Dungeon Crawl Stone Soup version 0.22-a0-480-g991dd4b (webtiles) character file. 30 Whiskey the Grasshopper (level 3, -1/29 HPs) Began as a Barachi Warper on June 16, 2018. Slain by a frilled lizard (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1141 turns). Whiskey the Grasshopper (Barachi Warper) Turns: 1141, Time: 00:02:26 Health: -1/29 AC: 3 Str: 12 XL: 3 Next: 18% Magic: 6/6 EV: 14 Int: 14 God: Gold: 82 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: can't hop, drained, slow A: +LOS, swims, repulsion field 1, slowness 1, MP-powered wands, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) k - a +1 dagger of draining (You took it off a goblin on level 1 of the Dungeon) Missiles e - 5 tomahawks of dispersal {=f} h - 45 sling bullets Armour b - a +0 leather armour (worn) p - a +2 pair of gloves (You found it on level 1 of the Dungeon) q - a +0 helmet (You found it on level 2 of the Dungeon) Jewellery n - an uncursed ring of ice {unknown} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of remove curse {unknown} d - 2 scrolls of blinking {!r} g - 3 scrolls of identify {unknown} i - a scroll of teleportation {unknown} m - a scroll of noise {unknown} o - a scroll of enchant weapon {unknown} Potions j - a potion of mutation {!q} l - a potion of curing {unknown} Comestibles f - 2 rations {@e1} Skills: + Level 3.2(3.1) Fighting + Level 2.5 Polearms - Level 1.0(0.9) Throwing - Level 2.2 Armour - Level 2.1 Dodging + Level 2.1 Spellcasting * Level 0.0 Summonings Level 3.2 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #... 30% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Apportation Tloc ##.... 8% 1 #...... Teleport Other Tloc ##...... 24% 3 ###.... Blink Tloc N/A 12% 2 ###.... Animate Skeleton Necr N/A 30% 1 #...... Confusing Touch Hex #..... 30% 1 #...... Passage of Golubria Tloc N/A 61% 4 #####.. Shroud of Golubria Chrm/Tloc #......... 24% 2 ###.... Gell's Gravitas Tloc ##........ 24% 3 ###.... Lesser Beckoning Tloc ##........ 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. You are surrounded by a mild repulsion field. (EV +2) You expend magic power (3 MP) to strengthen your wands. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a club. You now have 82 gold pieces (gained 17). You pick up a book of Cantrips and begin reading... You add the spells Confusing Touch, Animate Skeleton, Summon Small Mammal and Apportation to your library. A goblin comes into view. It is wielding a club. The goblin shouts! Attack whom? Aim: a goblin, wielding a club You reach to attack! You hit the goblin. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a club. q - a helmet Health restored: 29 Memorise Summon Small Mammal, consuming 1 spell level and leaving 5? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Okay, then. All of the chunks of flesh in your inventory have rotted away. l - a coppery potion A worm comes into view. Attack whom? Aim: a worm You reach to attack! You hit the worm. You hit the worm. You barely miss the worm. The worm bites you. You take 2 damage, and have 27/29 hp. You hit the worm. You barely miss the worm. The worm bites you. You take 4 damage, and have 23/29 hp. You hit the worm but do no damage. The worm bites you. You take 5 damage, and have 18/29 hp. You hit the worm. You hit the worm. The worm bites you. You take 2 damage, and have 16/29 hp. You hit the worm but do no damage. You hit the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You take 9 damage, and have 7/29 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. A frilled lizard comes into view. The worm barely misses you. The frilled lizard hisses angrily. You hit the worm. You barely miss the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 1/29 hp. MASSIVE DAMAGE!! Hop to where? Boing! A frilled lizard comes into view. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 1/29 hp. It was a potion of mutation. You feel extremely strange. You begin to radiate repulsive energy. You feel your magical essence link to your wands. The frilled lizard bites you. You die... #.# #.# #.# #.# ############.# #............# #.############ #.# #@# #l# #w# #.# #.########## ....###........... .....$............. ..$................ ...l########.###### You could see a worm and a frilled lizard. Vanquished Creatures A dart slug (D:1) 3 leopard geckos (D:1) 2 bats (D:1) 8 goblins A hobgoblin (D:2) 4 kobolds (D:1) 3 frilled lizards (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Barachi Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 45 | D:1 | HP: 3/17 [kobold/enchanted short sword (5)] 343 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 618 | D:1 | Reached skill level 3 in Fighting 618 | D:1 | Reached skill level 2 in Armour 798 | D:1 | Reached XP level 3. HP: 27/29 MP: 6/6 1095 | D:2 | Learned a level 1 spell: Summon Small Mammal 1130 | D:2 | HP: 7/29 [worm (9)] 1133 | D:2 | HP: 1/29 [worm (6)] 1140 | D:2 | HP: 1/29 [frilled lizard (1)] 1141 | D:2 | Gained mutation: You are surrounded by a mild repulsion field. (EV +2) [potion of mutation] 1141 | D:2 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 1141 | D:2 | Slain by a frilled lizard Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4 D:2: grunt_gozag_statues Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.2 Armour | 2 | 2.2 Polearms | | 2.5 Throwing | | 1.0 Dodging | | 2.1 Spellcasting | | 2.1 Translocations | | 3.2 Action || total -------------------------++------- Melee: Spear || 115 Abil: Hop || 1 Use: Potion || 1 Eat: Chunk || 1 Armor: Leather armour || 21 Dodge: Dodged || 55 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 43 | 0.0 | 0 | 22 | 0.0 | 1141 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 39 | 0.0 | 0 | 20 | 0.0 | 1026 D:2 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 115 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4 D:2: grunt_gozag_statues Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 28.8 | 53.6 | 568.5 Dungeon | 100.0 | 100.0 | 0.4 | 28.8 | 53.6 | 568.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 +-------+-------+-------+-------+-------+----------------------