Seeded DCSS version 0.26-a0-301-g59b798a (webtiles) character file. Game seed: 1 (custom seed) 0 WalrusKing the Ducker (level 1, 16/16 HPs) Began as an Octopode Monk on July 15, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (5 turns). WalrusKing the Ducker (Octopode Monk) Turns: 5, Time: 00:00:34 Health: 16/16 AC: 1 Str: 10 XL: 1 Next: 0% Magic: 1/1 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: + Level 3.0 Fighting + Level 3.0 Short Blades + Level 3.0 Dodging + Level 2.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ... .## ... ... ... ##.. #.# ..!# #.# #..# #.# #...####.####... #....@..<..?.... #...####.####... #.....# #.# .....# #.# #..#. #.# #. # ... # ... ... There were no monsters in sight! Message History Warning: Bad object type '%}|' for autopickup. (gammafunk.rc:1313) Welcome, WalrusKing the Octopode Monk. Game seed: 1 (custom seed); Press ? for a list of commands and other information. Found a scroll labeled UBITRU ZEHE. Found a staircase leading out of the dungeon. Found a clear potion. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WalrusKing the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 5 | D:1 | Quit the game Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------