Version: Dungeon Crawl Stone Soup 0.19.1-1-g22dce08 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.19 -name VictoriousLee -rc /dgldir/rcfiles/crawl-0.19/VictoriousLee.rc -macro /dgldir/rcfiles/crawl-0.19/VictoriousLee.macro -morgue /dgldir/morgue/VictoriousLee/ -webtiles-socket /crawl-master/webserver/sockets/VictoriousLee:2016-12-28.23:33:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.19(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5ce963]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.19(_Z13do_crash_dumpv+0x2f2) [0x5d5cd2]: do_crash_dump() /usr/games/crawl-0.19(_Z20crash_signal_handleri+0x9c) [0x5cebfc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f007dd6c4c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f007de1b100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f007ddaf313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f007ddaf1da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f007ddafc8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f007dd83016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f007dd7dc1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f007de3d8cb]: /usr/games/crawl-0.19(_Z3endibPKcz+0x219) [0x66b339]: end(int, bool, char const*, ...) /usr/games/crawl-0.19(_Z9save_gamebPKc+0x160) [0x68dd20]: save_game(bool, char const*) /usr/games/crawl-0.19() [0xbaabc3] /usr/games/crawl-0.19() [0xbaba95] /usr/games/crawl-0.19(main+0x2eb) [0xbaf08b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f007dd5776d]: /usr/games/crawl-0.19() [0x534a59] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Dec 28 2016 at 03:24:40 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.19/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.19/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.19/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_basic okawaru_altar_gauntlet_db minmay_lizard_pond uniq_crazy_yiuf_cottage Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, VictoriousLee the Tengu Summoner. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a meat ration, a short sword and 19 bolts. Found two staircases leading out of the dungeon. d - a meat ration You see here a short sword. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. e - a short sword Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 short sword (weapon) You enter the shallow water. Moving in this stuff is going to be slow. You see here 19 bolts. f - 19 bolts You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. Found a stone staircase leading down. Found a dagger. There is a stone staircase leading down here. A bat comes into view. Found a whip. The helpless bat fails to defend itself. You hit the bat. You kill the bat! A goblin comes into view. It is wielding a dagger of speed. You see here a bat corpse. You see here a whip. You hit the goblin. You kill the goblin! Things that are here: a dagger of speed; a goblin corpse g - a dagger of speed Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your hands tingle! g - a +2 dagger of speed (weapon) Found a short sword. You see here a short sword. A rat comes into view. The rat moves out of view. Found a chain mail. An ooze comes into view. You hit the rat. You kill the rat! You hit the ooze. You claw the ooze, but do no damage. You peck the ooze, but do no damage. The ooze is moderately wounded. The ooze jiggles. The ooze completely misses you. You hit the ooze. You claw the ooze. You peck the ooze, but do no damage. The ooze is almost dead. You hit the ooze. You kill the ooze! Your Summonings skill increases to level 5! You have reached level 2! You see here a chain mail. h - a chain mail Memorise Call Imp, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Call Imp Adjust to which letter? a - Call Imp; b - Summon Small Mammal Found a blue potion. Found 7 gold pieces. Found 17 poisoned needles. Found a stone staircase leading down. Found a meat ration. i - a blue potion There is a stone staircase leading down here. d - 2 meat rations (gained 1) A rat comes into view. You see here 7 gold pieces. You now have 7 gold pieces. Found a glowing brown potion. The rat bites you. You hit the rat. Your peck misses the rat. The rat is moderately wounded. The rat bites you. You hit the rat. You kill the rat! A giant cockroach comes into view. A giant cockroach comes into view. You hit the giant cockroach. You peck the giant cockroach, but do no damage. The giant cockroach is heavily wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach. Your kick misses the giant cockroach. The giant cockroach is severely wounded. