Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 0 Vekkiv the Skirmisher (level 1, -2/20 HPs) Began as a Deep Dwarf Abyssal Knight on Sept 21, 2018. Slain by a thrashing horror (11 damage) ... on level 1 of the Abyss. The game lasted 00:03:31 (50 turns). Vekkiv the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 50, Time: 00:03:31 Health: -2/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: about to teleport, non-regenerating, diseased A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Abyss. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) e - a +2 whip of venom Armour b - a +0 leather armour (worn) d - a +0 helmet Scrolls f - 2 scrolls of teleportation Potions g - a potion of heal wounds {unknown} Comestibles c - a ration Skills: + Level 2.6 Fighting + Level 2.1 Axes + Level 2.1 Armour + Level 1.1 Dodging Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. The thrashing horror is engulfed in seething chaos. The thrashing horror flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something tramples you! Ouch! That really hurt! You die... .. ≈≈≈≈ .##≈≈≈ #.≈≈≈≈ ###≈≈≈≈# # #..≈≈≈≈.## .# .#.≈≈(≈.#.# ##. ..≈≈≈≈....###..### #§ ..≈≈≈≈.@.##..##..# .. .≈≈♣≈...§##..##..##..##. ≈≈≈≈....§{§§........ ... ≈≈≈≈...§§§{§....... .. ≈≈≈....§§##..##..##.. ≈≈≈......##..##..##..## ≈≈..........t........... ≈................. ..... .........##44##..##..## You could see an apocalypse crab. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Vekkiv the Deep Dwarf Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 0 | Abyss:1 | Fell from the grace of Lugonu 34 | Abyss:1 | Noticed a thrashing horror 37 | Abyss:1 | Noticed a shadow demon 38 | Abyss:1 | Noticed a crimson imp 41 | Abyss:1 | Noticed an ancient zyme 45 | Abyss:1 | Noticed an orange demon 45 | Abyss:1 | Noticed an ice devil 48 | Abyss:1 | Noticed an apocalypse crab 48 | Abyss:1 | Noticed a thrashing horror 50 | Abyss:1 | Slain by a thrashing horror Action || total -------------------------++------- Invok: Renounce Religion || 1 Abil: Heal Wounds || 2 Use: Scroll || 1 Armor: Leather armour || 2 Dodge: Dodged || 6