Dungeon Crawl Stone Soup version 0.22-a0-441-gcf5b0c6 (webtiles) character file. 147 Whiskey the Ducker (level 5, -9/41 HPs) Began as a Demonspawn Gladiator on May 30, 2018. Mangled by Sigmund ... wielding a +0 scythe (13 damage) ... on level 3 of the Dungeon. The game lasted 00:03:16 (1808 turns). Whiskey the Ducker (Demonspawn Gladiator) Turns: 1808, Time: 00:03:17 Health: -9/41 AC: 3 Str: 14 XL: 5 Next: 7% Magic: 5/5 EV: 13 Int: 10 God: Gold: 67 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . i - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: antennae 1, rot immunity a: no special abilities You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) j - a +3 mace (You found it on level 1 of the Dungeon) Missiles d - 4 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) i - a +0 hat (worn) (You found it on level 1 of the Dungeon) Scrolls e - 2 scrolls of blinking {unknown} g - a scroll of teleportation {unknown} h - a scroll of magic mapping {unknown} k - 3 scrolls of identify {unknown} l - 2 scrolls of fear {unknown} m - a scroll of enchant armour {unknown} n - a scroll of enchant weapon {unknown} Potions o - a potion of lignification {unknown} p - a potion of agility {unknown} Comestibles f - 6 rations {@e1} Skills: + Level 3.4 Fighting + Level 3.7 Axes - Level 1.7 Throwing + Level 3.7 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are immune to rotting. Message History You take 2 damage, and have 33/35 hp. You hit Alchy's ghost. Alchy's ghost hits you but does no damage. Alchy's ghost barely misses you. You closely miss Alchy's ghost. Alchy's ghost closely misses you. You slash Alchy's ghost! You destroy Alchy's ghost! You have reached level 5! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Your +0 helmet falls away! The goblin closely misses you. You regained 6 hp, and now have 39/41 hp. MP restored: 5 Unknown command. You barely miss the goblin. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you. You take 1 damage, and have 39/41 hp. You hit the goblin. The goblin misses you. x2 You closely miss the goblin. The goblin completely misses you. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start putting on your armour. You continue putting on your hat. x4 You finish putting on your +0 hat. Drop what? 16/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 helmet. You see here a club. Found a stone staircase leading down. Health restored: 41 d - 4 throwing nets {=f, !d} (gained 1) You see here 17 bolts. You sense a monster nearby. You sense a monster nearby. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Sigmund's eyes start glowing with a red light. Sigmund points at you and mumbles some strange words. The magic dart hits you! You take 5 damage, and have 36/41 hp. The jackal barks! x2; You hear a bark! Sigmund completely misses you. You hit Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. You are confused. You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You are too confused! You barely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You bump into the rock wall. Something hits you! You take 8 damage, and have 28/41 hp. You bump into the rock wall. You hit something but do no damage. Something hits you. You take 4 damage, and have 24/41 hp. You bump into the rock wall. You are feeling very hungry. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You take 9 damage, and have 15/41 hp. MASSIVE DAMAGE!! You're too confused to move! Something hits you. You take 1 damage, and have 14/41 hp. You're too confused to move! You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 10/41 hp. You slash something! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 4/41 hp. You closely miss something. Something hits you! You die... #.# #.# #.# #.# ..##############.###.# ...................... #......########.###.# #........(...##.# #.# #..........#.##.###.# ###+#######.#.##.#.... #...{@.........>.#.#.# #############.#..#.#.# .{{h....#....# #.# ..#######.###..# #.# # #..# #.# #..# #.# #..# #.# #..# #..# There were no monsters in sight! Vanquished Creatures The ghost of Alchy the Insei, an amateur OpTm (D:3) 2 adders An ooze (D:1) 3 dart slugs 4 leopard geckos 4 giant cockroaches 2 hobgoblins 4 kobolds A quokka (D:2) 2 bats 4 frilled lizards (D:1) 9 goblins 7 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 43 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 43 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 63 | D:1 | Reached skill level 3 in Dodging 66 | D:1 | Reached skill level 3 in Axes 166 | D:1 | Reached XP level 3. HP: 24/28 MP: 3/3 540 | D:2 | HP: 7/28 [poisoned by an adder] 545 | D:2 | HP: 6/28 [poisoned by an adder] 552 | D:2 | HP: 4/28 [poisoned by an adder] 560 | D:2 | HP: 3/28 [poisoned by an adder] 965 | D:2 | Found a shattered altar of Ashenzari. 1342 | D:3 | Reached skill level 3 in Fighting 1342 | D:3 | Reached XP level 4. HP: 19/35 MP: 4/4 1522 | D:3 | Noticed Alchy's ghost (amateur OpTm) 1742 | D:3 | Killed Alchy's ghost 1742 | D:3 | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry] 1742 | D:3 | Reached XP level 5. HP: 39/41 MP: 5/5 1794 | D:3 | Noticed Sigmund 1806 | D:3 | HP: 10/41 [something (4)] 1807 | D:3 | HP: 4/41 [something/puff of flame (6)] 1808 | D:3 | Mangled by Sigmund Vault maps used: D:1: onia_arrival_pyramid D:2: overflow_temple_1_default, first_ration, grunt_ministairs_15, dk_noncrumbling_4 D:3: overflow_temple_1_default, tgw_sif, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_b, co_window_broadway_a, co_window_unsneaky_path_e, co_window_broadway_a, co_window_paths_c, co_window_paths_d, glass_columns_c, glass_columns_a, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.7 Axes | 3 | 3.7 Fighting | 3 | 3.4 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 107 | 24 || 131 Stab: Sleeping | 1 | || 1 Eat: Chunk | 1 | 1 || 2 Armor: Leather armour | 23 | 3 || 26 Dodge: Dodged | 81 | 15 || 96 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 210 | 0.0 | 0 | 44 | 0.0 | 1808 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 53 | 0.0 | 0 | 26 | 0.0 | 429 D:2 | 0 | 38 | 0.0 | 0 | 14 | 0.0 | 1079 D:3 | 0 | 119 | 0.0 | 0 | 4 | 0.0 | 300 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: onia_arrival_pyramid D:2: overflow_temple_1_default, first_ration, grunt_ministairs_15, dk_noncrumbling_4 D:3: overflow_temple_1_default, tgw_sif, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_b, co_window_broadway_a, co_window_unsneaky_path_e, co_window_broadway_a, co_window_paths_c, co_window_paths_d, glass_columns_c, glass_columns_a, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.9 | 37.4 | 45.6 | 585.3 Dungeon | 100.0 | 100.0 | 2.9 | 37.4 | 45.6 | 585.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 70.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 70.0 +-------+-------+-------+-------+-------+----------------------