Dungeon Crawl Stone Soup version 0.25-a0-518-g7669666 (webtiles) character file. Game seed: 2251818020312798813, levelgen mode: deterministic 8 Umoon the Skirmisher (level 2, 14/24 HPs) Began as a Demonspawn Fighter on Feb 17, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (279 turns). Umoon the Skirmisher (Demonspawn Fighter) Turns: 279, Time: 00:00:14 Health: 14/24 AC: 12 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 8 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 kite shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: sanguine armour A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 kite shield (worn) Potions c - a potion of might e - a potion of heal wounds {unknown} Comestibles d - a ration Skills: + Level 3.0 Fighting + Level 2.7 Armour * Level 2.9 Shields * Level 2.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +6) Message History A rat comes into view. You barely miss the goblin. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin hits you with a +0 dagger. Your shield prevents you from hitting the goblin. The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. You block the goblin's attack. x2 Your shield and scale mail prevent you from hitting the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Your blood congeals into armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... #..... #...# #.#### #...# #.# #...######## #.# #...#......# #.# #...#.####.###.# ######.$.#.####.##..## ..................#..### ......†@.........###.).. ......).........#.#.#### ######...#......#..## #...########.## #...# ######.## #...# #.......# #.%.# #.####..##### #...# #....... #...#### There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Umoon the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 278 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +6) [demonic ancestry] 278 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 279 | D:1 | Quit the game Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.0 Fighting | | 3.0 Armour | | 2.7 Shields | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 37 Armor: Scale mail || 8 Dodge: Dodged || 5 Block: Kite shield || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------