Dungeon Crawl Stone Soup version 0.20-a0-336-g7b05759 (webtiles) character file. 214851 Vinniefish the Severer (level 19, -2/183 HPs) Began as a Hill Orc Berserker on Dec 21, 2016. Was the Champion of Trog. Drowned by a water nymph (11 damage) ... on level 4 of the Shoals on Dec 22, 2016. The game lasted 01:40:36 (39939 turns). Vinniefish the Severer (Hill Orc Berserker) Turns: 39939, Time: 01:40:37 Health: -2/183 AC: 41 Str: 28 XL: 19 Next: 0% Magic: 19/19 EV: 15 Int: 7 God: Trog [******] Gold: 2036 SH: 0 Dex: 12 Spells: 18/18 levels left rFire . . . SeeInvis + o - +7 battleaxe of the Ship {flame, +Rage Dex+2 SInv} rCold . . . Gourm . d - +9 plate armour rNeg . . . Faith . (shield currently unavailable) rPois + Spirit . O - +2 helmet rElec . Reflect . n - +2 cloak rCorr . Harm . Q - +0 pair of gloves MR +.... (no boots) Stlth .......... (no amulet) U - +5 ring of protection b - ring of poison resistance @: lethally poisoned (-2 -> -10) A: blurry vision 1, subdued magic 1 }: 1/15 runes: gossamer a: Berserk, Trog's Hand, Brothers in Arms, Burn Spellbooks, Renounce Religion, Evoke Berserk Rage You were on level 4 of the Shoals. You worshipped Trog. Trog was exalted by your worship. You were not hungry. You visited 5 branches of the dungeon, and saw 31 of its levels. You also visited: Sewer. You collected 2738 gold pieces. You spent 702 gold pieces at shops. Inventory: Hand Weapons o - the +7 battleaxe of the Ship (weapon) {flame, +Rage Dex+2 SInv} (Trog gifted it to you on level 6 of the Lair of Beasts) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It lets you see invisible. It lets you go berserk. L - the +7 battleaxe of Tartarus {chop, Str+7 Int-5 Dex+3} (Trog gifted it to you on level 2 of the Orcish Mines) It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your intelligence (-5). It affects your dexterity (+3). Armour d - a +9 plate armour (worn) n - a +2 cloak (worn) O - a +2 helmet (worn) Q - a +0 pair of gloves (worn) Jewellery b - a ring of poison resistance (left hand) j - an uncursed ring of protection from fire B - an uncursed ring of protection from cold J - a +3 ring of strength U - a +5 ring of protection (right hand) Z - an uncursed ring of protection from fire Wands s - a wand of digging (16/24) A - a wand of flame (29/48) E - a wand of paralysis (15/24) I - a wand of lightning (0/15) M - a wand of digging (12/24) P - a wand of disintegration (6/24) R - a wand of iceblast (8/15) Scrolls f - 10 scrolls of teleportation l - 9 scrolls of remove curse p - 5 scrolls of recharging r - a scroll of enchant armour x - a scroll of identify y - 2 scrolls of enchant weapon z - 5 scrolls of magic mapping C - a scroll of blinking G - 3 scrolls of fear H - 3 scrolls of fog S - 3 scrolls of silence Potions a - 4 potions of agility e - 5 potions of might g - 2 potions of haste h - 7 potions of curing m - a potion of resistance q - 2 potions of lignification t - 4 potions of cancellation u - a potion of brilliance v - 2 potions of flight w - 4 potions of mutation F - 6 potions of heal wounds K - 7 potions of ambrosia X - a potion of invisibility Comestibles c - 12 bread rations i - 6 fruits k - 11 meat rations D - 3 beef jerkies N - 6 slices of pizza T - 3 chunks of flesh Skills: + Level 19.5 Fighting + Level 20.5 Axes + Level 17.5 Armour + Level 14.2 Dodging You had 18 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (6/6) D:8 Shoals (4/4) Lair:2 Spider (4/4) Lair:4 Slime (0/5) Lair:6 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:14 Depths (0/5) D:15 Altars: Ashenzari Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Trog Xom Yredelemnul The Shining One Shops: D:10 * Orc:2 [!:* Shoals:3 } Portals: Hell: Lair:6 Pandemonium: Orc:2 Trove: D:13 (give +3 shadow dragon scales) Innate Abilities, Weirdness & Mutations Scrolls take you a little longer to read. Your spells are a little easier to cast, but a little less powerful. Message History The merfolk javelineer throws a javelin. The javelin hits you!! * * * LOW HITPOINT WARNING * * * You hear a splash. The water nymph touches you. The water nymph drowns you! * * * LOW HITPOINT WARNING * * * You begin reading the scroll. You continue reading the scroll. * * * LOW HITPOINT WARNING * * * You feel sick. The merfolk javelineer throws a javelin. 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