP: 28/29 MP: 6/6 1170 | D:2 | Learned a level 1 spell: Summon Small Mammal 1238 | D:2 | Reached XP level 4. HP: 22/35 MP: 7/7 1545 | D:2 | Reached skill level 1 in Summonings 1860 | D:2 | Reached skill level 3 in Polearms 1948 | D:3 | Noticed an ogre 1968 | D:3 | Killed an ogre 1968 | D:3 | Reached skill level 4 in Fighting 1968 | D:3 | Reached skill level 2 in Summonings 1968 | D:3 | Reached XP level 5. HP: 20/42 MP: 5/8 1978 | D:3 | Noticed a centaur 2214 | D:3 | Noticed reaverb's ghost (amateur MfWz) 3108 | D:2 | Learned a level 2 spell: Blink 3199 | D:3 | Reached skill level 3 in Summonings 3551 | D:2 | HP: 9/42 [centaur/uncursed enchanted scythe (16)] 3557 | D:2 | HP: 3/42 [centaur/arrow (12)] 3560 | D:2 | Shot with an arrow by a centaur Vault maps used: D:1: dpeg_arrival_snail D:2: first_ration D:3: uniq_ijyb D:4: portal_sewer_entry_b, makhleb_blood_cavern_becter Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Armour | 2 | 2.9 Fighting | 3 4 | 4.2 Summonings | 2 3 | 3.2 Polearms | 3 | 3.5 Throwing | | 1.0 Dodging | | 2.1 Spellcasting | | 2.1 Translocations | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 109 | 123 || 232 Fire: Hunting sling | | 12 || 12 Throw: Tomahawk | | 2 || 2 Cast: Summon Small Mamm | | 1 || 1 Abil: Hop | | 4 || 4 Use: Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Distracted | 1 | || 1 Eat: Chunk | 1 | 8 || 9 Armor: Leather armour | 15 | 23 || 38 Dodge: Dodged | 38 | 71 || 109 Deflected | | 8 || 8 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 312 | 0.0 | 0 | 71 | 0.0 | 3560 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 57 | 0.0 | 0 | 31 | 0.0 | 895 D:2 | 0 | 62 | 0.0 | 0 | 20 | 0.0 | 1797 D:3 | 0 | 191 | 0.0 | 0 | 19 | 0.0 | 842 D:4 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 26 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_snail D:2: first_ration D:3: uniq_ijyb D:4: portal_sewer_entry_b, makhleb_blood_cavern_becter Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.2 | 40.6 | 38.3 | 835.2 Dungeon | 100.0 | 100.0 | 6.2 | 40.6 | 38.3 | 835.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.0 +-------+-------+-------+-------+-------+----------------------