Dungeon Crawl Stone Soup version 0.25-a0-566-g062765b (webtiles) character file. Game seed: 12592316895843629073, levelgen mode: deterministic 53 Wardley the Ducker (level 3, 0/17 HPs) Began as a Felid Monk on Feb 28, 2020. Slain by a worm (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:50 (1496 turns). Wardley the Ducker (Felid Monk) Turns: 1496, Time: 00:05:51 Health: 0/17 AC: 3 Str: 7 XL: 3 Next: 64% Magic: 4/4 EV: 20 Int: 11 God: Gold: 65 SH: 0 Dex: 19 Spells: 2/2 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn b - +2 ring of protection MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 3 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Jewellery b - a +2 ring of protection (left paw) Scrolls c - 2 scrolls of remove curse {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of fear {unknown} f - a scroll of teleportation {unknown} g - a scroll of immolation {unknown} Potions h - a potion of degeneration {unknown} i - a potion of curing {unknown} Comestibles a - 3 rations Skills: + Level 3.4 Fighting + Level 4.4 Dodging + Level 3.4 Stealth * Level 3.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You scratch the worm. The worm is lightly wounded. You scratch the worm. The worm is moderately wounded. The worm misses you. You barely miss the worm. The worm is lightly wounded. You scratch the worm. You claw the worm. The worm is heavily wounded. The worm closely misses you. You scratch the worm but do no damage. The worm is heavily wounded. You scratch the worm. The worm is severely wounded. The worm bites you! Ouch! That really hurt! You scratch the worm. The worm is almost dead. The worm bites you. You die... ... #(# #.# #.# #.# .# #.# .# # #.# .# ..#.#.######.###.###### ......w@........(...... .#..#.######.#........# # #...............# #.##.#.#........# #$#.#........# # #.#.)......# ..#.<......# ..######...# ...# ..# You could see a worm. Vanquished Creatures An adder (D:2) A worm (D:2) 4 dart slugs 2 leopard geckos An orc (D:3) 4 bats 2 goblins 5 hobgoblins A quokka (D:2) 3 frilled lizards 4 kobolds 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Wardley the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 91 | D:1 | Reached XP level 2. HP: 14/14 MP: 3/3 788 | D:2 | Reached XP level 3. HP: 17/17 MP: 4/4 1496 | D:3 | Slain by a worm Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_loops_cross D:2: layout_loops_ring, first_ration D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.4 Fighting | | 3.4 Dodging | | 4.4 Unarmed Combat | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 90 Punch || 4 Bite || 3 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 15 Eat: Ration || 2 Armor: Skin || 9 Dodge: Dodged || 54 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 77 | 0 | 0.0 | 31 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 35 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 39 | 0 | 0.0 | 12 | 0 | 0.0 D:3 | 3 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------