Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file. 32 UltimateCarl the Insei (level 3, -1/29 HPs) Began as a Mummy Monk on Aug 27, 2016. Slain by an adder (3 damage) ... on Level 2 of the Dungeon. The game lasted 00:04:03 (2156 turns). UltimateCarl the Insei (Mummy Monk) Turns: 2156, Time: 00:04:03 HP -1/29 AC 1 Str 14 XL: 3 Next: 10% MP 3/3 EV 13 Int 9 God: Gold 126 SH 0 Dex 15 Spells: 0 memorised, 2 levels left rFire x . . SeeInvis . - Unarmed rCold + . . Clarity . (no armour) rNeg + + + rCorr . (no shield) rPois + rRot + (no helmet) rElec . Spirit . b - +0 cloak SustAb . Warding . (no gloves) rMut . Stasis . (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Armour b - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Scrolls a - 2 scrolls of identify {unknown} c - a scroll of teleportation {unknown} d - a scroll of remove curse {unknown} Jewellery e - an uncursed ring of fire {unknown} (You found it on level 2 of the Dungeon) Skills: + Level 3.6 Fighting - Level 2.4 Dodging - Level 1.5 Stealth + Level 3.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! There is an open door here. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! There is an open door here. Things that are here: a rotting jackal corpse; a jackal skeleton There is a stone staircase leading down here. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! The rat closely misses you. You punch the rat! You kill the rat! There is a stone staircase leading down here. You climb downwards. A bat comes into view. There is a stone staircase leading up here. You miss the bat. The bat hits you but does no damage. The bat closely misses you. You hit the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Found a stone staircase leading down. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. An adder and a quokka come into view. There is a stone staircase leading down here. There is a stone staircase leading down here. You hit the quokka. You kill the quokka! There is a stone staircase leading down here. There is a stone staircase leading down here. There is a stone staircase leading down here. A goblin and a hobgoblin come into view. The hobgoblin shouts! The goblin shouts! The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You closely miss the goblin. The goblin closely misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you. You hit the goblin. You kill the goblin! You miss the adder. The adder bites you. The adder barely misses you. You hit the adder. The adder is lightly wounded. The adder bites you. You miss the adder. Your punch misses the adder. The adder is lightly wounded. The adder bites you but does no damage. You miss the adder. The adder is lightly wounded. The adder barely misses you. You completely miss the adder. The adder is lightly wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You punch the adder. The adder is almost dead. The adder closely misses you. You closely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #.#.# #.#.# #.#.# #>#.# #>#.######. #.......... #.#.#####.S #.#######.. #.@S....... #########.. You could see an adder. Vanquished Creatures A worm (D:2) 2 oozes (D:1) 2 giant cockroaches (D:2) 4 goblins 3 hobgoblins 2 jackals (D:1) A kobold (D:1) A quokka (D:2) 2 bats (D:2) 2 giant newts (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | UltimateCarl, the Mummy Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 761 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 1687 | D:1 | HP: 2/24 [jackal (3)] 2111 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 2156 | D:2 | HP: 2/29 [adder (4)] 2156 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 114 Stab: Sleeping || 2