Dungeon Crawl Stone Soup version 0.22-a0-441-gcf5b0c6 (webtiles) character file. 203 Whiskey the Chopper (level 5, -1/41 HPs) Began as a Demonspawn Skald on May 30, 2018. Slain by a mummy (5 damage) ... in an ossuary. The game lasted 00:05:43 (2870 turns). Whiskey the Chopper (Demonspawn Skald) Turns: 2870, Time: 00:05:44 Health: -1/41 AC: 10 Str: 12 XL: 5 Next: 51% Magic: 8/8 EV: 12 Int: 15 God: Gold: 58 SH: 0 Dex: 12 Spells: 7/8 levels left rFire + . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . i - scarf {repulsion} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.11/turn (no ring) @: sanguine armour, very slightly contaminated, repel missiles A: claws 1, fire resistance 1, powered by death 1, sanguine armour 1 a: no special abilities You were in an ossuary. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Ossuary. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles n - 2 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) (You found it on level 4 of the Dungeon) i - a scarf of repulsion (worn) (You found it on level 2 of the Dungeon) Scrolls e - 3 scrolls of fog {unknown} f - 2 scrolls of identify {unknown} g - 2 scrolls of enchant armour {unknown} h - a scroll of magic mapping {unknown} k - a scroll of random uselessness {unknown} Potions l - a potion of might {unknown} Comestibles d - 4 rations {@e1} Skills: + Level 3.6 Fighting * Level 4.2 Axes - Level 0.8 Armour - Level 2.2 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Regeneration Chrm/Necr #......... 43% 3 ###.... Shroud of Golubria Chrm/Tloc #......... 24% 2 ###.... Song of Slaying Chrm #....... 14% 2 ###.... Spectral Weapon Hex/Chrm #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate a little health from kills. When seriously injured, your bleeding wounds create armour. (AC +6) Your flesh is heat resistant. (rF+) Message History Your Axes skill increases to level 4! You barely miss the mummy. The mummy completely misses you. You hit the mummy. You regained 2 hp, and now have 18/41 hp. You now have 0/8 mp. You hit the mummy. The mummy closely misses you. You hit the mummy. Your magical infusion is running out. The mummy hits you but does no damage. You hit the mummy but do no damage. You hit the mummy but do no damage. The mummy hits you. You take 4 damage, and have 15/41 hp. You hit the mummy. The mummy hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 12/41 hp. You hit the mummy. You destroy the mummy! You are no longer magically infusing your attacks. There is a gate leading back out of this place, spattered with blood here. You start resting. You are near starving! You regained 11 hp, and now have 24/41 hp. MP restored: 8 You start resting. Your blood armour dries and flakes away. You regained 4 hp, and now have 28/41 hp. You start resting. Health restored: 41 You eat one of the 5 rations {@e1}. That ration really hit the spot! 2 mummies and a zombie come into view. There is a gate leading back out of this place, spattered with blood here. You barely miss the orc zombie. The orc zombie closely misses you. You begin infusing your attacks with magical energy. The orc zombie hits you but does no damage. You now have 7/8 mp. You hit the orc zombie! The orc zombie barely misses you. You now have 6/8 mp. You completely miss the orc zombie. You barely miss the orc zombie. You barely miss the mummy. You hit the mummy but do no damage. The orc zombie barely misses you. You hit the orc zombie! You destroy the orc zombie! You hit the mummy. x2; The mummy misses you. The mummy barely misses you. You now have 4/8 mp. You barely miss the mummy. x2; The mummy closely misses you. The mummy misses you. You hit the mummy but do no damage. You barely miss the mummy. You hit the mummy. x2; The mummy barely misses you. The mummy hits you! You take 8 damage, and have 33/41 hp. You barely miss the mummy. You hit the mummy. The mummy hits you. The mummy barely misses you. You take 1 damage, and have 32/41 hp. You barely miss the mummy. You hit the mummy. You now have 3/8 mp. You hit the mummy. You closely miss the mummy. The mummy closely misses you. The mummy misses you. You now have 2/8 mp. You hit the mummy. You destroy the mummy! You barely miss the mummy. You now have 1/8 mp. You hit the mummy. The mummy hits you. Your blood congeals into armour. You take 5 damage, and have 27/41 hp. You now have 0/8 mp. You hit the mummy but do no damage. The mummy hits you but does no damage. You hit the mummy. Your blood armour dries and flakes away. You hit the mummy. You destroy the mummy! No target in view! No target in view! You start resting. Your magical infusion is running out. You start resting. You are no longer magically infusing your attacks. You start resting. Health restored: 41; MP restored: 8 2 mummies come into view. There is a gate leading back out of this place, spattered with blood here. You miscast Infusion. You are very lightly contaminated with residual magic. You now have 7/8 mp. You hit the mummy but do no damage. x2 You hit the mummy. You hit the mummy but do no damage. The mummy closely misses you. The mummy hits you! Your blood congeals into armour. You take 16 damage, and have 25/41 hp. MASSIVE DAMAGE!! You hit the mummy. x2; The mummy hits you. The mummy barely misses you. You take 4 damage, and have 21/41 hp. You barely miss the mummy. You hit the mummy. You slash the mummy! You hit the mummy but do no damage. The mummy hits you! x2 * * * LOW HITPOINT WARNING * * * You take 17 damage, and have 4/41 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of mutation. You feel extremely strange. You feel resistant to heat. You feel stupid. You feel clever. The mummy misses you. The mummy hits you. You die... ##....