Dungeon Crawl Stone Soup version 0.22-a0-456-g11ed031 (webtiles) character file. 0 Whiskey the Vexing (level 1, -1/19 HPs) Began as an Ogre Arcane Marksman on June 7, 2018. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (17 turns). Whiskey the Vexing (Ogre Arcane Marksman) Turns: 17, Time: 00:00:16 Health: -1/19 AC: 3 Str: 13 XL: 1 Next: 10% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 3 large rocks (quivered) {!d} d - 2 throwing nets {=f, !d} Armour a - a +0 robe (worn) Comestibles f - a ration {@e1} Skills: + Level 1.4 Fighting + Level 2.0 Throwing + Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Cause Fear Hex #......... 65% 4 #####.. Slow Hex #....... 13% 2 ###.... Portal Projectile Hex/Tloc #..... 41% 3 ####... Leda's Liquefaction Hex/Erth #......... 83% 4 #####.. Inner Flame Hex/Fire #....... 41% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Whiskey the Ogre Arcane Marksman. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found two stairs. A rat comes into view. A leopard gecko comes into view. You barely miss the rat. The rat bites you but does no damage. You barely miss the rat. The leopard gecko hisses angrily. The leopard gecko hisses menacingly. The rat bites you but does no damage. You closely miss the rat. The rat bites you. You take 1 damage, and have 18/19 hp. You barely miss the rat. The rat bites you. You take 2 damage, and have 16/19 hp. You barely miss the rat. The rat barely misses you. You hit the rat. The leopard gecko bites you. The rat completely misses you. You take 5 damage, and have 11/19 hp. MASSIVE DAMAGE!! You hit the rat. You kill the rat! The leopard gecko bites you but does no damage. You barely miss the leopard gecko. The leopard gecko bites you but does no damage. You hit the leopard gecko but do no damage. The leopard gecko bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You take 9 damage, and have 2/19 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throwing (i - inventory) c - 4 large rocks (quivered) {!d} Aim: a leopard gecko (clinging) You throw a large rock {!d}. The large rock {!d} barely misses the leopard gecko. The leopard gecko bites you. You die... #.# #...#.# ##..##...#.# ...........# ........... .#..!..... .........######.. ..#.............. .........@†...... ..######.#l...... #......#....... #<..§§.#....$.. #>..§§§#....... #....§§#....... ########....... ......( You could see a leopard gecko. Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 16 | D:1 | HP: 2/19 [leopard gecko (5)] 17 | D:1 | Slain by a leopard gecko Vault maps used: D:1: dpeg_arrival_fog Action || total -------------------------++------- Melee: Unarmed || 9 Throw: Large rock || 1 Armor: Robe || 4 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 17 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 17 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_fog Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 29.4 | 17.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 29.4 | 17.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------