Dungeon Crawl Stone Soup version 0.24-a0-446-g87df720 (webtiles) character file. Game seed: 13739848206927114712 9 Umoon the Skirmisher (level 2, 12/24 HPs) Began as a Demonspawn Fighter on June 25, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (493 turns). Umoon the Skirmisher (Demonspawn Fighter) Turns: 493, Time: 00:00:27 Health: 12/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 6 Int: 9 God: Gold: 45 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Scrolls e - a scroll of amnesia {unknown} f - a scroll of blinking {unknown} h - a scroll of teleportation {unknown} i - 3 scrolls of identify {unknown} Potions c - 2 potions of might g - a potion of agility {unknown} k - a potion of curing {unknown} Comestibles d - 2 rations j - a chunk of flesh Skills: + Level 3.0 Fighting + Level 2.7 Armour * Level 2.9 Shields * Level 2.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! You block the rat's attack. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......#####'##...... #..$...#............. #......#............. #......#............. #......#...........## #......#...........# #......#...........# #.r.###...........+ ###@##÷.P.P.......# #......P....>...+ #...♣♣♣♣♣...... #...♣ ...... #..P♣ ♣.#### #..PP .# #.). #...P ##... You could see a rat. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A bat (D:1) A goblin (D:1) A ball python (D:1) A frilled lizard (D:1) A toadstool (D:1) 7 creatures vanquished. Vanquished Creatures (others) 3 toadstools (D:1) 3 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Umoon the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 492 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 492 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 493 | D:1 | Quit the game Levels and vault maps discovered: D:1: ldierk_water_garden, layout_basic, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, infiniplex_forest_end_2, infiniplex_forest_clump_curved, infiniplex_forest_lined_corner, infiniplex_forest_end_3, infiniplex_forest_clump_C Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.0 Fighting | | 3.0 Armour | | 2.7 Shields | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 35 Armor: Scale mail || 11 Dodge: Dodged || 6 Block: Shield || 14 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------