Dungeon Crawl Stone Soup version 0.19-a0-706-g03de5d9 (webtiles) character file. 4 Tsarenir the Chopper (level 1, -1/17 HPs) Began as a Ghoul Gladiator on June 19, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (23 turns). Tsarenir the Chopper (Ghoul Gladiator) Turns: 23, Time: 00:00:24 Health: -1/17 AC: 4 Str: 18 XL: 1 Next: 60% Magic: 0/0 EV: 12 Int: 3 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 war axe rCold + . . Gourm . b - +0 leather armour rNeg + + + Faith . (no shield) rPois ∞ Spirit . c - +0 helmet rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: rotting, not resistant to hostile enchantments, very unstealthy A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, slow regeneration 1, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets {=f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - a meat ration Skills: - Level 2.1 Fighting + Level 3.0 Axes - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You regenerate slowly when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Tsarenir the Ghoul Gladiator. Will you be the one to retrieve the fabulous Orb of Zot from the depths? You enter the shallow water. Moving in this stuff is going to be slow. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! The jackal bites you. You take 2 damage, and have 15/17 hp. You hit the jackal. The jackal bites you. The jackal barely misses you. x2 A jackal comes into view. You take 1 damage, and have 14/17 hp. The jackal barks! You hit the jackal but do no damage. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal completely misses you. You barely miss the jackal. x2; The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. x2 You take 2 damage, and have 12/17 hp. You barely miss the jackal. You hit the jackal but do no damage. You closely miss the jackal. The jackal bites you. x2 The jackal bites you but does no damage. The jackal barely misses you. You take 3 damage, and have 9/17 hp. You barely miss the jackal. You miss the jackal. x2; You slash the jackal! You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you but does no damage. The jackal barely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/17 hp. The jackal bites you but does no damage. x2 You enter the shallow water. Moving in this stuff is going to be slow. The jackal barely misses you. You hit the jackal. The jackal bites you but does no damage. You barely miss the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 3 damage, and have 3/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! Your unstable footing causes you to fumble your attack. The jackal misses you. The jackal closely misses you. Your unstable footing causes you to fumble your attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 2 damage, and have 1/17 hp. You barely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You barely miss the jackal. The jackal misses you. The jackal bites you but does no damage. Your unstable footing causes you to fumble your attack. The jackal closely misses you. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! Your Axes skill increases to level 3! The jackal bites you. You die... ..# ..#.# .. ######.#####.#.# #.. #≈≈≈≈♣≈♣≈≈≈#.#.##.. #≈..P...P.≈#.#?#.# #≈.PPP.PPP≈#..#.## #≈..P...P.≈#.....#>. .#♣♣.......♣#†.....# .......<...@h....# .#♣♣.......♣#.#.....# #≈..P...♣.≈#.# ###.# #≈.PPP.♣♣♣≈#.# #≈..P... ≈#.# #≈≈≈≈♣≈♣ ≈#.# ######.# ##.# ..# ... ## You could see a jackal. Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Tsarenir the Ghoul Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 16 | D:1 | HP: 3/17 [jackal (3)] 19 | D:1 | HP: 1/17 [jackal (2)] 23 | D:1 | Reached skill level 3 in Axes 23 | D:1 | Slain by a jackal Vault maps used: D:1: ldierk_walled_garden, fountainhead, minivault_25 Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 2.1 Throwing | | 1.7 Dodging | | 2.6 Action || total -------------------------++------- Melee: War axe || 15 Armor: Leather armour || 12 Dodge: Dodged || 18 Vault maps used: D:1: ldierk_walled_garden, fountainhead, minivault_25 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.0 | 25.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------