Dungeon Crawl Stone Soup version 0.25-a0-518-g7669666 (webtiles) character file. Game seed: 3826220725600318192, levelgen mode: deterministic 8 Umoon the Skirmisher (level 2, 13/24 HPs) Began as a Demonspawn Fighter on Feb 17, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (121 turns). Umoon the Skirmisher (Demonspawn Fighter) Turns: 121, Time: 00:00:12 Health: 13/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 kite shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 scale mail (worn) b - a +0 kite shield (worn) Jewellery g - an uncursed ring of poison resistance {unknown} Scrolls e - a scroll of identify {unknown} Potions c - a potion of might Comestibles d - a ration f - 5 chunks of flesh Skills: + Level 3.1 Fighting + Level 2.7 Armour * Level 2.9 Shields * Level 2.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You hit the jackal. The jackal is severely wounded. You block the jackal's attack. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you but does no damage. x2 Your shield prevents you from hitting the jackal. The jackal is severely wounded. You block the jackal's attack. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You block the jackal's attack. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# #.# #.# #.# #.# . #.# ....#####.## .....gh@...# ...K#####..# . ..#..# #.#..# #.#..# #### #######.#รท.# .... .........>># ################.#..# ...........))....#..# You could see a jackal, a hobgoblin and a kobold. Vanquished Creatures A leopard gecko (D:1) 3 jackals (D:1) 2 goblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Umoon the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 120 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 120 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 121 | D:1 | Quit the game Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.0 Fighting | | 3.1 Armour | | 2.7 Shields | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 56 Armor: Scale mail || 24 Dodge: Dodged || 19 Block: Kite shield || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------