Dungeon Sprint DCSS version 0.22-a0-470-g522be1c (webtiles) character file. 0 Whiskey the Digger (level 1, 13/13 HPs) Began as a Formicid Earth Elementalist on June 13, 2018. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:49 (57 turns). Whiskey the Digger (Formicid Earth Elementalist) Turns: 57, Time: 00:00:49 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons B - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). C - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. D - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. G - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. H - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. I - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) J - the +11 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. K - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. L - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. M - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. N - the +0 sword of Power (You found it in the Dungeon) O - the +5 mace of Variability {chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. P - the +7 Singing Sword (You found it in the Dungeon) Q - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). Missiles b - 30 stones (quivered) Armour c - a +0 robe (worn) E - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. F - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves s - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (You found it in the Dungeon) Jewellery u - a +6 ring of dexterity (You found it in the Dungeon) v - a +6 ring of dexterity (You found it in the Dungeon) w - a +6 ring of intelligence (You found it in the Dungeon) x - a +6 ring of intelligence (You found it in the Dungeon) y - a +6 ring of strength (You found it in the Dungeon) z - a +6 ring of strength (You found it in the Dungeon) Wands p - a wand of disintegration (7) {@e1} (You found it in the Dungeon) q - a wand of iceblast (7) (You found it in the Dungeon) r - a wand of acid (7) (You found it in the Dungeon) Scrolls j - 4 scrolls of blinking {!r} R - 4 scrolls of amnesia S - 7 scrolls of fog T - a scroll of holy word {!r} U - 5 scrolls of identify V - 5 scrolls of remove curse W - 2 scrolls of fear Potions a - 2 potions of brilliance e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage {!q} k - 2 potions of invisibility l - 4 potions of resistance m - a potion of experience n - 5 potions of agility o - 5 potions of might Miscellaneous t - a crystal ball of energy (You found it in the Dungeon) A - a lightning rod (4/4) (You found it in the Dungeon) Comestibles d - 7 rations {@e1} Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting Level 1.1 Transmutations + Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Stone Arrow Conj/Erth #..... 32% 3 ###.... Passwall Tmut/Erth #....... 14% 2 ###.... Lee's Rapid Deconstruct Erth ##........ 82% 5 ######. Petrify Tmut/Erth #....... 65% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Whiskey the Formicid Earth Elementalist. Found eighteen items. Found twelve altars. Found a staircase leading out of the dungeon. Found a blossoming altar of Fedhas. Found five altars. Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Things that are here: a +3 large shield; a +3 shield; a +3 buckler Found six altars. a - 2 potions of brilliance; k - 2 potions of invisibility g - 6 potions of haste (gained 5); l - 4 potions of resistance m - a potion of experience; h - 7 potions of magic (gained 5) n - 5 potions of agility; o - 5 potions of might i - 3 potions of berserk rage {!q} (gained 2) f - 10 potions of heal wounds (gained 9) e - 10 potions of curing (gained 9) p - a wand of disintegration (7) {@e1}; q - a wand of iceblast (7) r - a wand of acid (7) Found a burning altar of Makhleb. s - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} t - a crystal ball of energy u - a +6 ring of dexterity; v - a +6 ring of dexterity w - a +6 ring of intelligence; x - a +6 ring of intelligence y - a +6 ring of strength; z - a +6 ring of strength You see here an uncursed ring of flight {+Fly, !d}. A - a lightning rod (4/4) B - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} C - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} D - the +10 dark maul {crush} E - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} F - the +18 shield of the Gong {rElec rN+ MR+ EV-5} G - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} H - the +7 great mace "Firestarter" {inner flame, rF++} I - the +6 shillelagh "Devastator" {shatter} J - the +11 plutonium sword {*Contam Stlth-} K - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} L - the +9 sword of Zonguldrok {reap} M - the cursed +13 scythe of Curses {drain, *Curse} N - the +0 sword of Power; O - the +5 mace of Variability {chaos} P - the +7 Singing Sword Q - the +7 longbow "Piercer" {penet, EV-2} Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger Items here: )))) a +5 triple sword; a +5 great sword; a +5 double sword; a +5 demon blade You see here a +5 lajatang. Items here: ((( ))))))) Things that are here: a +5 bardiche; a +5 demon trident Items here: )))) a +5 giant spiked club; a +5 giant club; a +5 great mace; a +5 demon whip Things that are here: a +5 bardiche; a +5 demon trident Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe d - 7 rations {@e1} (gained 6) R - 4 scrolls of amnesia; S - 7 scrolls of fog; T - a scroll of holy word {!r} U - 5 scrolls of identify; V - 5 scrolls of remove curse; W - 2 scrolls of fear j - 4 scrolls of blinking {!r} (gained 3) Things that are here: a +3 large shield; a +3 shield; a +3 buckler Items here: [[[[[[[ Items here: [[[[[[[ Things that are here: a +3 large shield; a +3 shield; a +3 buckler Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓8_8_8_8©8_8_8_8▓ ▓_............._▓ ▓8.............8▓ ▓_..))........._▓ ▓8..)).........8▓ ▓_..()........._▓ ▓8...@.....=...8▓ ▓_............._▓ ▓8...[.........8▓ ▓_...[.<......._▓ ▓8.............8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Whiskey the Formicid Earth Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a blossoming altar of Fedhas. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found a transporter. 1 | D | Found an opulent altar of Gozag. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a corrupted altar of Lugonu. 7 | D | Found a deep blue altar of Sif Muna. 7 | D | Found a sacrificial altar of Ru. 7 | D | Found a bloodstained altar of Trog. 7 | D | Found a stormy altar of Qazlal. 7 | D | Found an iron altar of Okawaru. 7 | D | Found a sparkling altar of Nemelex Xobeh. 13 | D | Found a burning altar of Makhleb. 22 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 22 | D | Found the +10 dark maul {crush} 22 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 22 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 22 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 24 | D | Found the +6 shillelagh "Devastator" {shatter} 24 | D | Found the +11 plutonium sword {*Contam Stlth-} 24 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 24 | D | Found the +9 sword of Zonguldrok {reap} 24 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 24 | D | Found the +0 sword of Power 24 | D | Found the +5 mace of Variability {chaos} 24 | D | Found the +7 Singing Sword 24 | D | Found the +7 longbow "Piercer" {penet, EV-2} 57 | D | Quit the game Vault maps used: D: sprint_v Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 57 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D: sprint_v Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 57.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 57.0 +-------+-------+-------+-------+-------+----------------------