Dungeon Crawl Stone Soup version 0.25-a0-56-g68f8618 (webtiles) character file. Game seed: 12601152273950738406, levelgen mode: deterministic 41 Weirdisaac the Shield-Bearer (level 3, -4/29 HPs) Began as a Formicid Fighter on Oct 25, 2019. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (877 turns). Weirdisaac the Shield-Bearer (Formicid Fighter) Turns: 877, Time: 00:02:34 Health: -4/29 AC: 6 Str: 25 XL: 3 Next: 75% Magic: 3/3 EV: 8 Int: 7 God: Gold: 52 SH: 10 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Comestibles f - 4 rations Skills: * Level 3.6 Fighting * Level 2.6 Axes * Level 3.6 Armour * Level 0.6 Dodging * Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Sif Muna Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You barely miss Sigmund. Sigmund hits you with a +0 scythe. You closely miss Sigmund. Sigmund points at you and mumbles some strange words. The magic dart hits you but does no damage. You hit Sigmund. Sigmund is moderately wounded. You block Sigmund's attack. You barely miss Sigmund. Sigmund is moderately wounded. Sigmund casts a spell. Sigmund flickers and vanishes for a moment. You hit Sigmund. Sigmund is moderately wounded. Sigmund says, "Look into my eyes." Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You slash Sigmund! Sigmund is almost dead. Sigmund hits you with a +0 scythe. You die... #,,*##.##.#.##.................. *,,* #.............###.###.##.## *,,**#.................####..... *,,**..................#.###.... *,,,,...#.#.##....##..##_.≈##..# *,**###.#.#.##........#8...'...# *,,,,,,...............##_.≈#...# *,**,**.#.#.##....####.#.###.... *,**,,,.......@@..# *,###*##..# *,**,**.#.#.##.##.# *,*,*,*#..# *,**,**,#,#,*#.#*.#***,,,*,*#..# *,**,**,*,*,*#.#*..,,,,,,,,*#... *,**,**,*,*,*#.#*.#.**,,,,...... *,**,**,,,,,,...,,,..,,,,,...... *,**,**,*,*,,#..***,##*,,,..##.# **,**,**,*,*,,#.,***,***,,,.,.... ,,,,,,,,,,,,,,,,,,,,,,,,,,,,..... You could see Sigmund (invisible). Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) 2 leopard geckos 3 bats (D:1) 2 giant cockroaches 5 goblins 2 hobgoblins (D:1) 2 quokkas (D:2) 2 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Weirdisaac the Formicid Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 78 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 197 | D:1 | Reached XP level 3. HP: 25/29 MP: 3/3 464 | D:2 | Reached skill level 4 in Shields 702 | D:2 | Found an opulent altar of Gozag. 702 | D:2 | Found a shimmering blue altar of Sif Muna. 858 | D:2 | Noticed Sigmund 877 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_rooms, chequers_serial_rivers_room_a D:2: layout_basic, gammafunk_temple_overflow_statue, first_ration, minmay_misc_feat_rows, grunt_decor_arrowhead, uniq_sigmund Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 29 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------