ASSERT((size_t) slime_size <= ARRAYSZ(slime_sizes)) in 'mon-info.cc' at line 881 failed. Version: Dungeon Crawl Stone Soup 0.22.0 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.22 -name VanVeen -rc /dgldir/rcfiles/crawl-0.22/VanVeen.rc -macro /dgldir/rcfiles/crawl-0.22/VanVeen.macro -morgue /dgldir/morgue/VanVeen/ -webtiles-socket /crawl-master/webserver/sockets/VanVeen:2018-08-11.02:32:50.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-0.22(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5fd313]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.22(_Z13do_crash_dumpv+0x419) [0x604d79]: do_crash_dump() /usr/games/crawl-0.22(_Z20crash_signal_handleri+0x9c) [0x5fd59c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f4b863684c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f4b866feb7b]: /usr/games/crawl-0.22() [0x6043e9] /usr/games/crawl-0.22() [0x6046b1] /usr/games/crawl-0.22(_ZNK12monster_info10_core_nameEv+0x707) [0x8f5bf7]: monster_info::_core_name() const /usr/games/crawl-0.22(_ZNK12monster_info11common_nameE22description_level_type+0x24) [0x8f7b14]: monster_info::common_name(description_level_type) const /usr/games/crawl-0.22(_ZNK12monster_info11proper_nameE22description_level_type+0x5e) [0x8f900e]: monster_info::proper_name(description_level_type) const /usr/games/crawl-0.22(_ZNK7monster4nameE22description_level_typebb+0x6a) [0x964e6a]: monster::name(description_level_type, bool, bool) const /usr/games/crawl-0.22(_Z22simple_monster_messageRK7monsterPKc16msg_channel_typei22description_level_type+0x59) [0x8862a9]: simple_monster_message(monster const&, char const*, msg_channel_type, int, description_level_type) /usr/games/crawl-0.22(_Z11monster_dieR7monster11killer_typeibbb+0x41ef) [0x8d814f]: monster_die(monster&, killer_type, int, bool, bool, bool) /usr/games/crawl-0.22(_ZN6attack19handle_phase_killedEv+0x3d) [0x59d56d]: attack::handle_phase_killed() /usr/games/crawl-0.22(_ZN12melee_attack19handle_phase_killedEv+0x66) [0x86f976]: melee_attack::handle_phase_killed() /usr/games/crawl-0.22(_ZN12melee_attack6attackEv+0x54f) [0x86d37f]: melee_attack::attack() /usr/games/crawl-0.22(_Z11fight_meleeP5actorS0_Pbb+0x95e) [0x6c1dae]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-0.22() [0xc0027a] /usr/games/crawl-0.22(_Z15process_command12command_type+0x97f) [0xc01c0f]: process_command(command_type) /usr/games/crawl-0.22() [0xc04649] /usr/games/crawl-0.22(main+0x645) [0xc086c5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f4b8635376d]: /usr/games/crawl-0.22() [0x55ddb9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f4b866fe84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f4b866fe84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005fd9cb in call_gdb (file=0x7f4b866e9180) at crash.cc:435 gdb = attach_cmd = "attach 6137\000\000\000\000\000\000\000\000" #2 0x0000000000604d99 in do_crash_dump () at dbg-asrt.cc:677 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x4789ad8 "/dgldir/morgue/VanVeen/"}} signal_info = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3795878 "Crash caused by signal #6: Aborted"}} cause_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3962eb8 "ASSERT((size_t) slime_size <= ARRAYSZ(slime_sizes)) in 'mon-info.cc' at line 881 failed."}} file = 0x7f4b866e9180 t = 1533956519 name = "/dgldir/morgue/VanVeen/crash-VanVeen-20180811-030159.txt", '\000' #3 0x00000000005fd59c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f4b866feb7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006043e9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffdc73f4d70 "ASSERT((size_t) slime_size <= ARRAYSZ(slime_sizes)) in 'mon-info.cc' at line 881 failed.", assert=) at dbg-asrt.cc:802 No locals. #7 0x00000000006046b1 in AssertFailed (expr=0xccca08 "(size_t) slime_size <= ARRAYSZ(slime_sizes)", file=0xc2f735 "mon-info.cc", line=881, text=0x0) at dbg-asrt.cc:840 mesg = "ASSERT((size_t) slime_size <= ARRAYSZ(slime_sizes)) in 'mon-info.cc' at line 881 failed.", '\000' "\215, \233\235\207K\177\000\000X\021\261\002\000\000\000\000\070\023\261\002\000\000\000\000`\360\260\002\000\000\000\000\302均K\177\000\000\000\000\000\000\000\000\000\000\370̰\002\000\000\000\000\350\357\260\002\000\000\000\000lC\240\207K\177\000\000\270\t\261\002\000\000\000\000\370̰\002\000\000\000\000\270\t\261\002\000\000\000\000\001\000\000\000\000\000\000\000\370̰\002\000\000\000\000YD\240\207K\177\000\000HK\262\002\000\000\000\000hG\262\002"... args = {{gp_offset = 2275245724, fp_offset = 32587, overflow_arg_area = 0x1, reg_save_area = 0x2b0fcd8}} fileName = #8 0x00000000008f5bf7 in monster_info::_core_name (this=this@entry=0x7ffdc73f5ab0) at mon-info.cc:881 slime_sizes = {0xc2f776 "buggy ", 0xc10a2b "", 0xc25829 "large ", 0xc2f77d "very large ", 0xc2f789 "enormous ", 0xc2f793 "titanic "} nametype = MONS_SLIME_CREATURE s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x37443a8 "slime creature"}} #9 0x00000000008f7b14 in monster_info::common_name (this=this@entry=0x7ffdc73f5ab0, desc=desc@entry=DESC_THE) at mon-info.cc:942 core = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x37443a8 "slime creature"}} nocore = ss = s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7ffdc73f5df0 "\230|.