Dungeon Crawl Stone Soup version 0.20-a0-537-g052e6ba (webtiles) character file. 2 Whiskey the Skirmisher (level 1, -1/18 HPs) Began as a Demonspawn Abyssal Knight on Jan 27, 2017. Was an Initiate of Lugonu. Slain by a kobold ... wielding a +0 short sword (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (324 turns). Whiskey the Skirmisher (Demonspawn Abyssal Knight) Turns: 324, Time: 00:00:59 Health: -1/18 AC: 3 Str: 12 XL: 1 Next: 33% Magic: 2/2 EV: 11 Int: 13 God: Lugonu [......] Gold: 20 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls e - 3 scrolls of identify {unknown} Comestibles c - 2 bread rations {@e1} d - a royal jelly f - 2 fruits g - a chunk of flesh {@w0} Skills: + Level 3.0 Fighting + Level 1.9 Maces & Flails + Level 1.8 Armour + Level 1.0 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! You open the door. There is an open door here. You open the door. You open the door. There is an open door here. Found a stone staircase leading down. A rat comes into view. You barely miss the rat. The rat bites you. You take 1 damage, and have 17/18 hp. You hit the rat. You kill the rat! Lugonu accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. You butcher the rat corpse. g - a chunk of flesh {@w0} You see here a rat skeleton. A kobold comes into view. You see here a scroll labeled JUSUYX GANK. e - 3 scrolls labeled JUSUYX GANK (gained 1) The kobold barely misses you. You miss the kobold. The kobold hits you. You take 2 damage, and have 15/18 hp. You closely miss the kobold. The kobold hits you. You take 1 damage, and have 14/18 hp. You hit the kobold but do no damage. The kobold hits you. x2 You take 4 damage, and have 10/18 hp. MASSIVE DAMAGE!! You hit the kobold but do no damage. The kobold hits you but does no damage. You barely miss the kobold. The kobold misses you. You barely miss the kobold. The kobold hits you. You hit the kobold. You kill the kobold! Lugonu accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a kobold corpse. You see here 8 stones. You now have 20 gold pieces (gained 10). c - 2 bread rations {@e1} (gained 1) A kobold comes into view. It is wielding a short sword. The kobold hits you with a short sword. You take 2 damage, and have 9/18 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you with a short sword. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 1/18 hp. MASSIVE DAMAGE!! You hit the kobold. The kobold closely misses you. Okay, then. You hit the kobold. The kobold hits you with a short sword. You die... #.###.#.##................. #.#......#................. +.#.#.#..+................. ###.#.##.#................. ........#................. ...................####### ###.....(..........># ............>...... .........@K...... ..###..####..... #..# ... #..### . ..###....## # ......##..+ ##### .........## #.... ...###..#.# #.... ## #..#.###### #.... You could see a kobold. Vanquished Creatures A goblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Whiskey the Demonspawn Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 75 | Abyss:1 | Noticed a shining eye 80 | Abyss:1 | Noticed an ancient zyme 84 | D:1 | Escaped the Abyss 184 | D:1 | Reached skill level 1 in Dodging 322 | D:1 | HP: 4/18 [kobold/short sword (5)] 322 | D:1 | HP: 1/18 [kobold/short sword (3)] 324 | D:1 | Slain by a kobold Vault maps used: D:1: dpeg_arrival_orchard, minmay_pentomino_q2 Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Fighting | | 3.0 Maces & Flails | | 1.9 Armour | | 1.8 Invocations | | 2.4 Action || total -------------------------++------- Melee: Mace || 13 Invok: Depart the Abyss || 1 Armor: Leather armour || 1 Dodge: Dodged || 3 Vault maps used: D:1: dpeg_arrival_orchard, minmay_pentomino_q2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.4 | 90.5 Dungeon | 55.2 | 55.2 | 0.0 | 0.0 | 8.0 | 100.0 Abyss | 44.8 | 44.8 | 0.0 | 0.0 | 0.0 | 81.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------