Dungeon Crawl Stone Soup version 0.19-a0-1893-ge087f11 (webtiles) character file. 970 Valor the Carver (level 8, -13/46 HPs) Began as a Human Fighter on Dec 12, 2016. Mangled by an ogre ... wielding a +0 giant spiked club (29 damage) ... on level 6 of the Dungeon. The game lasted 00:12:10 (4346 turns). Valor the Carver (Human Fighter) Turns: 4346, Time: 00:12:11 Health: -13/46 AC: 10 Str: 21 XL: 8 Next: 38% Magic: 8/8 EV: 7 Int: 8 God: Gold: 167 SH: 0 Dex: 13 Spells: 7/7 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . r - +1 chain mail rNeg . . . Spirit . (no shield) rPois . Reflect . (helmet restricted) rElec . Clarity + (no cloak) rCorr . (no gloves) MR +.... (no boots) Stlth .......... l - amulet of regeneration {+regen, !d} (no ring) d - ring of protection from magic {MR+, !d} @: very slightly contaminated, hasted, very quick A: hooves 1, horns 1, clarity, frail 2, strong 1 a: no special abilities You were on level 6 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 hunting sling Missiles h - 1166 stones (quivered) p - 105 javelins t - 125 sling bullets Armour c - a +0 shield r - a +1 chain mail (worn) Jewellery d - a ring of protection from magic (left hand) {MR+, !d} l - an amulet of regeneration (around neck) {+regen, !d} m - an uncursed ring of protection from fire {unknown} Wands f - a wand of polymorph (6/24) n - a wand of flame (19/48) A - a wand of acid (2/15) Scrolls g - 3 scrolls of remove curse {@r2} i - a scroll of enchant weapon {unknown} k - a scroll of enchant armour o - a scroll of identify {unknown} u - a scroll of magic mapping v - a scroll of amnesia w - 4 scrolls of fear x - a scroll of fog {unknown} y - a scroll of teleportation {unknown} z - a scroll of immolation {unknown} Potions j - a potion of curing {unknown} q - 3 potions of heal wounds {@q2} s - a potion of lignification {unknown} B - a potion of agility {unknown} C - 2 potions of magic {unknown} Skills: - Level 3.0 Fighting * Level 9.4 Long Blades - Level 3.0 Armour - Level 3.0 Shields You had 7 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:3-6 Lair: D:-1 Crypt: Vaults:-1 Tomb: Vaults:-1 Altars: Annotations: D:5 Dowan Innate Abilities, Weirdness & Mutations You have large cloven feet. You have a pair of small horns on your head. You possess an exceptional clarity of mind. You are very frail. (-20% HP) Your muscles are strong. (Str +2) Message History The centaur hits you but does no damage. You are very lightly contaminated with residual magic. You take 19 damage, and have 14/46 hp. MASSIVE DAMAGE!! You hit the centaur but do no damage. You headbutt the centaur (2). The centaur is lightly wounded. The centaur hits you but does no damage. The ogre closely misses you. You slash the centaur (9)! You kick the centaur, but do no damage. The centaur is heavily wounded. The centaur hits you but does no damage. You slash the centaur (8)! You kick the centaur, but do no damage. The centaur is almost dead. The centaur hits you but does no damage. You barely miss the centaur. You kick the centaur, but do no damage. You headbutt the centaur (3). You kill the centaur! The ogre hits you with a giant spiked club (29)!! Ouch! That really hurt! You die... ......## ......# #. ....#.# #. ......# #. ## ....### #. .# ...## #.#.# #...## ... .....## ### #h# ......## ##.###@# .......####...##O######. .......'........(....... .......####...##.######. ......## ##.###.# .....## ### #.# #...## #.# ##'## #.# #.# ..