\001"}} #10 0x00000000008f900e in monster_info::proper_name (this=0x7ffdc73f5ab0, desc=DESC_THE) at mon-info.cc:1073 No locals. #11 0x0000000000964e6a in monster::name (this=0x12220c0, desc=DESC_THE, force_vis=, force_article=) at monster.cc:2313 s = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}} mi = { = {pos = {x = 50, y = 40}, mb = {data = {> = {_M_w = {0, 0, 0}}, }}, mname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}}, type = MONS_SLIME_CREATURE, base_type = MONS_SLIME_CREATURE, {number = 8, num_heads = 8, slime_size = 8, is_active = 8}, _colour = 10, attitude = ATT_HOSTILE, threat = MTHRT_NASTY, dam = 12735094, fire_blocker = DNGN_UNSEEN, description = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}}, quote = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}}, holi = {<_enum_bitfield_exponent_base<7, true>> = {static last_exponent = }, flags = 0}, mintel = I_BRAINLESS, hd = -952149136, ac = 32765, ev = -2039576800, base_ev = 32587, mr = 8, mresists = 0, can_see_invis = false, mitemuse = MONUSE_NOTHING, mbase_speed = 0, menergy = {move = 0 '\000', swim = 0 '\000', attack = 0 '\000', missile = 0 '\000', spell = 224 '\340', special = 91 '[', item = 63 '?', pickup_percent = 199 '\307'}, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = {_M_t = {_M_impl = {, std::allocator > const, CrawlStoreValue> > >> = {<__gnu_cxx::new_allocator, std::allocator > const, CrawlStoreValue> > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffdc73f5b48, _M_right = 0x7ffdc73f5b48}, _M_node_count = 0}}}, }, constrictor_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}}, constricting_name = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, spells = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, attack = {{type = AT_BITE, flavour = AF_PLAIN, damage = -952148480}, {type = 32765, flavour = AF_ACID, damage = 0}, {type = 27000, flavour = AF_PLAIN, damage = -2042934715}, {type = 32587, flavour = AF_PURE_FIRE, damage = 0}}, client_id = 68}, inv = {{_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}, {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}, {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}, {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}, {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}, {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}, {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}, {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}, {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, i_ghost = {species = SP_DEEP_ELF, job = JOB_FIGHTER, religion = 3342818816, best_skill = 32765, best_skill_rank = -30575, xl_rank = 129, damage = 0, ac = 0}} #12 0x00000000008862a9 in simple_monster_message (mons=..., event=0x3308e98 " returns to its original shape as it dies.", channel=MSGCH_PLAIN, param=0, descrip=DESC_THE) at message.cc:1916 msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x7ffdc73f5df0 "\230|.\001"}} #13 0x00000000008d814f in _special_corpse_messaging (mons=...) at mon-death.cc:1889 message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3308e98 " returns to its original shape as it dies."}} orig = num = #14 monster_die (mons=..., killer=KILL_YOU, killer_index=27000, silent=, wizard=, fake=) at mon-death.cc:2792 summoned = false monster_killed = gives_player_xp = true drop_items = true leaves_corpse = true pet_kill = false corpse = was_visible = true did_death_message = player_xp = 1004 duration = -1 timeout = false mwhere = {x = 50, y = 40} in_transit = was_banished = false anon = false targ_holy = submerged = false mons_reset = false death_message = 208 #15 0x000000000059d56d in attack::handle_phase_killed (this=0x7ffdc73f6590) at attack.cc:129 mon = 0x12220c0 #16 0x000000000086f976 in melee_attack::handle_phase_killed (this=0x7ffdc73f6590) at melee-attack.cc:708 No locals. #17 0x000000000086d37f in melee_attack::attack (this=0x7ffdc73f6590) at melee-attack.cc:892 saved_gyre_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}} shield_blocked = false _gensym_uw_768 = {cleaner = {> = {}, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x29afd40, _M_const_object = 0x29afd40, _M_function_pointer = 0x29afd40, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x29afd40, this adjustment 5892438}, _M_pod_data = "@\375\232\002\000\000\000\000V\351Y\000\000\000\000"}, _M_manager = 0x8652b0 >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x865140 >::_M_invoke(const std::_Any_data &)>}} ev = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} #18 0x00000000006c1dae in fight_melee (attacker=, defender=0x12220c0, did_hit=0x0, simu=false) at fight.cc:172 attk = { = {_vptr.attack = 0xcc0330, attacker = 0x11e9600, defender = 0x12220c0, responsible = 0x11e9600, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 23, damage_done = 3, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, ev_margin = 23, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 0, weapon = 0x11ead70, damage_brand = SPWPN_CHAOS, wpn_skill = SK_STAVES, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3743db8 "sock"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}}, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x12e7c98 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = -1, effective_attack_number = -1, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7ffdc73f6748, _M_prev = 0x7ffdc73f6748}}}, }, cleaving = false, is_riposte = false, wu_jian_attack = WU_JIAN_ATTACK_NONE, wu_jian_number_of_targets = 1, attack_position = {x = 49, y = 41}} nrounds = pos = effective_attack_number = attack_number = #19 0x0000000000c0027a in _move_player (move=move@entry=...) at main.cc:3081 additional_time_taken = 0 initial_position = {x = 49, y = 41} wall_jump_err = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x47732e8 "You cannot wall jump against the floor."