## #....# #....# #....# #....# #....# #....# #.MM.# #.∩@.# ###### You could see 2 mummies. Vanquished Creatures A scorpion (D:4) A hound (D:4) 4 mummies (Ossuary) An adder (D:2) A worm (D:2) 3 dart slugs (D:1) 4 leopard geckos 3 bats (D:2) 2 giant cockroaches 3 goblins 8 hobgoblins 4 jackals (D:1) A quokka (D:2) A ball python (D:2) A frilled lizard (D:2) A gnoll zombie (Ossuary) A goblin zombie (D:4) 2 hobgoblin zombies (Ossuary) 8 kobolds 2 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 5 rats A rat zombie (D:4) 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 4 | D:1 | Noticed an elf 4 | D:1 | Noticed a dwarf 6 | D:1 | Noticed a troll 6 | D:1 | Noticed a halfling 8 | D:1 | Noticed a tengu 10 | D:1 | Noticed a minotaur 10 | D:1 | Noticed a merfolk 12 | D:1 | Noticed a naga 12 | D:1 | Noticed an ogre 14 | D:1 | Noticed a formicid 14 | D:1 | Noticed a felid 16 | D:1 | Noticed an octopode 16 | D:1 | Noticed a demigod 18 | D:1 | Noticed a human 18 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed a demonspawn 22 | D:1 | Noticed a centaur 22 | D:1 | Noticed a spriggan 24 | D:1 | Noticed a draconian 24 | D:1 | Noticed a ghoul 26 | D:1 | Noticed a vine stalker 26 | D:1 | Noticed a vampire 36 | D:1 | Reached skill level 2 in Axes 256 | D:1 | Reached skill level 2 in Dodging 256 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +6) [demonic ancestry] 256 | D:1 | Reached XP level 2. HP: 19/22 MP: 5/5 715 | D:1 | Reached XP level 3. HP: 18/28 MP: 6/6 1691 | D:2 | Reached skill level 3 in Axes 1703 | D:2 | HP: 7/28 [poisoned by an adder] 1710 | D:2 | HP: 6/28 [poisoned by an adder] 1718 | D:2 | HP: 5/28 [poisoned by an adder] 1998 | D:2 | Gained mutation: You regenerate a little health from kills. [demonic ancestry] 1998 | D:2 | Reached XP level 4. HP: 32/34 MP: 7/7 2006 | D:2 | You fall through a shaft for 2 floors! 2026 | D:4 | HP: 8/34 [poisoned by a scorpion] 2027 | D:4 | Reached skill level 3 in Fighting 2030 | D:4 | HP: 3/35 [hound (6)] 2039 | D:4 | HP: 5/35 [hound (4)] 2048 | D:4 | HP: 3/35 [hound (1)] 2052 | D:4 | Gained mutation: You have sharp fingernails. [demonic ancestry] 2052 | D:4 | Reached XP level 5. HP: 4/41 MP: 8/8 2298 | D:4 | Found a sand-covered staircase. 2356 | Ossuary | Entered an ossuary 2472 | Ossuary | Reached skill level 4 in Axes 2869 | Ossuary | HP: 4/41 [mummy (10)] 2870 | Ossuary | Gained mutation: Your flesh is heat resistant. (rF+) [potion of mutation] 2870 | Ossuary | Gained mutation: You are dopey. (Int -2) [potion of mutation] 2870 | Ossuary | Lost mutation: You are dopey. (Int -2) [potion of mutation] 2870 | Ossuary | Slain by a mummy Vault maps used: D:1: kb_arrival_jail, serial_forest, infiniplex_forest_3_way, infiniplex_forest_corner_1, infiniplex_forest_zigzag_1, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_fountain, infiniplex_forest_zigzag_1, infiniplex_forest_lined_ring, minmay_tripent D:2: lemuel_coloured_pillars_altar D:4: enter_ossuary_4, first_ration, minivault_5, minmay_unequal Ossuary: ossuary_tomb_3 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 2 3 4 | 4.2 Dodging | 2 | 2.2 Fighting | 3 | 3.6 Armour | | 0.8 Spellcasting | | 2.0 Charms | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 132 | 100 || 232 Cast: Infusion | | 3 || 3 Use: Potion | | 3 || 3 Stab: Sleeping | | 1 || 1 Eat: Chunk | 4 | || 4 Ration | | 1 || 1 Armor: Leather armour | 36 | 32 || 68 Dodge: Dodged | 97 | 74 || 171 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 291 | 0.0 | 0 | 61 | 0.0 | 2870 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 56 | 0.0 | 0 | 28 | 0.0 | 1419 D:2 | 0 | 41 | 0.0 | 0 | 17 | 0.0 | 587 D:4 | 0 | 114 | 0.0 | 0 | 4 | 0.0 | 350 Ossuary | 0 | 80 | 0.0 | 0 | 12 | 0.0 | 514 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: kb_arrival_jail, serial_forest, infiniplex_forest_3_way, infiniplex_forest_corner_1, infiniplex_forest_zigzag_1, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_fountain, infiniplex_forest_zigzag_1, infiniplex_forest_lined_ring, minmay_tripent D:2: lemuel_coloured_pillars_altar D:4: enter_ossuary_4, first_ration, minivault_5, minmay_unequal Ossuary: ossuary_tomb_3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 43.6 | 37.9 | 714.0 Dungeon | 82.1 | 82.0 | 0.6 | 37.2 | 46.2 | 780.7 Ossuary | 17.9 | 18.0 | 0.0 | 72.6 | 0.0 | 514.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 72.8 Dungeon | 80.3 | 80.3 | N/A | N/A | 72.5 | 70.3 Ossuary | 19.7 | 19.7 | N/A | N/A | 27.5 | 80.0 +-------+-------+-------+-------+-------+----------------------