Dungeon Crawl Stone Soup version 0.25-a0-566-g062765b (webtiles) character file. Game seed: 10836607730239460594, levelgen mode: deterministic 28 Umoon the Skirmisher (level 3, 29/29 HPs) Began as a Demonspawn Fighter on Feb 28, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:00:46 (511 turns). Umoon the Skirmisher (Demonspawn Fighter) Turns: 511, Time: 00:00:47 Health: 29/29 AC: 8 Str: 17 XL: 3 Next: 0% Magic: 3/3 EV: 7 Int: 11 God: Gold: 36 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 war axe rCold + . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn i - +2 ring of intelligence MPRegen 0.08/turn (no ring) @: no status effects A: yellow scales 1, cold resistance 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Jewellery i - a +2 ring of intelligence (left hand) Scrolls e - a scroll of remove curse {unknown} h - a scroll of teleportation {unknown} j - a scroll of fog {unknown} Potions d - a potion of might Comestibles f - 2 rations g - 5 chunks of flesh Skills: + Level 3.2 Fighting + Level 2.1 Axes + Level 2.9 Armour * Level 3.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Your flesh is cold resistant. (rC+) Message History Some of the chunks of flesh in your inventory have rotted away. You see here a stone. You barely miss the bat. You hit the kobold. You kill the kobold! The bat completely misses you. The kobold throws a stone. The stone closely misses you. The stone hits the bat. You block the bat's attack. The bat hits you but does no damage. You see here a stone. You closely miss the goblin. The bat barely misses you. x2 The bat hits you but does no damage. The goblin hits you but does no damage. x2 You slash the bat! You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 16, Int 9, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... Yellow scales grow over part of your body. You barely miss the goblin. The goblin hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ####... ..#..# .K..### #### ###....... #....#.<..# #.....@(.## #....†g).# #.....w..# #........# ###......# #......# #....... #......#. You could see a worm, a goblin and a kobold. Vanquished Creatures A dart slug (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 7 bats 2 frilled lizards (D:1) 3 kobolds 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Umoon the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 169 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 169 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 510 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 510 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 511 | D:2 | Quit the game Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, minmay_tromino_i2 D:2: layout_rooms, marbit_many_paths Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.1 Shields | 3 | 3.1 Fighting | | 3.2 Armour | | 2.9 Action || total -------------------------++------- Melee: War axe || 79 Armor: Scale mail || 56 Dodge: Dodged || 32 Block: Kite shield || 47 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 40 | 1 | 2.4 | 25 | 1 | 3.8 +---------+---------+-------+---------+---------+------- D:1 | 37 | 1 | 2.6 | 23 | 1 | 4.2 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------