Dungeon Crawl Stone Soup version 0.21.0-37-g46506fa (webtiles) character file. 4 Vexal the Skirmisher (level 1, -2/22 HPs) Began as a Ghoul Wanderer on Jan 30, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:35 (86 turns). Vexal the Skirmisher (Ghoul Wanderer) Turns: 86, Time: 00:01:36 Health: -2/22 AC: 2 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 7 God: Gold: 14 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . g - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +0 shortbow g - a +0 dagger (weapon) Missiles c - 17 arrows h - 3 stones (quivered) Armour e - a +0 robe (worn) Wands a - a wand of paralysis (15) Scrolls d - a scroll of teleportation i - a scroll of immolation {unknown} Comestibles f - a ration Skills: + Level 4.6 Fighting Level 1.7 Maces & Flails + Level 1.0 Dodging + Level 1.1 Unarmed Combat + Level 1.7 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. You die... #.#######.# #..# #.# ## ##.# #.# .. #.# #.# .# #.# #.# .# ###.### #.# .# #8'''8# #.# (# #.###.# #.######(# ##...## #.....@h.# #..<..# ########## ####### You could see a jackal. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Vexal the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | Vexal set off with: a wand of paralysis (15), a +0 shortbow, 24 arrows, a scroll of teleportation, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 84 | D:1 | HP: 1/22 [jackal (1)] 86 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 17 Shortbow || 1 Fire: Shortbow || 9 Armor: Robe || 9 Dodge: Dodged || 24