}} walkverb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3a46468 "walk"}} targ_monst = 0x12220c0 attacking = false targ_pass = true fmonger = 0x0 moving = true targ = {x = 50, y = 40} did_wall_jump = false targ_grid = DNGN_FLOOR try_to_swap = mon_swap_dest = {x = 0, y = 0} running = did_wu_jian_attack = swap = false can_wall_jump = false beholder = 0x0 #20 0x0000000000c01c0f in process_command (cmd=cmd@entry=CMD_MOVE_UP_RIGHT) at main.cc:1703 No locals. #21 0x0000000000c04649 in _input () at main.cc:1141 cmd = CMD_MOVE_UP_RIGHT player_disabled = {was_disabled = false} #22 0x0000000000c086c5 in _launch_game () at main.cc:476 game_start = true ccon = {cstate = false, smartcstate = false} #23 _launch_game_loop () at main.cc:382 game_ended = false #24 main (argc=, argv=) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Aug 10 2018 at 03:22:10 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.22/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.22/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.22/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 11 Level id: D:11 Level build method = , level layout type = passages, absdepth0 = 10 Level vaults: layout_long_grid minmay_lair_entry_grove basic_altar Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You now have 706 gold pieces (gained 13). You now have 720 gold pieces (gained 14). A komodo dragon comes into view. A komodo dragon is nearby! A komodo dragon is nearby! You hit the komodo dragon but do no damage. The komodo dragon is poisoned. Your tail-slap misses the komodo dragon. The komodo dragon closely misses you. You hit the komodo dragon. The wind howls around you! You tail-slap the komodo dragon, but do no damage. The komodo dragon is lightly wounded. You hit the komodo dragon. The komodo dragon looks as sick as possible! Your tail-slap misses the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon misses you. You hit the komodo dragon. You burn the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon barely misses you. You hit the komodo dragon but do no damage. You tail-slap the komodo dragon. The komodo dragon is moderately wounded. You barely miss the komodo dragon. The komodo dragon is moderately wounded. The komodo dragon bites you!! You hit the komodo dragon. You burn the komodo dragon. The komodo dragon is heavily wounded. You hit the komodo dragon. You burn the komodo dragon. The komodo dragon is heavily wounded. The komodo dragon bites you! You thump the komodo dragon! You tail-slap the komodo dragon, but do no damage. The komodo dragon is almost dead. The komodo dragon bites you but does no damage. You completely miss the komodo dragon. You tail-slap the komodo dragon. The komodo dragon is almost dead. You barely miss the komodo dragon. The komodo dragon is almost dead. The komodo dragon bites you. You closely miss the komodo dragon. The komodo dragon is almost dead. The komodo dragon barely misses you. You thump the komodo dragon! You kill the komodo dragon! You now have 739 gold pieces (gained 19). You start resting. HP restored. An orc priest comes into view. It is wielding a club. The orc priest shouts! You hear a shout! An orc comes into view. It is wielding a hand axe. An orc wizard comes into view. It is wielding a dagger. Found a hunting sling. An orc comes into view. It is wielding a war axe. The orc shouts! x2 An orc comes into view. It is wielding an enchanted flail. Found a stone staircase leading down. An acid dragon comes into view. The orc wizard shouts! You hear a shout! Something shouts, "Away with thee, thou droning half-faced dewberry!" Found 19 gold pieces. Found an escape hatch in the floor. You hit the orc priest. The orc priest is lightly wounded. You sock the orc priest! Lightning courses through the orc priest! You kill the orc priest! The orc misses you. Things that are here: 5 gold pieces; a club Unknown command. Unknown command. You closely miss the orc. You tail-slap the orc. The orc is lightly wounded. The orc is distracted by the nearby gold. Unknown command. The orc shouts! You hit the orc. You burn the orc. The orc is heavily wounded. The acid dragon is distracted by the nearby gold. Unknown command. The acid dragon roars! You hit the orc. You freeze the orc. You kill the orc! The acid dragon is no longer distracted by gold. The orc closely misses you. Unknown command. You hit the orc wizard. Lightning courses through the orc wizard! You kill the orc wizard! You sock the orc! You burn the orc. You kill the orc! The orc is no longer distracted by gold. A shadow imp comes into view. You hit the orc. The orc flickers and vanishes for a moment. The orc is heavily wounded. The acid dragon spits acid at you. The splash of acid hits you! You are splashed with acid! The acid burns! The orc is distracted by the nearby gold. The shadow imp is distracted by the nearby gold. The orc shouts! The shadow imp shouts, "Remove thy stench, thou frothy sheep-biting crab-lanthorn!" You hear a shout! You hear a bellow! x2 Unknown command. Unknown command. You hit the orc. You kill the orc! The acid dragon is distracted by the nearby gold. Things that are here: 5 gold pieces; a hand axe Unknown command. You strike the helpless acid dragon from behind! You hit the acid dragon. The acid dragon is no longer distracted by gold. You tail-slap the acid dragon, but do no damage. The acid dragon is lightly wounded. The acid dragon bites you but does no damage. The acid dragon misses you. You hit the acid dragon. You burn the acid dragon. The acid dragon is moderately wounded. The acid dragon misses you. The acid dragon closely