Dungeon Crawl Stone Soup version 0.22-a0-456-g11ed031 (webtiles) character file. 0 Whiskey the Shield-Bearer (level 1, 18/18 HPs) Began as a Formicid Fighter on June 7, 2018. Got out of the dungeon alive. The game lasted 00:00:41 (3 turns). Whiskey the Shield-Bearer (Formicid Fighter) Turns: 3, Time: 00:00:41 Health: 18/18 AC: 6 Str: 20 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 rapier rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might Comestibles f - a ration {@e1} Skills: + Level 3.2 Fighting + Level 2.0 Short Blades + Level 3.2 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Whiskey the Formicid Fighter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a yellow potion and 21 stones. Found a staircase leading out of the dungeon. Welcome back, Whiskey the Formicid Fighter. Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #.## ##. ....## ##... .⌠....#####....⌠ ...⌠....#....⌠.. ⌠....⌠.....⌠.... ................ ####....@....## ####...#### #...# ..⌠.. .!..... ..⌠...⌠(. .....⌠..... ###.......### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_leaves_temple_mockup Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 3 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_leaves_temple_mockup Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 3.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 3.0 +-------+-------+-------+-------+-------+----------------------