Dungeon Sprint DCSS version 0.20-a0-12-g90c15da (console) character file. 95 Undo the Slicer (level 4, -4/23 HPs) Began as a Vine Stalker Fighter on Nov 3, 2016. Drowned by a water elemental (5 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:02 (395 turns). Undo the Slicer (Vine Stalker Fighter) Turns: 395, Time: 00:01:03 Health: -4/23 AC: 6 Str: 19 XL: 4 Next: 66% Magic: 0/5 EV: 7 Int: 8 God: Gold: 39 SH: 9 Dex: 14 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: engulfed (cannot breathe) A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands l - a wand of teleportation (3/9) (You took it off Jessica in the Dungeon) Scrolls k - a scroll of blinking m - 3 scrolls of remove curse o - a scroll of torment {unknown} p - 2 scrolls of identify q - a scroll of enchant weapon {unknown} u - a scroll of holy word {unknown} v - a scroll of random uselessness {unknown} Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage s - a potion of cure mutation t - 2 potions of flight w - a potion of agility {unknown} Comestibles f - 2 bread rations r - a royal jelly Skills: - Level 2.6 Fighting + Level 8.2 Short Blades - Level 2.4 Armour - Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History The human is almost dead. The human hits you but does no damage. You hit the human. You kill the human! Your Short Blades skill increases to level 6! You start resting. HP restored. A scorpion comes into view. The scorpion stings you! You are poisoned. The scorpion poisons you! You hit the scorpion. You bite the scorpion. You drain its power. You feel invigorated. The scorpion is moderately wounded. You feel sick. You block the scorpion's attack. You hit the scorpion. You bite the scorpion. You drain its power. The scorpion is severely wounded. You feel sick. You block the scorpion's attack. You hit the scorpion. The scorpion is almost dead. You feel sick. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is almost dead. The scorpion stings you. You hit the scorpion. You kill the scorpion! Your Short Blades skill gained 2 levels and is now at level 8! You have reached level 4! You feel stronger. You begin to heal more quickly. You feel sick. You see here a scorpion corpse. You feel sick. You feel sick. You open the door. You feel sick. Found 28 gold pieces and 3 purple potions. There is an open door here. You feel sick. You now have 25 gold pieces (gained 14). You now have 39 gold pieces (gained 14). You feel sick. n - 2 purple potions; o - a scroll labeled YTIBIS ZAGIA p - 2 scrolls of identify; q - a scroll labeled FOUMOC XYRGH; r - a royal jelly s - a fizzy blue potion; t - 2 potions of flight n - 3 purple potions (gained 1); u - a scroll labeled AGOMOU WOACLI v - a scroll labeled GUTUORHO DUDU m - 3 scrolls of remove curse (gained 2) f - 2 bread rations (gained 1) s - 3 potions of cure mutation (gained 2) w - a bubbling emerald potion It was a potion of mutation. You feel extremely strange. You feel robust. You feel a little pissed off. You feel the urge to shout. You feel sick. You feel extremely strange. You feel yourself wasting away. Rugged brown scales grow over part of your body. You feel extremely strange. You feel agile. You feel clumsy. You feel resistant to hostile enchantments. It has a very clean taste. You feel less resistant to hostile enchantments. You feel a little more calm. It has a very clean taste. You feel healthier. Your urge to shout disappears. You feel frail. Your rugged brown scales disappear. You feel sick. You start resting. You feel sick. You are no longer poisoned. You start resting. HP restored. There is an open door here. You open the door. A water elemental comes into view. You puncture the water elemental! You bite the water elemental, but do no damage. The water elemental is heavily damaged. The water elemental completely misses you. You barely miss the water elemental. Your bite misses the water elemental. The water elemental is heavily damaged. The water elemental barely misses you. You puncture the water elemental! Your bite misses the water elemental. The water elemental is severely damaged. The water elemental hits you. The water elemental engulfs you in water! You closely miss the water elemental. You bite the water elemental, but do no damage. The water elemental is severely damaged. Your lungs strain for air! The water elemental hits you! You hit the water elemental but do no damage. You bite the water elemental, but do no damage. The water elemental is severely damaged. Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * You hit the water elemental but do no damage. The water elemental is severely damaged. You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#...#### ##.# ...#....).#####..# ..##.......#..#..# ##.##.##...#..#..###+#+# ##.##.###..##'#..#...... #.####.##..###...E.⌠.... .###..##..####..@#...### #.....##..###....# ⌠.# ###..##...##.....# .# ##..##....#..†...# # #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) An ooze (D) A rat (D) 5 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) A plant (D) 10 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Undo the Vine Stalker Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 13 | D | Reached skill level 3 in Short Blades 29 | D | Noticed Jessica 38 | D | Killed Jessica 38 | D | Reached skill level 5 in Short Blades 38 | D | Reached XP level 2. HP: 13/16 MP: 3/3 38 | D | Reached XP level 3. HP: 16/19 MP: 4/4 80 | D | Reached skill level 6 in Short Blades 88 | D | Killed a yaktaur 90 | D | Killed a hellion 90 | D | Killed a hellion 90 | D | Killed a hellion 90 | D | Killed a hellion 91 | D | Killed a hellion 91 | D | Killed a hellion 140 | D | Killed a white draconian scorcher 143 | D | Killed a white draconian scorcher 330 | D | Noticed a scorpion 336 | D | Killed a scorpion 336 | D | Reached skill level 8 in Short Blades 336 | D | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 336 | D | Reached XP level 4. HP: 10/23 MP: 5/5 352 | D | Gained mutation: You are robust. (+10% HP) [potion of mutation] 352 | D | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 352 | D | Gained mutation: You occasionally shout uncontrollably at your foes. [potion of mutation] 353 | D | Gained mutation: Your body sometimes deteriorates upon taking damage. [potion of mutation] 353 | D | Gained mutation: You are partially covered in rugged brown scales. (AC +1, +3% HP) [potion of mutation] 354 | D | Gained mutation: You are agile. (Dex +2) [potion of mutation] 354 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 354 | D | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation] 355 | D | Lost mutation: You are resistant to hostile enchantments. (MR+) [potion of cure mutation] 355 | D | Lost mutation: You tend to lose your temper in combat. [potion of cure mutation] 356 | D | Lost mutation: Your body sometimes deteriorates upon taking damage. [potion of cure mutation] 356 | D | Lost mutation: You occasionally shout uncontrollably at your foes. [potion of cure mutation] 356 | D | Lost mutation: You are robust. (+10% HP) [potion of cure mutation] 356 | D | Lost mutation: You are partially covered in rugged brown scales. (AC +1, +3% HP) [potion of cure mutation] 388 | D | Noticed a water elemental 394 | D | HP: 1/23 [water elemental (7)] 395 | D | Drowned by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 5 8 | 8.2 Fighting | | 2.6 Armour | | 2.4 Shields | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Rapier | 35 | 6 || 41 Bite | 10 | 3 || 13 Use: Potion | | 5 || 5 Armor: Scale mail | 6 | || 6 Dodge: Dodged | 5 | 2 || 7 Block: Shield | 14 | || 14 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.4 | 1.8 | 114.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.4 | 1.8 | 114.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 137.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 137.0 +-------+-------+-------+-------+-------+----------------------