Dungeon Crawl Stone Soup version 0.23-a0-389-g4a5eb33 (webtiles) character file. 4 TwoGrow the Sneak (level 1, -1/9 HPs) Began as a Vine Stalker Enchanter on Oct 30, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (23 turns). TwoGrow the Sneak (Vine Stalker Enchanter) Turns: 23, Time: 00:00:13 Health: -1/9 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 0/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 0.2 Fighting + Level 1.0 Short Blades + Level 1.6 Dodging + Level 3.7 Stealth - Level 2.1 Spellcasting + Level 3.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 19% 2 ###.... Confuse Hex ##...... 19% 3 ###.... Tukima's Dance Hex ##...... 19% 3 ###.... Dazzling Spray Conj/Hex #..... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to defeat MR: 63%) The jackal is outlined in light. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is almost dead. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the jackal. Your bite misses the jackal. The jackal is lightly wounded. The jackal bites you. You die... #.....# ....... ....... ....... ......h ##....... #l...h..# #h##...## .######@###+### ............... .......<....... ############### You could see a jackal and a frilled lizard. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 17 | D:1 | Reached skill level 1 in Short Blades 23 | D:1 | Slain by a jackal Vault maps used: D:1: erik_arrival_orb_chamber, chequers_serial_rivers_small_b Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Fighting | | 0.2 Dodging | | 1.6 Stealth | | 3.7 Spellcasting | | 2.1 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 15 Bite || 3 Cast: Corona || 3 Armor: Robe || 2 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------