Dungeon Sprint DCSS version 0.24-a0-720-gbbc45b0 (webtiles) character file. Game seed: 15184127190397715682, levelgen mode: deterministic 23 Weirdisaac the Skirmisher (level 2, -1/35 HPs) Began as an Ogre Berserker on Sept 30, 2019. Was a Follower of Trog. Slain by an ogre ... wielding a +0 giant spiked club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:35 (46 turns). Weirdisaac the Skirmisher (Ogre Berserker) Turns: 46, Time: 00:00:36 Health: -1/35 AC: 3 Str: 20 XL: 2 Next: 95% Magic: 2/2 EV: 10 Int: 8 God: Trog [*.....] Gold: 0 SH: 0 Dex: 8 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: hasted, very quick A: large, unfitting armour, tough skin 1 a: Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: * Level 5.6 Fighting * Level 4.3 Axes * Level 1.1 Armour * Level 3.7 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You kill Ijyb! Trog accepts your kill. Your Fighting skill increases to level 5! Your Axes skill increases to level 4! Your Armour skill increases to level 1! Your Dodging skill increases to level 3! You have reached level 2! Things that are here: a +0 club; a +0 chain mail; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. There is an open door here. You barely miss the ogre. The ogre hits you with a +0 giant spiked club! You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Weirdisaac the Ogre Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 3 | D | Noticed Ijyb 38 | D | Killed Ijyb 38 | D | Reached skill level 5 in Fighting 38 | D | Reached skill level 1 in Armour 38 | D | Reached XP level 2. HP: 35/35 MP: 2/2 42 | D | Noticed an ogre 46 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.6 Axes | 4 | 4.3 Armour | 1 | 1.1 Dodging | 3 | 3.7 Action || total -------------------------++------- Melee: Hand axe || 36 Use: Potion || 2 Armor: Animal skin || 3 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 33 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 33 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------