Dungeon Crawl Stone Soup version 0.21.0-22-g11d5b52 (webtiles) character file. 4 Truegreen the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Monk on Jan 18, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:33 (86 turns). Truegreen the Skirmisher (Gargoyle Monk) Turns: 86, Time: 00:00:33 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 70% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + + . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn d - ring of positive energy MPRegen 0.07/turn (no ring) @: no status effects A: magic resistance 1, negative energy resistance 1, electricity resistance, wild magic 1, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of positive energy (left hand) Scrolls g - a scroll of amnesia {unknown} i - 3 scrolls of identify {unknown} Potions h - a potion of degeneration {unknown} Comestibles c - a ration f - a chunk of flesh Skills: + Level 3.3 Fighting * Level 3.1 Maces & Flails + Level 2.5 Dodging - Level 2.1 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. You are resistant to hostile enchantments. (MR+) Your spells are a little harder to cast, but a little more powerful. Message History The jackal completely misses you. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2; The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you but does no damage. It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. You feel resistant to hostile enchantments. The jackal completely misses you. You barely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is moderately wounded. The jackal bites you. You die... ## ############ ###.# ##..........# .....# ######...........# ###.$.#####.......##.......# #.........>.###...##.####.## ..........h†# #....#.# .## #.#########@###.##.#.## ...# #.....##....##...# #.....##.#........ #................. #......###........ ##...#.###........ #####.##...##...# #..........## ####...##### You could see a jackal. Vanquished Creatures 2 bats (D:1) 2 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Truegreen the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 84 | D:1 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 84 | D:1 | Gained mutation: You are resistant to hostile enchantments. (MR+) [potion of mutation] 86 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Mace || 15 Use: Potion || 1 Armor: Robe || 12 Dodge: Dodged || 29