# You could see an ogre and a hound. Vanquished Creatures Duvessa (D:5) Purgy (D:3) A slave (D:6) 2 ogres A tengu (D:6) A centaur (D:6) A howler monkey (D:3) An orc priest (D:3) A centaur skeleton (D:4) 5 orc wizards (D:4) A worker ant (D:4) 7 adders A howler monkey skeleton (D:6) 2 dart slugs 4 leopard geckos 16 orcs 9 bats 5 giant cockroaches 8 goblins 4 hobgoblins 7 jackals 11 kobolds 2 quokkas 5 frilled lizards 8 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valor the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 215 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 431 | D:1 | Reached skill level 3 in Long Blades 488 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 1424 | D:2 | Reached skill level 4 in Long Blades 1424 | D:2 | Reached XP level 4. HP: 33/35 MP: 4/4 2025 | D:3 | Noticed Purgy 2384 | D:3 | Noticed an ogre 2385 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 2386 | D:3 | Reached skill level 5 in Long Blades 2390 | D:3 | Killed an ogre 2390 | D:3 | Reached XP level 6. HP: 47/47 MP: 6/6 2394 | D:3 | Reached skill level 6 in Long Blades 2421 | D:3 | Killed Purgy 2451 | D:3 | Gained mutation: You have large cloven feet. [potion of mutation] 2451 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of mutation] 2451 | D:3 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 2658 | D:3 | Gained mutation: You have a pair of small horns on your head. [potion of mutation] 2658 | D:3 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 2658 | D:3 | Gained mutation: You are very frail. (-20% HP) [potion of mutation] 2909 | D:4 | Reached XP level 7. HP: 39/41 MP: 7/7 2926 | D:4 | Reached skill level 7 in Long Blades 3372 | D:4 | Reached skill level 8 in Long Blades 3811 | D:5 | Entered Level 5 of the Dungeon 3811 | D:5 | Noticed Duvessa 3811 | D:5 | Noticed Dowan 3932 | D:5 | Killed Duvessa 3932 | D:5 | Reached XP level 8. HP: 28/46 MP: 8/8 4133 | D:6 | Noticed Pikel 4142 | D:6 | Noticed Pikel 4142 | D:6 | Pikel changed into Pikel the tengu 4151 | D:6 | Killed Pikel the tengu 4151 | D:6 | Reached skill level 9 in Long Blades 4346 | D:6 | Mangled by an ogre Vault maps used: D:1: lightli_iron_boxes, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a D:2: small_statue_intersection, serial_bayou_pond_b D:3: lemuel_upstairs_altar, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_u, uniq_purgy D:4: serial_glass, glass_columns_a, glass_columns_b, first_bread D:5: serial_bayou, serial_bayou_ford_a, serial_bayou_lagoon_a, serial_bayou_pond_d, serial_bayou_pond_b, serial_shops, shop, lemuel_statue_altar, uniq_duvessa D:6: grunt_temple_overflow_open, serial_shops, nicolae_shop_overgrown_old_shop, uniq_sigmund, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Long Blades | 3 4 5 6 8 9 | 9.4 Fighting | | 3.0 Armour | | 3.0 Shields | | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Long sword | 116 | 138 | 137 || 391 Kick | | 3 | 47 || 50 Headbutt | | 2 | 22 || 24 Fire: Hunting sling | | | 7 || 7 Evoke: Wand | | | 1 || 1 Use: Scroll | | 2 | 5 || 7 Potion | | 4 | 3 || 7 Armor: Scale mail | 62 | 27 | || 89 Chain mail | | 68 | 68 || 136 Dodge: Dodged | 44 | 57 | 40 || 141 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.7 | 2.3 | 5.4 | 222.8 Dungeon | 100.0 | 100.0 | 0.7 | 2.3 | 5.4 | 222.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 231.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 231.2 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_iron_boxes, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_a D:2: small_statue_intersection, serial_bayou_pond_b D:3: lemuel_upstairs_altar, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_u, uniq_purgy D:4: serial_glass, glass_columns_a, glass_columns_b, first_bread D:5: serial_bayou, serial_bayou_ford_a, serial_bayou_lagoon_a, serial_bayou_pond_d, serial_bayou_pond_b, serial_shops, shop, lemuel_statue_altar, uniq_duvessa D:6: grunt_temple_overflow_open, serial_shops, nicolae_shop_overgrown_old_shop, uniq_sigmund, uniq_pikel