Dungeon Crawl Stone Soup version 0.23-a0-451-g1044d4c (webtiles) character file. 2 TwoGrow the Caller (level 1, 0/14 HPs) Began as a Merfolk Summoner on Nov 23, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (132 turns). TwoGrow the Caller (Merfolk Summoner) Turns: 132, Time: 00:00:40 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of enchant armour {unknown} Comestibles c - 2 rations d - 3 chunks of flesh Skills: * Level 0.3 Fighting + Level 0.0 Armour + Level 2.7 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 7% 2 ###.... Call Canine Familiar Summ ##...... 14% 3 ####... Summon Guardian Golem Hex/Summ #....... 30% 3 ####... Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Summon Lightning Spire Summ/Air #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Your bat closely misses the jackal. The jackal closely misses you. Your bat misses the jackal. Your bat hits the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat barely misses the jackal. Your bat closely misses the jackal. The jackal completely misses your bat. You swap places. Your bat hits the jackal but does no damage. The jackal bites you but does no damage. Your bat closely misses the jackal. Your bat closely misses the jackal. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal barely misses you. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the jackal. The jackal bites you. You die... #...... #....#.# #.##.###.######.# #. #. #. #.# .. #. #.# #.# # #. ..## #s# .. ..# #h# #.# #.# ##h####.# #.@h.s..# #r##h.b.# #.##....# ##.####### ###...### #...#...#### #....#####....### #...#### ####...## #..# ### ###..# You could see 3 jackals, a giant cockroach, a friendly bat and a friendly rat. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 132 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_split_and_join Action || total -------------------------++------- Melee: Dagger || 6 Unarmed || 1 Cast: Summon Small Mamm || 8 Stab: Distracted || 1 Armor: Robe || 2 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------