Dungeon Crawl Stone Soup version 0.25-a0-424-g80bd347 (webtiles) character file. Game seed: 12412136124343784542, levelgen mode: deterministic 30 Trismagistus the Vexing (level 3, 17/18 HPs) Began as a Spriggan Arcane Marksman on Jan 22, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:05:05 (950 turns). Trismagistus the Vexing (Spriggan Arcane Marksman) Turns: 950, Time: 00:05:06 Health: 17/18 AC: 2 Str: 7 XL: 3 Next: 3% Magic: 4/7 EV: 18 Int: 14 God: Gold: 37 SH: 0 Dex: 16 Spells: 0/6 levels left rFire . . . SeeInvis + a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) h - a +0 spear k - a +0 whip of venom l - a +0 rapier Missiles d - 20 arrows (quivered) Armour e - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} i - 2 scrolls of immolation {unknown} j - 2 scrolls of teleportation {unknown} Potions c - a potion of ambrosia {unknown} g - a potion of haste {unknown} Comestibles f - 4 rations Skills: - Level 1.0 Fighting + Level 3.3 Bows + Level 3.1 Dodging * Level 2.0 Spellcasting + Level 4.0 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 ##..... b - Slow Hex ##...... 7% 2 ###.... c - Inner Flame Hex/Fire #....... 30% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Portal Projectile Hex/Tloc #..... 30% 3 ####... Cause Fear Hex ##........ 41% 4 #####.. Leda's Liquefaction Hex/Erth #......... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History You shoot an arrow. The arrow hits the jackal. The jackal is lightly wounded. The jackal bites you. A jackal comes into view. Firing (i - inventory) d - 22 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, softly glowing) You shoot an arrow. The arrow completely misses the jackal. The jackal barks! You hear an angry hiss. The jackal closely misses you. The jackal bites you. Firing (i - inventory) d - 21 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, softly glowing) You shoot an arrow. The arrow hits the jackal but does no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal stops glowing. A jackal comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### .### ########..[..... #........####.#### #........##....... # ####### #....>..........###. #(....# #.............#..... . #.###.# #####'####..#.#..####. #.###.########............#.... #..(.(.(.†(.(h@...##......#.... #............h..........#...... ...................######.#...... .###(..............# #......#### #...............# #.##.### #####+##..###.### #.#..<# .h...# #.# ####.###(##### ...... ... .............. #####.#########..###..#### You could see 3 jackals. Vanquished Creatures A worm (D:1) A dart slug (D:1) 4 bats 3 giant cockroaches 3 goblins 3 hobgoblins 2 jackals (D:1) 3 kobolds 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trismagistus the Spriggan Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 265 | D:1 | Reached skill level 4 in Hexes 265 | D:1 | Reached XP level 2. HP: 14/14 MP: 5/5 269 | D:1 | Learned a level 2 spell: Slow 546 | D:1 | Reached skill level 1 in Fighting 885 | D:2 | Reached XP level 3. HP: 18/18 MP: 3/7 895 | D:2 | Learned a level 3 spell: Inner Flame 950 | D:2 | Quit the game Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_ring, minmay_misc_feat_five D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Hexes | 4 | 4.0 Fighting | 1 | 1.0 Bows | 3 | 3.3 Spellcasting | 2 | 2.0 Dodging | | 3.1 Action || total -------------------------++------- Fire: Shortbow || 84 Cast: Corona || 28 Armor: Robe || 6 Dodge: Dodged || 50 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 31 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------