Dungeon Crawl Stone Soup version 0.23-a0-394-g6ce9549 (webtiles) character file. 67 TwoGrow the Grave Robber (level 3, -2/31 HPs) Began as a Deep Dwarf Necromancer on Oct 31, 2018. Killed by nerve-wracking pain ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:06:16 (2069 turns). TwoGrow the Grave Robber (Deep Dwarf Necromancer) Turns: 2069, Time: 00:06:17 Health: -2/31 AC: 4 Str: 11 XL: 3 Next: 98% Magic: 0/6 EV: 13 Int: 16 God: Gold: 139 SH: 0 Dex: 13 Spells: 1/6 levels left rFire . . . SeeInvis . b - +3 dagger (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . u - +2 robe {MR+} rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn j - ring of poison resistance MPRegen 0.10/turn (no ring) @: very slightly contaminated, non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +0 hand axe b - a +3 dagger of holy wrath (weapon) o - a +0 hunting sling p - a +0 dagger s - a +0 club x - a +0 hunting sling of velocity Missiles d - 32 poisoned needles l - 72 stones (quivered) w - 26 sling bullets A - 32 bolts Armour e - a +0 robe n - a +0 leather armour u - a +2 robe of magic resistance (worn) Jewellery j - a ring of poison resistance (left hand) Wands y - a wand of flame (24) Scrolls g - a scroll of teleportation {unknown} h - 2 scrolls of amnesia {unknown} i - 4 scrolls of identify {unknown} k - 2 scrolls of fear m - a scroll of enchant armour {unknown} r - a scroll of fog {unknown} t - a scroll of remove curse {unknown} Potions f - 3 potions of lignification {unknown} q - a potion of curing {unknown} v - a potion of degeneration {unknown} z - a potion of brilliance {unknown} C - 2 potions of mutation {unknown} Comestibles c - 4 rations B - a chunk of flesh Skills: + Level 1.4 Fighting + Level 1.3 Armour + Level 3.0 Dodging - Level 2.4 Stealth - Level 2.0 Spellcasting + Level 4.8 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 #...... b - Animate Skeleton Necr N/A 2% 1 #...... c - Vampiric Draining Necr ###....... 9% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 28% 4 #####.. Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Gozag Zin Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Aim: an orc priest, wielding a +0 club (moderately wounded, chance to defeat The orc priest writhes in agony! Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (heavily wounded, chance to defeat MR: The orc priest barely resists. The orc priest hits you with a +0 club. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (heavily wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Strange energies run through your body. Your rat skeleton closely misses the orc priest. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You die... *#.....#*###.##, #..##.###....# * , *#...#........# # **####.#.#........### * .. #....#...##..##.....# ###.##.##.#...........##.# ,......................... #.###.)..Z...####....... * * , #.##Z@#....####....#.# #.#..o...#.# ...... . * #........#.####.#.... * ##...##..#..<.#* ..# (.........####.# , , ##....[#.## .# * #..##.#.# .#, * #.....#.. *.# * #.......# * *.. ,,, You could see an orc priest, a friendly rat skeleton and a friendly orc skeleton. Vanquished Creatures Jessica (D:2) An adder (D:2) A worm (D:2) A dart slug (D:1) A leopard gecko (D:2) An orc (D:3) A ball python (D:2) 2 giant cockroaches A goblin (D:1) 4 hobgoblins 4 bats 3 frilled lizards 4 kobolds (D:2) 5 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A ball python (D:2) 2 creatures vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 204 | D:1 | Learned a level 1 spell: Animate Skeleton 340 | D:1 | Reached XP level 2. HP: 11/24 MP: 0/4 717 | D:2 | Found a shattered altar of Ashenzari. 726 | D:2 | Reached skill level 1 in Fighting 798 | D:2 | Reached XP level 3. HP: 14/31 MP: 0/6 803 | D:2 | Learned a level 3 spell: Vampiric Draining 925 | D:2 | Noticed Jessica 938 | D:2 | Killed Jessica 938 | D:2 | Reached skill level 1 in Armour 982 | D:2 | Found a glowing silver altar of Zin. 1047 | D:2 | Found an opulent altar of Gozag. 2069 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: ncdulo_wetmaze D:2: lemuel_round_altar, nicolae_ashenzari_panopticon, marbit_many_paths, uniq_jessica D:3: first_ration Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.0 Fighting | 1 | 1.4 Armour | 1 | 1.3 Dodging | 3 | 3.0 Stealth | | 2.4 Necromancy | | 4.8 Action || total -------------------------++------- Melee: Club || 10 Unarmed || 5 Dagger || 8 Hand axe || 3 Throw: Stone || 3 Cast: Pain || 74 Animate Skeleton || 12 Vampiric Draining || 5 Use: Scroll || 1 Eat: Chunk || 6 Armor: Robe || 7 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 64 | 32 | 33.3 | 30 | 2 | 6.2 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 38 | 32 | 45.7 | 15 | 2 | 11.8 D:3 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------