Dungeon Sprint DCSS version 0.24-a0-654-g80d7c3d (webtiles) character file. Game seed: 15975278586773996795, levelgen mode: deterministic 40 Weirdisaac the Skirmisher (level 3, -4/44 HPs) Began as an Ogre Fighter on Sept 27, 2019. Slain by an ice beast (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:38 (91 turns). Weirdisaac the Skirmisher (Ogre Fighter) Turns: 91, Time: 00:00:39 Health: -4/44 AC: 3 Str: 25 XL: 3 Next: 50% Magic: 3/3 EV: 9 Int: 9 God: Gold: 0 SH: 9 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.08/turn (no ring) @: mighty, berserk cooldown, slowed, very slow A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration Skills: * Level 5.8 Fighting * Level 2.6 Maces & Flails * Level 1.4 Armour * Level 4.0 Dodging * Level 4.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History You kill the iguana! Your Dodging skill increases to level 4! Your Shields skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You feel stronger. The crimson imp shouts, "Begone, thou feeble doghearted flap-bat!" The crimson imp misses you. You block the ice beast's attack. You block the crimson imp's attack. You block the ice beast's attack. You closely miss the ice beast. The crimson imp blinks! The ice beast misses you. You block the ice beast's attack. You closely miss the ice beast. The ice beast hits you but does no damage. The ice beast hits you. The ice beast freezes you! You feel very mighty all of a sudden. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓Z▓ ▓Y▓ ▓@▓ ▓.▓ ▓5▓ ▓†▓ ▓.▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ You could see an ice beast, a crimson imp and a leopard gecko skeleton. Vanquished Creatures An iguana (D) An adder (D) A dart slug (D) A giant cockroach (D) A bat (D) A frilled lizard (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Weirdisaac the Ogre Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 74 | D | Noticed an ice beast 74 | D | Noticed an iguana 74 | D | Noticed a crimson imp 84 | D | Reached skill level 5 in Fighting 84 | D | Reached skill level 1 in Armour 84 | D | Reached XP level 2. HP: 35/35 MP: 2/2 88 | D | Reached XP level 3. HP: 24/44 MP: 3/3 91 | D | Slain by an ice beast Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 4 | 4.0 Shields | 3 4 | 4.1 Maces & Flails | 2 | 2.6 Fighting | 5 | 5.8 Armour | 1 | 1.4 Action || total -------------------------++------- Melee: Flail || 38 Use: Potion || 2 Armor: Robe || 11 Dodge: Dodged || 20 Block: Shield || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 58 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 58 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------