Dungeon Crawl Stone Soup version 0.25-a0-547-g27a0b5d (webtiles) character file. Game seed: 12092988502298147875, levelgen mode: deterministic 297 Trismagistus the Chiller (level 6, -7/42 HPs) Began as a Merfolk Ice Elementalist on Feb 22, 2020. Mangled by a wyvern zombie (13 damage) ... on level 4 of the Dungeon. The game lasted 00:09:15 (2477 turns). Trismagistus the Chiller (Merfolk Ice Elementalist) Turns: 2477, Time: 00:09:16 Health: -7/42 AC: 2 Str: 9 XL: 6 Next: 35% Magic: 8/12 EV: 14 Int: 16 God: Gold: 95 SH: 0 Dex: 16 Spells: 2/13 levels left rFire . . . SeeInvis . b - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim, agile 1, blurry vision 1, MP-powered wands a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Missiles i - 7 poisoned darts (quivered) Armour a - a +0 robe (worn) Scrolls d - a scroll of magic mapping {unknown} e - 6 scrolls of identify {unknown} h - a scroll of fog {unknown} k - a scroll of remove curse {unknown} m - 2 scrolls of teleportation {unknown} Potions f - a potion of brilliance g - a potion of invisibility {unknown} j - a potion of stabbing {unknown} l - 3 potions of curing {unknown} o - a potion of degeneration {unknown} Comestibles c - 7 rations n - 3 chunks of flesh Skills: + Level 0.8 Fighting + Level 3.6 Dodging + Level 2.7 Stealth + Level 4.0 Spellcasting + Level 6.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 1% 1 None b - Frozen Ramparts Ice ###... 4% 3 ###.... c - Ozocubu's Armour Chrm/Ice ##...... 14% 3 ###.... d - Summon Ice Beast Ice/Summ ##...... 43% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Hailstorm Conj/Ice ##...... 43% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You are agile. (Dex +2) Scrolls take you a little longer to read. You expend magic power (3 MP) to strengthen your wands. Message History Okay, then. You hit the wyvern zombie but do no damage. The wyvern zombie bites you! The wyvern zombie closely misses you. Press: ? - help, v - describe, . - travel Here: a wyvern zombie The floor. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The wyvern zombie bites you! There is a stone staircase leading up here. The wyvern zombie bites you! * * * LOW HITPOINT WARNING * * * Your ice beast hits the wyvern zombie. Your ice beast freezes the wyvern zombie. The wyvern zombie resists. The wyvern zombie bites you! You die... #### ... ##.####... #......... #.Z## #@Y.# #.#...... #.#.##### #.... #.###. ..# .# #.# # #.. You could see a wyvern zombie and a friendly ice beast. Vanquished Creatures Sigmund (D:2) An orc wizard (D:3) 4 adders An ooze (D:2) A worm (D:3) 4 dart slugs 2 leopard geckos 4 orcs (D:3) 3 giant cockroaches A goblin (D:1) 7 hobgoblins 3 jackals (D:1) 3 kobolds (D:1) A quokka (D:3) A ball python (D:3) 7 bats 4 frilled lizards 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trismagistus the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 174 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 843 | D:2 | Reached XP level 3. HP: 22/24 MP: 2/6 846 | D:2 | Reached skill level 5 in Ice Magic 851 | D:2 | Learned a level 3 spell: Frozen Ramparts 923 | D:2 | Noticed Sigmund 978 | D:2 | HP: 1/24 [something (4)] 979 | D:2 | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 979 | D:2 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 979 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 981 | D:2 | Killed Sigmund 981 | D:2 | Reached XP level 4. HP: 2/31 MP: 0/9 981 | D:2 | Reached XP level 5. HP: 2/36 MP: 0/10 1037 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1042 | D:1 | Learned a level 4 spell: Summon Ice Beast 1322 | D:2 | Reached skill level 6 in Ice Magic 1365 | D:2 | Found a faded altar of an unknown god. 1381 | D:2 | Reached XP level 6. HP: 39/42 MP: 3/11 1733 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2477 | D:4 | Mangled by a wyvern zombie Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, minmay_tetromino_l2 D:2: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, chequers_ecumenical_altar_island, kennysheep_generic_room_6, uniq_sigmund D:3: layout_basic, kiku_gazebo_garden_becter, first_ration, minivault_23, minmay_misc_feat_hallway D:4: layout_loops_ring, minmay_temple_entry_arrows, minmay_misc_feat_x, nicolae_tso_besieged_by_evil, uniq_edmund, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ice Magic | 5 6 | 6.2 Dodging | 3 | 3.6 Spellcasting | 3 4 | 4.0 Fighting | | 0.8 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 23 | 37 || 60 Throw: Dart | | 9 || 9 Cast: Freeze | 25 | 25 || 50 Frozen Ramparts | 2 | 7 || 9 Summon Ice Beast | | 1 || 1 Use: Potion | 3 | || 3 Stab: Sleeping | | 2 || 2 Eat: Chunk | | 6 || 6 Armor: Robe | 8 | 5 || 13 Dodge: Dodged | 28 | 35 || 63 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 184 | 241 | 56.7 | 49 | 6 | 10.9 +---------+---------+-------+---------+---------+------- D:1 | 24 | 4 | 14.3 | 12 | 2 | 14.3 D:2 | 59 | 237 | 80.1 | 16 | 4 | 20.0 D:3 | 101 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+-------