Dungeon Crawl Stone Soup version 0.24-a0-412-ge138f7e (webtiles) character file. Game seed: 3008247854374451210 56 Umoon the Skirmisher (level 3, 0/29 HPs) Began as a Demonspawn Fighter on June 6, 2019. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:36 (1132 turns). Umoon the Skirmisher (Demonspawn Fighter) Turns: 1132, Time: 00:01:36 Health: 0/29 AC: 10 Str: 17 XL: 3 Next: 71% Magic: 3/3 EV: 4 Int: 9 God: Gold: 53 SH: 9 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . h - +0 chain mail (curse) rPois . Spirit + (no helmet) rElec . Reflect . j - scarf {Spirit} rCorr . Harm . g - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -1) A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Armour a - a +0 scale mail b - a +0 shield (worn) g - a +0 pair of gloves (worn) h - a cursed +0 chain mail (worn) j - a scarf of spirit shield (worn) Scrolls e - a scroll of identify {unknown} Potions c - a potion of might Comestibles d - 4 rations f - 3 chunks of flesh Skills: + Level 3.3 Fighting + Level 3.0 Armour + Level 3.1 Shields * Level 2.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History Items here: ))) † a cursed +0 club; a +0 club x2; an adder corpse * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. Items here: ))) † a cursed +0 club; a +0 club x2; an adder corpse You butcher the adder corpse. Items here: % ))) ÷ a cursed +0 club; a +0 club x2; 2 chunks of flesh; an adder skeleton There isn't anything to butcher here. There isn't anything to butcher here. There isn't anything to butcher here. There isn't anything to butcher here. It was a potion of cancellation. You feel magically purged. You die... .##### ##....## #.# .### ##......# #.#### .#.######.......## #....# ......##.........####...## ..###..'....>)...+.......# ..###.##)....÷...####...## ..##..##.........#####..#### .###.###.###+###.##........# ##.....+.#.....#@##.###.##.# .#'#.#+#####.#'#.##.###.##.### .'.#.#.....'.#.'.##.#........# ##.#.#.....#.#.#....#.#..#.#.# .#.###..>..###.#.##.#.##.#.#.# .#.#.#..<..#.#.#.##.#.##.#.#.# .+.#.#...(.#.#...##........#.# ##+#.#+#####.###.####.......)# .#.....#÷'.....#.........##### There were no monsters in sight! Vanquished Creatures 2 adders (D:1) A worm (D:1) A dart slug (D:1) A ball python (D:1) 4 goblins (D:1) 4 hobgoblins (D:1) A quokka (D:1) 5 bats (D:1) 6 kobolds (D:1) 9 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Umoon the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 181 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 181 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 955 | D:1 | Reached XP level 3. HP: 23/29 MP: 3/3 1128 | D:1 | HP: 1/29 [poisoned by an adder] 1132 | D:1 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_corners, bh_walls_and_bars D:2: layout_loops_cross, tgw_trog, first_ration, minmay_guardbox Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 2 | 2.7 Armour | 3 | 3.0 Shields | 3 | 3.1 Fighting | | 3.3 Action || total -------------------------++------- Melee: Unarmed || 219 Use: Potion || 1 Eat: Chunk || 1 Armor: Scale mail || 41 Chain mail || 96 Dodge: Dodged || 51 Block: Shield || 106 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 53 | 28 | 34.6 | 26 | 8 | 23.5 +---------+---------+-------+---------+---------+------- D:1 | 53 | 28 | 34.6 | 26 | 8 | 23.5 +---------+---------+-------+---------+---------+-------