Dungeon Sprint DCSS version 0.24-a0-170-gd8427f5 (webtiles) character file. Game seed: 1375011033768010475 11 TwoGrow the Gusty (level 2, -5/16 HPs) Began as a Tengu Air Elementalist on Mar 10, 2019. Slain by a hound (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:41 (66 turns). TwoGrow the Gusty (Tengu Air Elementalist) Turns: 66, Time: 00:00:41 Health: -5/16 AC: 2 Str: 8 XL: 2 Next: 25% Magic: 3/6 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration j - a chunk of flesh Skills: + Level 1.3 Fighting + Level 1.5 Armour + Level 2.9 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting + Level 2.7 Conjurations + Level 4.6 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 12% 2 ###.... Static Discharge Conj/Air ##...... 14% 3 ###.... Airstrike Air ###....... 30% 4 #####.. Lightning Bolt Conj/Air ##........ 78% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Deactivating autopickup; reactivate with Ctrl-A. The hound bites you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hound. The hound is severely wounded. The zap hits the ogre. The ogre is moderately wounded. The zap hits something. The hound bites you. You closely miss the hound. The hound is severely wounded. The hound closely misses you. The hound barely misses you. You hit the hound. You claw the hound, but do no damage. The hound is almost dead. The hound barely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓÷▓ ▓@▓ ▓h▓ ▓.▓ ▓O▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ You could see an ogre and a hound. Vanquished Creatures An ooze (D) A bat skeleton (D) 2 goblins (D) A quokka (D) A bat (D) A kobold (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | TwoGrow the Tengu Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 6 | D | Reached skill level 1 in Armour 6 | D | Reached skill level 1 in Fighting 6 | D | Reached XP level 2. HP: 16/16 MP: 1/6 55 | D | Noticed an ogre 66 | D | Slain by a hound Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.7 Armour | 1 | 1.5 Fighting | 1 | 1.3 Dodging | | 2.9 Stealth | | 2.0 Spellcasting | | 2.5 Air Magic | | 4.6 Action || total -------------------------++------- Melee: Club || 5 Peck || 2 Kick || 1 Cast: Shock || 7 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 16 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 16 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------