Dungeon Crawl Stone Soup version 0.20-a0-537-g052e6ba (webtiles) character file. 2 Whiskey the Skirmisher (level 1, 0/18 HPs) Began as a Demonspawn Abyssal Knight on Jan 28, 2017. Was an Initiate of Lugonu. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (238 turns). Whiskey the Skirmisher (Demonspawn Abyssal Knight) Turns: 238, Time: 00:00:51 Health: 0/18 AC: 3 Str: 12 XL: 1 Next: 33% Magic: 2/2 EV: 11 Int: 13 God: Lugonu [......] Gold: 11 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... e - amulet of magic regeneration Regen 0.1/turn (no ring) (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Jewellery e - an amulet of magic regeneration (around neck) (You found it on level 2 of the Abyss) Scrolls d - 2 scrolls of teleportation {unknown} Potions f - a potion of brilliance {unknown} Comestibles c - 2 bread rations {@e1} Skills: + Level 3.0 Fighting + Level 1.9 Maces & Flails + Level 1.9 Armour + Level 0.8 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Whiskey the Demonspawn Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. Found a radiant altar of Vehumet. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. d - a scroll labeled TOSKUU FEUREOS e - a dented beryl amulet A starcursed mass comes into view. A starcursed mass splits. A starcursed mass splits. A chorus of shrieks assaults your mind. Ouch! That really hurt! You take 9 damage, and have 9/18 hp. MASSIVE DAMAGE!! A tentacled starspawn comes into view. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You now have 1/2 mp. Put on which piece of jewellery? (? for menu, Esc to quit) You sense that the amulet cannot attune itself to your exhausted body. e - an amulet of magic regeneration (around neck) You now have 11 gold pieces. Your amulet attunes itself to your body and you begin to regenerate magic more quickly. c - 2 bread rations {@e1} (gained 1) f - a metallic yellow potion You regained 2 hp, and now have 11/18 hp. MP restored: 2 d - 2 scrolls labeled TOSKUU FEUREOS (gained 1) A jackal comes into view. 3 jackals come into view. The jackal barks! You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal barely misses you. x2 You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. x2 You closely miss the jackal. The jackal bites you. x2; The jackal misses you. The jackal bites you but does no damage. You take 3 damage, and have 10/18 hp. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 9/18 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal completely misses you. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. You sock the jackal! You kill the jackal! Lugonu accepts your kill. The jackal barely misses you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 8/18 hp. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 7/18 hp. Your leather armour prevents you from hitting the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 5/18 hp. You barely miss the jackal. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 3 damage, and have 2/18 hp. You sock the jackal! You kill the jackal! Lugonu accepts your kill. The jackal bites you. You die... ...# #...[ #..# #.... #..# #.... #..# #.... #..# #.... #..### #.... #####..#.# ##### #......#.### # #@####.#...#### # #h####.#.#....# ## #h...#........# #. #....+........###. #....###.......##. #....# #..#....... #..........# #..#..###.. #..........###.......... #.....#....#.......###.. You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Whiskey the Demonspawn Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 1 | Abyss:1 | Found a radiant altar of Vehumet. 121 | Abyss:2 | Noticed a smoke demon 148 | Abyss:2 | Noticed a fire dragon zombie 156 | Abyss:2 | Noticed a starcursed mass 159 | Abyss:2 | Noticed a tentacled starspawn 160 | D:1 | Escaped the Abyss 237 | D:1 | HP: 2/18 [jackal (3)] 238 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_arboretum_small Abyss:2: evilmike_abyss_exit_7, evilmike_abyss_exit_glass, minivault_23 Action || total -------------------------++------- Melee: Mace || 14 Invok: Depart the Abyss || 1 Armor: Leather armour || 4 Dodge: Dodged || 18 Vault maps used: D:1: minmay_arrival_arboretum_small Abyss:2: evilmike_abyss_exit_7, evilmike_abyss_exit_glass, minivault_23 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.0 | 33.3 Dungeon | 39.0 | 39.0 | 0.0 | 0.0 | 5.1 | 39.0 Abyss | 61.0 | 61.0 | 0.0 | 0.0 | 3.3 | 30.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.3 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------