Dungeon Crawl Stone Soup version 0.20-a0-494-gf50ee04 (webtiles) character file. 0 Whiskey the Stinger (level 1, 7/10 HPs) Began as a Gargoyle Venom Mage on Jan 18, 2017. Got out of the dungeon alive. The game lasted 00:00:30 (19 turns). Whiskey the Stinger (Gargoyle Venom Mage) Turns: 19, Time: 00:00:30 Health: 7/10 AC: 4 Str: 11 XL: 1 Next: 10% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: very slightly contaminated A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a Young Poisoner's Handbook Comestibles c - a bread ration {@e1} Skills: + Level 0.2 Armour - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Whiskey the Gargoyle Venom Mage. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. A goblin comes into view. It is wielding a dagger. A goblin comes into view. It is wielding a club. The goblin shouts! The goblin moves out of view. A rat comes into view. A bat comes into view. The goblin shouts! Found 2 fruits. Found an escape hatch in the floor. A dart slug comes into view. You barely miss the goblin. The goblin hits you with a dagger. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. There is a staircase leading out of the dungeon here. Aim: a goblin, wielding a dagger You miscast Sting. You are very lightly contaminated with residual magic. You feel a strange surge of energy! The bat closely misses you. The bat hits you but does no damage. The goblin misses you. You now have 2/3 mp. Aim: a goblin, wielding a dagger The sting hits the goblin. The goblin is poisoned. You kill the goblin! The bat closely misses you. You now have 1/3 mp. Aim: a bat The sting misses the bat. The bat hits you but does no damage. You now have 0/3 mp. You don't have enough magic to cast that spell. Are you sure you want to leave the Dungeon? This will make you lose the game! The bat closely misses you. The goblin closely misses you. You have escaped! ### ##b## #..@# #.g## ## #.## ... #.# w... ###.###### ...>. #..g....... ...%..#.#.####### ..........# ..........# You could see a goblin and a bat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Whiskey the Gargoyle Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 19 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: saegor_arrival_simple_a Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Sting || 2 Armor: Robe || 4 Dodge: Dodged || 9 Vault maps used: D:1: saegor_arrival_simple_a Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 5.0 | 20.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 5.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------