misses you. You sock the acid dragon! You burn the acid dragon. The acid dragon is heavily wounded. You barely miss the acid dragon. The acid dragon is heavily wounded. The acid dragon misses you. x2 Unknown command. Unknown command. Unknown command. You closely miss the acid dragon. You tail-slap the acid dragon, but do no damage. The acid dragon is heavily wounded. The acid dragon completely misses you. x2 Unknown command. You closely miss the acid dragon. The acid dragon is heavily wounded. Unknown command. You hit the acid dragon. The acid dragon is severely wounded. The acid dragon closely misses you. x2 A yak comes into view. Unknown command. The yak bellows! You hit the acid dragon but do no damage. The acid dragon flickers and vanishes for a moment. You tail-slap the acid dragon. The acid dragon is almost dead. Unknown command. You hit the acid dragon. The acid dragon is almost dead. The acid dragon completely misses you. The acid dragon closely misses you. Unknown command. You sock the acid dragon! You kill the acid dragon! A yak comes into view. You see here 20 gold pieces. A yak comes into view. Unknown command. A yak comes into view. The yak bellows! The yak gores you! A yak comes into view. x2 Found a gnarled smoking staff. The yak bellows! x2 You hit the yak. The yak is lightly wounded. The yak misses you. You hit the yak. You burn the yak. The yak is lightly wounded. The yak gores you but does no damage. Unknown command. Unknown command. You closely miss the yak. The yak is lightly wounded. Unknown command. You completely miss the yak. Your tail-slap misses the yak. The yak is lightly wounded. The yak gores you. The shadow imp picks up a beetle and eats it. Unknown command. You sock the yak! You tail-slap the yak. The yak is heavily wounded. The yak gores you but does no damage. Unknown command. You barely miss the yak. You tail-slap the yak, but do no damage. The yak is heavily wounded. The shadow imp completely misses you. You thump the yak! The yak seems to speed up. The yak is severely wounded. The yak closely misses you. Unknown command. You barely miss the yak. The yak is severely wounded. The yak closely misses you. The shadow imp misses you. Unknown command. You hit the yak. You burn the yak. You tail-slap the yak, but do no damage. The yak is severely wounded. The yak closely misses you. The shadow imp barely misses you. Unknown command. You hit the yak but do no damage. The yak is severely wounded. The yak misses you. The yak completely misses you. Unknown command. You hit the yak. The yak is almost dead. The yak gores you but does no damage. x2; The shadow imp misses you. The yak misses you. Unknown command. You thump the yak! You burn the yak. You kill the yak! The shadow imp closely misses you. Unknown command. You barely miss the yak. Your tail-slap misses the yak. The yak misses you. The yak is distracted by the nearby gold. Unknown command. The yak is no longer distracted by gold. The shadow imp gestures at you. Pain shoots through your body! The yak is distracted by the nearby gold. Unknown command. The yak is no longer distracted by gold. You see here 20 gold pieces. Unknown command. The shadow imp closely misses you. Things that are here: 5 gold pieces; a hand axe The shadow imp grinds its teeth. The shadow imp is distracted by the nearby gold. The yak is distracted by your gold. The yak is no longer distracted by gold. The shadow imp is no longer distracted by gold. A scorpion comes into view. The yak is distracted by your gold. Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak You breathe a bolt of dispelling energy. The bolt of dispelling energy hits the yak. The yak is moderately wounded. The bolt of dispelling energy hits the yak. The yak is lightly wounded. You feel somewhat more hungry. The yak bellows! You hit the yak. You freeze the yak. Your tail-slap misses the yak. The yak is heavily wounded. Unknown command. You hit the yak. The yak is heavily wounded. The yak closely misses you. Unknown command. You hit the yak. You freeze the yak. Your tail-slap misses the yak. The yak is severely wounded. The yak is no longer distracted by gold. You bludgeon the yak!! You kill the yak! Unknown command. You hit the yak. The yak is poisoned. The yak is lightly wounded. You have got your breath back. You sock the yak! The yak is heavily wounded. The yak is distracted by the nearby gold. The yak gores you. The scorpion is distracted by the nearby gold. Unknown command. You sock the yak! The yak is severely wounded. Unknown command. You sock the yak! You kill the yak! Unknown command. The scorpion is no longer distracted by gold. The yak completely misses you. You see here 27 gold pieces. Unknown command. Unknown command. You bludgeon the yak!! The yak is severely wounded. The yak closely misses you. You bludgeon the yak!! You burn the yak. You kill the yak! Your Dodging skill increases to level 9! The yak is no longer distracted by gold. Unknown command. Unknown command. The yak is distracted by the nearby gold. The scorpion is distracted by the nearby gold. Unknown command. You catch the helpless scorpion completely off-guard! You hit the scorpion. You freeze the scorpion. The scorpion is no longer distracted by gold. The scorpion is moderately wounded. The scorpion is distracted by the nearby gold. The yak bellows! You sock the scorpion! The scorpion looks as sick as possible! The scorpion is no longer distracted by gold. You tail-slap the scorpion, but do no damage. The scorpion is almost dead. You kill the scorpion! Unknown