Dungeon Crawl Stone Soup version 0.25-a0-413-g3b4b6a4 (webtiles) character file. Game seed: 6967451899062386499, levelgen mode: deterministic 13 Vibarexel the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on Jan 14, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:21 (404 turns). Vibarexel the Grave Robber (Deep Elf Necromancer) Turns: 404, Time: 00:02:22 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 24% Magic: 6/8 EV: 13 Int: 19 God: Gold: 55 SH: 0 Dex: 15 Spells: 5/7 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of noise {unknown} Potions b - a potion of agility {unknown} f - a potion of berserk rage {unknown} Comestibles c - 3 rations d - a chunk of flesh Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting * Level 5.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ###....... 5% 3 ###.... Animate Dead Necr N/A 19% 4 ####... Agony Necr ###..... 45% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, chance to defeat MR: 91%) The jackal barely resists. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to defeat MR: 91%) The jackal writhes in agony. The jackal bites you. You die... ...... ##....# #.....## ######h.....# ###....)h...# ### #.......##.## ..## ##.#....h# .. #..#####..###hh####### .............gbh@...# #..........######....... ...........# ####### ...........############## ...........##...........# ...........##...........# .....>.....##...........# ...........##...........# ..........)##..(........# You could see 3 jackals, a goblin and a bat. Vanquished Creatures A leopard gecko (D:1) A ball python (D:1) A bat (D:1) 3 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vibarexel the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 25 | D:1 | Reached skill level 5 in Necromancy 81 | D:1 | Learned a level 1 spell: Animate Skeleton 305 | D:1 | Reached XP level 2. HP: 13/15 MP: 5/8 404 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, minmay_tetromino_s4 Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.1 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.2 Action || total -------------------------++------- Melee: Short sword || 17 Cast: Pain || 14 Animate Skeleton || 2 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 19 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 19 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+-------