Dungeon Crawl Stone Soup version 0.22-a0-189-g981819d (webtiles) character file. 30 Warden the Firebug (level 3, -1/19 HPs) Began as a Deep Elf Fire Elementalist on Feb 15, 2018. Slain by a crimson imp (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:20 (1675 turns). Warden the Firebug (Deep Elf Fire Elementalist) Turns: 1675, Time: 00:03:20 Health: -1/19 AC: 2 Str: 5 XL: 3 Next: 3% Magic: 7/9 EV: 13 Int: 20 God: Gold: 91 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . SeeInvis . n - +2 short sword (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . o - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.2 Spellcasting + Level 1.9 Conjurations * Level 4.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 4% 1 None b - Throw Flame Conj/Fire ###... 6% 2 ##..... Inventory: Hand Weapons n - a +2 short sword of speed (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles k - 3 javelins (quivered) {=f} Armour o - a +0 robe (worn) (You found it on level 2 of the Dungeon) Scrolls f - a scroll of enchant armour {!r, unknown} g - a scroll of blinking {!r, unknown} j - a scroll of remove curse {!r, unknown} m - a scroll of identify {!r, unknown} Potions d - a potion of ambrosia {!q, unknown} e - 2 potions of brilliance {!q, unknown} i - a potion of heal wounds {!q, unknown} l - a potion of flight {!q, unknown} Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Comestibles c - 8 rations {!e} Message History You drop a +0 robe. You climb downwards. There is a stone staircase leading up here. The crimson imp is too close now for your liking. You barely miss the crimson imp. The crimson imp closely misses you. You barely miss the crimson imp. The crimson imp hits you. You closely miss the crimson imp. The crimson imp hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Throw Flame (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crimson imp Aim: a crimson imp The puff of flame hits the crimson imp. The crimson imp completely resists. The crimson imp hits you but does no damage. Casting: Throw Flame (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp The flame tongue hits the crimson imp. The crimson imp completely resists. The crimson imp hits you. Casting: Flame Tongue (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp The flame tongue hits the crimson imp. The crimson imp completely resists. The crimson imp closely misses you. You barely miss the crimson imp. You hit the crimson imp but do no damage. The crimson imp closely misses you. You barely miss the crimson imp. The crimson imp blinks! Firing (i - inventory. (/) - cycle) Nothing suitable (ignored '=f'-inscribed item on 'k'). Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering k - 4 javelins {=f} for throwing. Throwing (i - inventory) k - 4 javelins (quivered) {=f} Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp You throw a javelin {=f}. The javelin {=f} closely misses the crimson imp. The crimson imp blinks! Throwing (i - inventory) k - 3 javelins (quivered) {=f} Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp You throw a javelin {=f}. The javelin {=f} barely misses the crimson imp. The crimson imp barely misses you. The crimson imp closely misses you. Throwing (i - inventory) k - 2 javelins (quivered) {=f} Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp You throw a javelin {=f}. The javelin {=f} hits the crimson imp but does no damage. The crimson imp hits you. Throwing (i - inventory) k - a javelin (quivered) {=f} Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp You throw a javelin {=f}. The javelin {=f} hits the crimson imp. The crimson imp is moderately wounded. The crimson imp closely misses you. The crimson imp blinks! The crimson imp closely misses you. You see here 3 javelins {=f}. k - 3 javelins {=f} The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You barely miss the crimson imp. The crimson imp hits you but does no damage. You miss the crimson imp. You hit the crimson imp. The crimson imp is moderately wounded. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * You closely miss the crimson imp. The crimson imp is moderately wounded. The crimson imp blinks! The crimson imp closely misses you. There is a stone staircase leading down here. The crimson imp hits you. You die... # ##.## ###...########## #...#..........# #.#...########ยง######## #.##.#.#####..>5......# #.##..#...[..)@######.# ###...((.......### .....(.###.##### (.((>.## ##.## .# ####5## #.###### .# # #.# #...[..# ##. ####.## ##.####.# #.. ......#####(## #.# #.# ####.......## #.# #.# You could see a crimson imp. Vanquished Creatures A worm (D:2) 6 bats 2 giant cockroaches 2 goblins (D:1) 5 hobgoblins A ball python (D:1) 2 frilled lizards (D:1) 4 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Vanquished Creatures (others) A kobold (D:2) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Warden the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 507 | D:1 | Reached XP level 2. HP: 12/15 MP: 5/8 537 | D:1 | Learned a level 2 spell: Throw Flame 994 | D:1 | Reached skill level 4 in Fire Magic 1106 | D:1 | You fall through a shaft! 1283 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1671 | D:2 | HP: 2/19 [crimson imp (3)] 1675 | D:2 | Slain by a crimson imp Vault maps used: D:1: ncdulo_lavacross, corexii_hall_statues_deadend D:2: fiery_altar_vehumet Action || total -------------------------++------- Melee: Unarmed || 12 Short sword || 40 Dagger || 2 Throw: Javelin || 4 Cast: Flame Tongue || 18 Throw Flame || 5 Stab: Sleeping || 3 Eat: Chunk || 2 Armor: Robe || 10 Dodge: Dodged || 48