Dungeon Crawl Stone Soup version 0.25-a0-518-g7669666 (webtiles) character file. Game seed: 4972081845575440123, levelgen mode: deterministic 9 Trismagistus the Bolt Thrower (level 2, 26/26 HPs) Began as a Deep Dwarf Hunter on Feb 18, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (97 turns). Trismagistus the Bolt Thrower (Deep Dwarf Hunter) Turns: 97, Time: 00:00:39 Health: 26/26 AC: 3 Str: 15 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 11 God: Gold: 17 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow (weapon) b - a +0 short sword Armour c - a +0 leather armour (worn) Potions e - a potion of stabbing {unknown} g - a potion of curing {unknown} Comestibles f - a ration Skills: + Level 1.8 Fighting + Level 4.7 Crossbows + Level 2.4 Dodging + Level 1.2 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard You shoot a bolt. The bolt hits the frilled lizard! You kill the frilled lizard! A bat comes into view. You see here a frilled lizard corpse. Firing (i - inventory) d - 2 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You shoot a bolt. The bolt hits the bat. The bat is heavily wounded. Firing (i - inventory) d - a bolt (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) You shoot a bolt. The bolt barely misses the bat. The bat closely misses you. Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) * *, ##.#..# , ≈ *(... #)# #.#.##. , ..(.. ### #.#.#.. #(#(..... ###.#.# , *$)((!#.# * ##.##.# , ..(#.# #..#.## , * *#(b.# #.#.#.# #..###########..#.# , #(@.).......##.#.## * #..########...###.. ##># ####..### ### ####. ## You could see a bat. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 kobolds (D:1) 2 frilled lizards (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trismagistus the Deep Dwarf Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 89 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 97 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, serial_glass, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, item_on_display_a, chequers_serial_rivers_small_3 Action || total -------------------------++------- Fire: Hand crossbow || 20 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 2 | 15.4 | 7 | 1 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 11 | 2 | 15.4 | 7 | 1 | 12.5 +---------+---------+-------+---------+---------+-------