command. You see here 27 gold pieces. Unknown command. You hit the yak but do no damage. The yak is no longer distracted by gold. You tail-slap the yak! The yak is moderately wounded. The yak completely misses you. You hit the yak but do no damage. The yak is poisoned. You tail-slap the yak, but do no damage. The yak is moderately wounded. The yak gores you! Unknown command. You completely miss the yak. The yak is lightly wounded. Unknown command. You hit the yak. The yak looks even sicker. The yak is moderately wounded. The yak barely misses you. Unknown command. You sock the yak! Space bends around the yak. Your tail-slap misses the yak. The yak is heavily wounded. Unknown command. You hit the yak. You burn the yak. You tail-slap the yak, but do no damage. The yak is severely wounded. The yak gores you but does no damage. Unknown command. You hit the yak. You freeze the yak. Your tail-slap misses the yak. The yak is severely wounded. The yak gores you! Unknown command. You hit the yak. You freeze the yak. You tail-slap the yak, but do no damage. The yak is almost dead. You sock the yak! You kill the yak! You hit the shadow imp. You burn the shadow imp. The shadow imp is moderately wounded. Unknown command. You barely miss the shadow imp. Your tail-slap misses the shadow imp. The shadow imp is moderately wounded. The shadow imp barely misses you. Unknown command. You sock the shadow imp! You kill the shadow imp! Unknown command. You hit the yak but do no damage. The yak flickers and vanishes for a moment. The yak gores you. Unknown command. You sock the yak! You feel better. You tail-slap the yak. The yak is moderately wounded. Unknown command. You hit the yak. Space bends around the yak. The yak is heavily wounded. The yak gores you. Unknown command. You hit the yak. The yak is severely wounded. Unknown command. You hit the yak. The yak is poisoned. The yak is almost dead. The yak misses you. Unknown command. You barely miss the yak. The yak is almost dead. The yak closely misses you. Unknown command. You hit the yak. You feel better. You tail-slap the yak. You kill the yak! Unknown command. You now have 785 gold pieces (gained 46). You now have enough gold to fund merchants seeking to open stores in the dungeon. You now have 812 gold pieces (gained 27). You now have 817 gold pieces (gained 5). Unknown command. Unknown command. An orc warrior and an orc priest come into view. The orc priest shouts! An orc wizard comes into view. It is wielding a dagger. There are monsters nearby! The orc wizard shouts! The orc warrior shouts! The orc warrior barely misses you. You thump the orc wizard! You tail-slap the orc wizard, but do no damage. The orc wizard is severely wounded. The orc wizard gestures at you while chanting. The magic dart hits you! You sock the orc wizard! You kill the orc wizard! The orc warrior barely misses you. Unknown command. You sock the orc priest! You burn the orc priest. You kill the orc priest! Unknown command. An orc comes into view. It is wielding a hand axe. The orc warrior completely misses you. Items here: $ )) [[ 13 gold pieces; a hunting sling; a leather armour; a dagger; a robe Unknown command. You barely miss the orc warrior. The orc shouts! Unknown command. You closely miss the orc warrior. The orc warrior barely misses you. You sock the orc warrior! The orc warrior is moderately wounded. Unknown command. You barely miss the orc warrior. You tail-slap the orc warrior, but do no damage. The orc warrior is moderately wounded. The orc warrior completely misses you. You closely miss the orc warrior. You tail-slap the orc warrior, but do no damage. The orc warrior is moderately wounded. Unknown command. You sock the orc warrior! The orc warrior appears confused. The orc warrior is almost dead. The orc warrior hits itself with an enchanted glaive!! The orc warrior is killed! Things that are here: 5 gold pieces; an enchanted glaive; a chain mail You completely miss the orc. The orc hits you but does no damage. Unknown command. You hit the orc but do no damage. You tail-slap the orc. The orc is moderately wounded. Unknown command. You barely miss the orc. The orc is moderately wounded. The orc closely misses you. Unknown command. You thump the orc! You freeze the orc. You kill the orc! Unknown command. No target in view! Unknown command. No target in view! You now have 830 gold pieces (gained 13). Items here: )) [[ a hunting sling; a leather armour; a dagger; a robe You now have 835 gold pieces (gained 5). Things that are here: an enchanted glaive; a chain mail You now have 847 gold pieces (gained 12). Things that are here: a hand axe; a chain mail; a club You now have 852 gold pieces (gained 5). You see here a hand axe. You now have 872 gold pieces (gained 20). You now have 876 gold pieces (gained 4). You see here a war axe. You now have 883 gold pieces (gained 7). Things that are here: a dagger; a robe You now have 889 gold pieces (gained 6). You see here an enchanted flail. Things that are here: a dagger; a robe You see here a war axe. You now have 900 gold pieces (gained 11). You now have 919 gold pieces (gained 19). You now have 927 gold pieces (gained 8). Unknown command. An orc warrior comes into view. It is wielding a halberd. Unknown command. Okay, then. