Dungeon Crawl Stone Soup version 0.24-a0-439-g6dd8730 (webtiles) character file. Game seed: 436701649510392957 86 Umoon the Shield-Bearer (level 4, 31/35 HPs) Began as a Demonspawn Fighter on June 17, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:01:24 (1046 turns). Umoon the Shield-Bearer (Demonspawn Fighter) Turns: 1046, Time: 00:01:25 Health: 31/35 AC: 13 Str: 17 XL: 4 Next: 26% Magic: 4/4 EV: 2 Int: 10 God: Gold: 40 SH: 9 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . h - +2 dagger (venom) rCold . . . Gourm . b - +0 shield rNeg . . . Faith . g - +0 plate armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: yellow scales 1, magic shield, rot immunity a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons h - a +2 dagger of venom (weapon) Armour a - a +0 scale mail b - a +0 shield (worn) g - a +0 plate armour (worn) Scrolls e - a scroll of amnesia {unknown} f - a scroll of enchant weapon {unknown} i - a scroll of remove curse {unknown} j - a scroll of random uselessness {unknown} Potions c - a potion of might Comestibles d - 3 rations Skills: + Level 3.3 Fighting + Level 3.1 Armour * Level 3.4 Shields * Level 2.8 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) When hurt, damage is shared between your health and your magic reserves. You are immune to rotting. Message History You closely miss Terence. Terence barely misses you. Your shield and plate armour prevent you from hitting Terence. Terence hits you but does no damage. You hit Terence but do no damage. Terence is poisoned. You block Terence's attack. You hit Terence but do no damage. Terence looks as sick as possible! Terence hits you but does no damage. You hit Terence but do no damage. Terence looks as sick as possible! Terence is lightly wounded. You hit Terence. Terence is moderately wounded. You block Terence's attack. You hit Terence but do no damage. Terence is severely wounded. Terence hits you but does no damage. You kill Terence! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..............# .♣# ....###......#.## ##..♣♣♣ ##.......).(....##...... #.####....#..........## . #.#..............# ...#.#............# ..####.#............# . #.##..........## #.......@....## ####.###..)#.###### #.. #....[...... ........#....... ####.###....##### #.. ..#..# #.. ......# #... ........ ... .......### There were no monsters in sight! Vanquished Creatures Terence (D:2) 2 adders (D:2) A worm (D:2) 2 dart slugs (D:1) A leopard gecko (D:2) 3 bats (D:1) 4 giant cockroaches (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds 2 frilled lizards (D:1) 5 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Umoon the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 60 | D:1 | Gained mutation: You are immune to rotting. [demonic | ancestry] 60 | D:1 | Reached XP level 2. HP: 8/24 MP: 2/2 536 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 536 | D:1 | Reached XP level 3. HP: 26/29 MP: 3/3 1033 | D:2 | Noticed Terence 1045 | D:2 | Killed Terence 1045 | D:2 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 1045 | D:2 | Reached XP level 4. HP: 31/35 MP: 4/4 1046 | D:2 | Quit the game Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_glass, glass_columns_a, glass_columns_c, item_on_display_a, feat_on_display, due_unseen_surprise, item_on_display_a D:2: layout_rooms, nicolae_overflow_crystal_walls, nicolae_overflow_hidden_temple, minmay_stone_trees_small, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 2 | 2.8 Shields | 3 | 3.4 Armour | 3 | 3.1 Fighting | | 3.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 65 | || 65 Dagger | 63 | || 63 Eat: Chunk | 1 | || 1 Armor: Scale mail | 24 | || 24 Plate armour | 44 | || 44 Dodge: Dodged | 20 | || 20 Block: Shield | 65 | || 65 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 87 | 36 | 29.3 | 34 | 1 | 2.9 +---------+---------+-------+---------+---------+------- D:1 | 51 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 36 | 36 | 50.0 | 5 | 1 | 16.7 +---------+---------+-------+---------+---------+-------