Dungeon Crawl Stone Soup version 0.25-a0-404-gc1b5a34 (webtiles) character file. Game seed: 11167042800262196937, levelgen mode: deterministic 7 Vinniefish the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Jan 11, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (147 turns). Vinniefish the Grave Robber (Mummy Necromancer) Turns: 147, Time: 00:00:43 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 0/4 EV: 12 Int: 14 God: Gold: 54 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 36% 4 N/A Agony Necr ##...... 73% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You miss the jackal. The jackal is almost dead. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. You die... ...÷.............÷÷...♣♣ ..÷÷.............÷....♣ .8..8...........8..8..♣ ......................♣ ##########.############ ...........†....... ####.#..##.######## # #..##...# #.>...#@# ##.####h# #.#...K# #.####.### ## ## #...# .. ###†# .###. #...# ......######h### #.h.h.hh...# You could see a jackal and a kobold. Vanquished Creatures A bat (D:1) A goblin (D:1) 3 jackals (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vinniefish the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 147 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Pain || 10 Armor: Robe || 9 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------