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Unknown command. Unknown command. An orc comes into view. It is wielding a club. An orc and an orc wizard come into view. The orc wizard is wielding a vampiric dagger. An orc comes into view. It is wielding a hand axe. An orc warrior and an orc wizard come into view. The orc shouts! You hear a shout! An orc wizard comes into view. It is wielding a dagger. An orc warrior comes into view. It is wielding a hand axe. 3 orcs come into view. The orc warrior shouts! The orc wizard shouts! The orc warrior shouts! The orc wizard shouts! The orc warrior closely misses you. The orc barely misses you. Unknown command. The orc wizard shouts! The orc shouts! You hit the orc warrior. The orc warrior is lightly wounded. The orc warrior barely misses you. Unknown command. Unknown command. Okay, then. The orc misses you. The orc warrior barely misses you. The orc wizard casts a spell. The orc wizard blinks! The orc wizard mumbles some strange words. The orc wizard blinks! Unknown command. Unknown command. Unknown command. Found 27 gold pieces. You see here a gnarled smoking staff. None of your equipped items are cursed. Unknown command. Unknown command. As you read the scroll of identify, it crumbles to dust. K - a cursed ring of attention The orc closely misses you. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. You barely miss the orc. You bludgeon the orc!! You kill the orc! Unknown command. The orc warrior closely misses you. You see here 6 gold pieces. Unknown command. You thump the orc warrior! Your tail-slap misses the orc warrior. The orc warrior is heavily wounded. The orc warrior misses you. You barely miss the orc warrior. Your tail-slap misses the orc warrior. The orc warrior is heavily wounded. You closely miss the orc warrior. Your tail-slap misses the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you but does no damage. Unknown command. Unknown command. Unknown command. You hit the orc warrior. You drain the orc warrior! Your tail-slap misses the orc warrior. The orc warrior is almost dead. Unknown command. You thump the orc warrior! You kill the orc warrior! Unknown command. You barely miss the orc warrior. You tail-slap the orc warrior, but do no damage. Unknown command. You closely miss the orc warrior. The orc warrior barely misses you. You sock the orc warrior! You tail-slap the orc warrior. The orc warrior is moderately wounded. The orc completely misses you. You closely miss the orc warrior. Your tail-slap misses the orc warrior. The orc warrior is moderately wounded. The orc warrior completely misses you. Unknown command. Unknown command. Unknown command. You closely miss the orc warrior. The orc warrior is moderately wounded. The orc closely misses you. Unknown command. You thump the orc warrior! You burn the orc warrior. You tail-slap the orc warrior, but do no damage. The orc warrior is almost dead. The orc warrior misses you. Unknown command. You completely miss the orc warrior. The orc warrior is almost dead. The orc closely misses you. Unknown command. You bludgeon the orc warrior!! You freeze the orc warrior. You kill the orc warrior! Items here: $ )) [[ 13 gold pieces; a battleaxe; a plate armour; a halberd; a chain mail Unknown command. You hit the orc warrior but do no damage. You drain the orc warrior! Your tail-slap misses the orc warrior. The orc warrior is lightly wounded. The orc misses you. You barely miss the orc warrior. The orc warrior is lightly wounded. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes for a moment. The orc warrior hits you but does no damage. Unknown command. Unknown command. You sock the orc warrior! You tail-slap the orc warrior, but do no damage. The orc warrior is heavily wounded. The orc closely misses you. Unknown command. You barely miss the orc warrior. The orc warrior is heavily wounded. The orc wizard gestures wildly while chanting. The orc wizard blinks! The orc warrior closely misses you. Unknown command. You hit the orc warrior. Your tail-slap misses the orc warrior. The orc warrior is heavily wounded. The orc completely misses you. Unknown command. You hit the orc warrior but do no damage. Lightning courses through the orc warrior! You kill the orc warrior! Unknown command. The orc completely misses you. Things that are here: 6 gold pieces; a hand axe; a chain mail Unknown command. You bludgeon the orc!! You burn the orc. You kill the orc! Unknown command. You sock the orc wizard! You kill the orc wizard! Unknown command. The orc is distracted by the nearby gold. The orc wizard is distracted by the nearby gold. Items here: $ )) [[ | Unknown command. You strike the helpless orc from behind! You hit the orc. The orc changes into a dart slug! The rat falls off the wall. The dart slug changes into a rat! Unknown command. You barely miss the rat. You hit the rat. You kill the rat! Unknown command. Unknown command. You hit the orc. Lightning courses through the orc! You kill the orc! The orc is distracted by the nearby gold. Unknown command. You closely miss the orc. The orc is no longer distracted by gold. The orc shouts! You tail-slap the orc. The orc is severely wounded. You hear a shout! The orc closely misses you. You thump the orc! You kill the orc! Unknown command. The orc wizard is no longer distracted by gold. The orc wizard closely misses you. Things that are here: 15 gold pieces; a club; a dagger Unknown command. You thump the orc wizard! Your tail-slap misses the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You sock the orc wizard! You kill the orc wizard! Unknown command. Unknown command. Things that are here: 8 gold pieces; a vampiric dagger; a robe Unknown command. You thump the orc! Wisps of poison gas drift from the orc's hands. You tail-slap the orc. You kill the orc! Unknown command. No