Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 7477697450817499230 35 WaifuGate the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Mar 2, 2019. Was an Initiate of Vehumet. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (1429 turns). WaifuGate the Conjurer (Octopode Conjurer) Turns: 1429, Time: 00:02:47 Health: 0/21 AC: 1 Str: 7 XL: 3 Next: 35% Magic: 2/6 EV: 13 Int: 18 God: Vehumet [......] Gold: 89 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of magic mapping {unknown} f - 2 scrolls of identify {unknown} g - a scroll of random uselessness {unknown} h - a scroll of remove curse {unknown} Potions a - 2 potions of haste {unknown} i - a potion of cancellation {unknown} Comestibles b - 2 rations {e} d - 3 chunks of flesh {@w0} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 22% 4 #####.. Force Lance Conj/Tloc ##...... 54% 4 #####.. Fulminant Prism Conj/Hex ##........ 54% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You eat one of the 4 chunks of flesh {@w0}. There is a stone staircase leading down here. You climb downwards. 3 gnolls come into view. The gnoll shouts! Found three items. Found a stone staircase leading down. There is a stone staircase leading up here. Aim: a gnoll (hasn't noticed you) The magic dart hits the gnoll. The gnoll shouts! x2 You now have 5/6 mp. Aim: a gnoll (moderately wounded) The magic dart hits the gnoll. You now have 4/6 mp. You climb upwards. There is a stone staircase leading down here. Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. MP restored: 6 You climb downwards. A rat and 4 jackals come into view. The jackal bites you. The jackal barks! Found five items. Found an escape hatch in the floor. There is a stone staircase leading up here. You take 1 damage, and have 20/21 hp. The jackal barks! The jackal bites you. The jackal misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the jackal. You grab the jackal. You constrict the jackal. The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal closely misses you. You take 3 damage, and have 17/21 hp. You hit the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. x2 You hit the jackal but do no damage. You constrict the jackal. You kill the jackal! Vehumet accepts your kill. The jackal bites you. The jackal misses you. You take 3 damage, and have 14/21 hp. You see here a jackal corpse. Aim: a jackal The magic dart hits the jackal. You kill the jackal! Vehumet accepts your kill. You now have 5/6 mp. You see here a jackal corpse. You butcher the jackal corpse. d - 5 chunks of flesh {@w0} (gained 3) You see here a jackal skeleton. Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You start resting. Health restored: 21; MP restored: 6 You climb downwards. The jackal misses you. x2; The rat closely misses you. The jackal bites you. The jackal closely misses you. There is a stone staircase leading up here. You take 3 damage, and have 18/21 hp. You closely miss the rat. Your grab misses the rat. The jackal bites you. The jackal closely misses you. The rat bites you but does no damage. The jackal closely misses you. x2 You take 2 damage, and have 16/21 hp. You hit the rat but do no damage. Your grab misses the rat. The rat misses you. The jackal misses you. The jackal bites you. You take 3 damage, and have 13/21 hp. You hit the rat. You grab the rat. You constrict the rat. The jackal misses you. The jackal bites you. The rat barely misses you. The jackal closely misses you. The jackal bites you but does no damage. You take 1 damage, and have 12/21 hp. You hit the rat. You kill the rat! Vehumet accepts your kill. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 10/21 hp. Aim: a jackal The magic dart hits the jackal. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 8/21 hp. You now have 5/6 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal barely misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 damage, and have 6/21 hp. You now have 4/6 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/21 hp. You now have 3/6 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. You kill the jackal! Vehumet accepts your kill. The jackal completely misses you. The jackal bites you. You die... #..<..# #.>gg.# #>...###+### #....?# #.........!# #.....# #..........# #..g..# .........## ......# .........##. ....### #..?....... ....# #......(... #.?@†...... #...h...... #.......... #.......... #%........# #.........# ########### You could see a jackal. Vanquished Creatures 2 leopard geckos (D:1) 3 hobgoblins (D:1) 9 jackals A ball python (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) A kobold (D:1) 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | WaifuGate the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 654 | D:1 | Found a radiant altar of Vehumet. 712 | D:1 | Became a worshipper of Vehumet 960 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1069 | D:1 | Reached skill level 5 in Conjurations 1428 | D:2 | HP: 5/21 [jackal (1)] 1429 | D:2 | Slain by a jackal Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 6 Dagger || 16 Cast: Magic Dart || 46 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Skin || 4 Dodge: Dodged || 37 Levels and vault maps discovered: D:1: dpeg_arrival_chase, layout_loops_ring, kennysheep_flooded_box, st_stairs_6 D:2: layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.4 | 43.8 | 38.9 | 668.5 Dungeon | 100.0 | 100.0 | 6.4 | 43.8 | 38.9 | 668.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 +-------+-------+-------+-------+-------+----------------------