Dungeon Crawl Stone Soup version 0.19-a0-1893-ge087f11 (webtiles) character file. 26 Valxa the Conjurer (level 2, 20/20 HPs) Began as a Draconian Conjurer on Dec 11, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:06:57 (765 turns). Valxa the Conjurer (Draconian Conjurer) Turns: 765, Time: 00:06:57 Health: 20/20 AC: 4 Str: 10 XL: 2 Next: 89% Magic: 4/5 EV: 12 Int: 15 God: Gold: 33 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 whip (elec) rCold . . . Faith . (armour unavailable) rNeg . . . Spirit . (no shield) rPois . Reflect . (helmet restricted) rElec . (no cloak) rCorr + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) e - ring of resist corrosion @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons b - a +0 whip of electrocution (weapon) Jewellery e - a ring of resist corrosion (left hand) Scrolls c - a scroll of random uselessness {unknown} Potions d - a potion of agility {unknown} Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Skills: + Level 1.7 Dodging + Level 2.0 Stealth * Level 2.1 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... b - Searing Ray Conj ###... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Lair: D:-1 Crypt: Vaults:-1 Tomb: Vaults:-1 Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. As you open the door, it creaks loudly! There is an open door here. You see here a bat skeleton. You now have 33 gold pieces (gained 12). A rat comes into view. A rat is nearby! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) The magic dart hits the rat. You kill the rat! Save game and exit? Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ### ###.##############.# ...................# # ###..#############.#.# #..#.# ......†@....# #..#.# #########.#.# #....# #.#.# ##.#.# #.# # ####.#.# ..# .....#.# ### .....#.# .....#.# ####.#.# There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 leopard geckos (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 5 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valxa the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 146 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 218 | D:1 | Learned a level 2 spell: Searing Ray 765 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_isolated_outpost Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 1.7 Spellcasting | | 2.1 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Whip || 12 Cast: Magic Dart || 32 Searing Ray || 3 Armor: Skin || 9 Dodge: Dodged || 14