target in view! Unknown command. No target in view! No target in view! Unknown command. Unknown command. You now have 932 gold pieces (gained 5). You see here a hand axe. You now have 940 gold pieces (gained 8). Things that are here: a vampiric dagger; a robe You now have 955 gold pieces (gained 15). Things that are here: a club; a dagger You now have 959 gold pieces (gained 4). You see here a flail. Items here: $ )) [[ | You now have 965 gold pieces (gained 6). Things that are here: a hand axe; a chain mail You now have 978 gold pieces (gained 13). Items here: )) [[ a battleaxe; a plate armour; a halberd; a chain mail You now have 984 gold pieces (gained 6). Unknown command. You now have 1011 gold pieces (gained 27). Unknown command. No target in view! No target in view! No target in view! No target in view! Unknown command. Unknown command. Items here: )) [[ a battleaxe; a plate armour; a halberd; a chain mail No target in view! Unknown command. Things that are here: a hand axe; a chain mail Unknown command. Items here: $ )) [[ | The orc wizard shouts! Things that are here: a club; a dagger Unknown command. You closely miss the orc wizard. You hit the orc wizard. The orc wizard bobs in the air for a moment. You tail-slap the orc wizard! The orc wizard is heavily wounded. The orc wizard misses you. The orc wizard barely misses you. You barely miss the orc wizard. Your tail-slap misses the orc wizard. The orc wizard is heavily wounded. The orc wizard misses you. You sock the orc wizard! You kill the orc wizard! Unknown command. No target in view! Unknown command. No target in view! No target in view! You now have 1019 gold pieces (gained 8). Things that are here: a dagger; a robe Things that are here: a dagger; a robe Things that are here: a vampiric dagger; a robe You see here a hand axe. You see here a hand axe. Things that are here: a vampiric dagger; a robe Things that are here: a club; a dagger You see here a flail. You now have 1028 gold pieces (gained 9). Items here: )) [[ | a dagger; a glowing robe; a trident; a scale mail; a gnarled smoking staff Things that are here: a hand axe; a chain mail Items here: )) [[ a battleaxe; a plate armour; a halberd; a chain mail You start waiting. You start waiting. Done waiting. Items here: )) [[ a battleaxe; a plate armour; a halberd; a chain mail Things that are here: a hand axe; a chain mail Items here: )) [[ | a dagger; a glowing robe; a trident; a scale mail; a gnarled smoking staff There is an escape hatch in the floor here. You are feeling hungry. Found a stone staircase leading up. Search for what [Enter for "hat", or ? for help]? ego Unknown command. Search for what [Enter for "ego", or ? for help]? pole Unknown command. Unknown command. Unknown command. Unknown command. Okay, then. A bullfrog skeleton comes into view. Okay, then. Unknown command. You eat one of the 18 rations. That ration really hit the spot! You thump the bullfrog skeleton! The bullfrog skeleton is moderately damaged. The bullfrog skeleton completely misses you. Unknown command. You sock the bullfrog skeleton! You freeze the bullfrog skeleton. You tail-slap the bullfrog skeleton. The bullfrog skeleton is almost destroyed. The bullfrog skeleton barely misses you. You completely miss the bullfrog skeleton. The bullfrog skeleton is almost destroyed. The bullfrog skeleton barely misses you. Unknown command. You hit the bullfrog skeleton. The bullfrog skeleton seems to slow down. The bullfrog skeleton is almost destroyed. You hit the bullfrog skeleton. You destroy the bullfrog skeleton! No target in view! No target in view! No target in view! You now have 1037 gold pieces (gained 9). J - a scroll of identify The white ugly thing is too close now for your liking. The white ugly thing gurgles horribly! You thump the white ugly thing! The white ugly thing is lightly wounded. The white ugly thing closely misses you. You hit the white ugly thing. You burn the white ugly thing. The white ugly thing is lightly wounded. The white ugly thing gores you but does no damage. Unknown command. You hit the white ugly thing. The white ugly thing is poisoned. You tail-slap the white ugly thing. The white ugly thing is moderately wounded. You closely miss the white ugly thing. You tail-slap the white ugly thing. The white ugly thing is moderately wounded. The white ugly thing gores you! The white ugly thing freezes you! You thump the white ugly thing! You burn the white ugly thing. The white ugly thing is heavily wounded. Unknown command. Unknown command. Unknown command. You hit the white ugly thing. The white ugly thing is heavily wounded. The white ugly thing gores you. The white ugly thing freezes you!! You feel yourself slow down. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You sock the white ugly thing! You smell smoke. The white ugly thing is severely wounded. The white ugly thing gores you! The white ugly thing freezes you! You feel as though you will be slow longer. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. You closely miss the white ugly thing. The white ugly thing is severely wounded. The white ugly thing gores you but does no damage. