Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4a (webtiles) character file. Game seed: 7025562160631037423 9 Vilis the Skirmisher (level 2, 13/24 HPs) Began as a Demonspawn Fighter on Aug 14, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (57 turns). Vilis the Skirmisher (Demonspawn Fighter) Turns: 57, Time: 00:00:14 Health: 13/24 AC: 6 Str: 16 XL: 2 Next: 6% Magic: 2/2 EV: 6 Int: 9 God: Gold: 20 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn e - ring of wizardry MPRegen 0.08/turn (no ring) @: no status effects A: talons 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery e - a ring of wizardry (left hand) Scrolls g - a scroll of identify {unknown} Potions d - a potion of might Comestibles f - a ration Skills: + Level 3.1 Fighting + Level 1.8 Axes + Level 3.0 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History The ooze jiggles. The ooze hits you. You are too injured to fight recklessly! An ooze is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the ooze! You kill the ooze! Your Armour skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Put on which piece of jewellery? (? for menu, Esc to quit) e - a ring of wizardry (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .### ... ...##### #..# .......# ###..##. .......# ...... .......# #...# ...(...# #...# .......# #...###### .......### #...@....# .........####...####.# ....................... .....†...............#. .#.#.†..............).. .#.#.....####...####.#. .#.####### #†.......# ##.# #...####. #.# #...# There were no monsters in sight! Vanquished Creatures An ooze (D:1) A leopard gecko (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vilis the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 55 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 55 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 57 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Armour | 3 | 3.0 Fighting | | 3.1 Axes | | 1.8 Shields | | 2.8 Action || total -------------------------++------- Melee: War axe || 15 Armor: Scale mail || 4 Dodge: Dodged || 4 Block: Shield || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------