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! Found a golden ring. You hit the giant cockroach. Your kick misses the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. You claw the giant cockroach, but do no damage. Your peck misses the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. You closely miss the giant cockroach. You claw the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach completely misses you. You barely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you. You hit the giant cockroach but do no damage. You claw the giant cockroach. You peck the giant cockroach, but do no damage. The giant cockroach is heavily wounded. You hit the giant cockroach. You kill the giant cockroach! Found a stone staircase leading down. j - a glowing brown potion k - a golden ring Put on which piece of jewellery? (? for menu, Esc to quit) k - a ring of stealth (left hand) A hobgoblin comes into view. It is wielding a club. Found a ring mail and 17 sling bullets. A bat comes into view. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! You see here a club. Found a mace. The bat closely misses you. Found a chain mail. The bat hits you. You see here a ring mail. l - a ring mail The bat hits you. The bat barely misses you. The bat barely misses you. The bat barely misses you. The bat completely misses you. You hit the bat. You claw the bat, but do no damage. The bat is moderately wounded. The bat hits you but does no damage. The bat hits you but does no damage. The bat misses you. You barely miss the bat. Your peck misses the bat. The bat closely misses you. The bat hits you but does no damage. You hit the bat. Your kick misses the bat. The bat is severely wounded. The bat barely misses you. The bat hits you but does no damage. The bat closely misses you. You hit the bat. You kill the bat! You see here a chain mail. m - a chain mail HP restored. You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. Done exploring. Done exploring. (D) Dungeon Where to? (? - help) There is a stone staircase leading down here. You climb downwards. A bat, an adder and a quokka come into view. Found a stone staircase leading up. There is a stone staircase leading up here. Found a runed sapphire ring. The helpless adder fails to defend itself. You puncture the adder! You kill the adder! There is a stone staircase leading up here. You miss the quokka. The quokka bites you. You barely miss the quokka. The quokka bites you. You closely miss the quokka. Your kick misses the quokka. The quokka bites you but does no damage. You hit the quokka. You claw the quokka, but do no damage. The quokka is lightly wounded. The quokka bites you. You barely miss the quokka. You claw the quokka. You peck the quokka. The quokka is almost dead. The bat misses you. You hit the quokka. You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. The bat hits you but does no damage. Cast which spell? (? or * to list) A beastly little devil appears in a puff of flame. The bat closely misses you. You closely miss the bat. The bat hits you. The bat misses you. You barely miss the bat. The bat hits you but does no damage. You hit the bat but do no damage. Your kick misses the bat. The bat hits you but does no damage. You closely miss the bat. You peck the bat. The bat is moderately wounded. The bat closely misses you. The bat closely misses you. Your crimson imp closely misses the bat. You hit the bat. You kill the bat! You start resting. Magic restored. You start resting. Your crimson imp blinks! Your crimson imp disappears in a puff of smoke! HP restored. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [VictoriousLee] Species: Tengu Job: Summoner HP: 19/19; mods: 0/0 MP: 8/8; mod: 0 Stats: 8 (8) 15 (15) 15 (15) Position: (33, 40), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/42 Axes | | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | | 0 | 0 | 0 | 0 | 0/42 Polearms | | 0 | 0 | 0 | 0 | 0/42 Staves | | 0 | 0 | 0 | 0 | 0/42 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 2 | 50 | 2 | 319 | 141/178 Conjurations | | 0 | 0 | 0 | 0 | 0/29 Hexes | | 0 | 0 | 0 | 0 | 0/84 Charms | | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 2 | 50 | 5 | 591 | 61/212 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/29 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 7 #27: 36 #49: 63 #59: 1 Mutations: beak: 1 (innate) talons: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #6: +2 dagger of speed eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #10: ring of stealth }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ..#.# #.#.# # #.#.#.. .# #...#.###.# ...#<....# ######=.#.#...# ..............# ########@..#.# ......†......# .####........# .......<.#...# .#.##..###...# ...... ...# ...#### ..# ## #.# .. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>