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You barely miss the white ugly thing. You tail-slap the white ugly thing. The white ugly thing is almost dead. The white ugly thing closely misses you. Unknown command. Unknown command. You hit the white ugly thing but do no damage. The white ugly thing is almost dead. The white ugly thing closely misses you. Unknown command. Unknown command. Unknown command. You hit the white ugly thing. You burn the white ugly thing. You tail-slap the white ugly thing, but do no damage. The white ugly thing is almost dead. The white ugly thing misses you. Unknown command. Unknown command. Unknown command. You hit the white ugly thing. You freeze the white ugly thing. You kill the white ugly thing! Your Staves skill increases to level 14! You feel yourself speed up. Unknown command. Unknown command. You now have 1043 gold pieces (gained 6). You start resting. HP restored. You start waiting. Done waiting. You see here a large rock. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1061 gold pieces (gained 18). You enter the shallow water. Moving in this stuff is going to be slow. You now have 1069 gold pieces (gained 8). Found 14 stones. A slime creature comes into view. Unknown command. 3 slime creatures come into view. The slime creature quivers. A slime creature comes into view. The slime creature quivers. x3 A slime creature comes into view. The slime creature misses you. Okay, then. Press: ? - help, Shift-Dir - straight line, f - slime creature Aim: a slime creature You breathe a bolt of dispelling energy. The bolt of dispelling energy hits the slime creature. The slime creature is moderately wounded. The bolt of dispelling energy hits the slime creature. The slime creature is lightly wounded. You feel somewhat more hungry. The slime creature completely misses you. Two slime creatures merge to form a large slime creature. The slime creature completely misses you. Unknown command. Unknown command. The slime creature quivers. You hit the slime creature. You burn the slime creature. You tail-slap the slime creature. The slime creature is lightly wounded. Unknown command. Unknown command. You sock the slime creature! The slime creature is moderately wounded. The slime creature completely misses you. Unknown command. There isn't anything here! Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Two slime creatures merge to form a very large slime creature. You have got your breath back. There is a stone staircase leading up here. The slime creature misses you. You climb upwards. There is a stone staircase leading down here. Unknown command. Unknown command. Unknown command. You hit the slime creature. The slime creature seems to slow down. You tail-slap the slime creature. The slime creature is lightly wounded. You hit the slime creature. The slime creature shakes off its lethargy. The slime creature goes berserk! The slime creature is moderately wounded. The slime creature misses you. You thump the slime creature! The slime creature evaporates and reforms as a spark wasp! You tail-slap the spark wasp, but do no damage. The spark wasp is moderately wounded. The spark wasp stings you!! The spark wasp shocks you. You resist. You barely miss the spark wasp. Your tail-slap misses the spark wasp. The spark wasp is moderately wounded. You hit the spark wasp. You freeze the spark wasp. You tail-slap the spark wasp, but do no damage. The spark wasp is moderately wounded. The spark wasp barely misses you. You hit the spark wasp. You freeze the spark wasp. You tail-slap the spark wasp, but do no damage. The spark wasp is heavily wounded. The spark wasp stings you but does no damage. You sock the spark wasp! You freeze the spark wasp. The spark wasp is severely wounded. The spark wasp barely misses you. Unknown command. You barely miss the spark wasp. Your tail-slap misses the spark wasp. The spark wasp is severely wounded. The spark wasp stings you!! The spark wasp shocks you. You resist. Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You hit the spark wasp but do no damage. The spark wasp is poisoned. You tail-slap the spark wasp, but do no damage. The spark wasp is severely wounded. The spark wasp barely misses you. You hit the spark wasp but do no damage. The spark wasp changes into a hydra! You tail-slap the eight-headed hydra. The eight-headed hydra is heavily wounded. You hit the eight-headed hydra but do no damage. The eight-headed hydra is heavily wounded. The eight-headed hydra misses you. The eight-headed hydra bites you! The eight-headed hydra barely misses you. The eight-headed hydra misses you. The eight-headed hydra barely misses you. The eight-headed hydra closely misses you. The eight-headed hydra completely misses you. The eight-headed hydra bites you but does no damage. Unknown command. Unknown command. Unknown command. You sock the eight-headed hydra! You feel better. Your tail-slap misses the eight-headed hydra. The eight-headed hydra is severely wounded. Unknown command. Unknown command. Unknown command. You sock the eight-headed hydra! You tail-slap the eight-headed hydra. The eight-headed hydra is almost dead. The eight-headed hydra completely misses you. The eight-headed hydra misses you. The eight-headed hydra completely misses you. The eight-headed hydra barely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! The eight-headed hydra bites you. The eight-headed hydra bites you but does no damage. Unknown command. Unknown command. You hit the eight-headed hydra. The eight-headed hydra is moving more slowly. The eight-headed hydra is almost dead. Unknown command. Unknown command. Unknown command. You sock the eight-headed hydra! You kill the eight-headed hydra! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.22.0 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP_RIGHT repeat_cmd = CMD_NO_CMD ASSERT((size_t) slime_size <= ARRAYSZ(slime_sizes)) in 'mon-info.cc' at line 881 failed. Recursive crash.