Dungeon Crawl Stone Soup version 0.25-a0-413-g3b4b6a4 (webtiles) character file. Game seed: 4813736928673674716, levelgen mode: deterministic 82 Trismagistus the Vexing (level 4, 27/38 HPs) Began as a Deep Dwarf Arcane Marksman on Jan 14, 2020. Quit the game on level 3 of the Dungeon. The game lasted 00:08:14 (1411 turns). Trismagistus the Vexing (DDAM) Turns: 1411, Time: 00:08:14 Health: 27/38 AC: 2 Str: 14 XL: 4 Next: 21% Magic: 3/5 EV: 13 Int: 14 God: Gold: 58 SH: 0 Dex: 15 Spells: 2/5 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn p - +2 ring of dexterity MPRegen 0.09/turn r - ring of poison resistance @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) j - a +0 dagger of venom o - a +3 mace Missiles d - 55 bolts (quivered) g - 118 stones Armour e - a +0 robe (worn) Jewellery p - a +2 ring of dexterity (left hand) r - a ring of poison resistance (right hand) Scrolls b - a scroll of remove curse {unknown} i - 2 scrolls of teleportation {unknown} k - 3 scrolls of enchant armour {unknown} n - a scroll of immolation {unknown} s - a scroll of identify t - a scroll of enchant weapon {unknown} Potions c - a potion of heal wounds {unknown} l - a potion of degeneration {unknown} m - 2 potions of haste {unknown} q - 2 potions of curing {unknown} u - 2 potions of mutation {unknown} Comestibles f - 6 rations h - 5 chunks of flesh Skills: + Level 1.4 Fighting + Level 0.3 Maces & Flails + Level 3.1 Crossbows + Level 2.8 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 7% 1 ##..... b - Slow Hex #....... 11% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 56% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Ru Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The jackal is outlined in light. Firing (i - inventory. (/) - cycle) d - 51 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (softly glowing) You shoot a bolt. The bolt hits the jackal! You kill the jackal! d - 52 bolts (gained 2) Found 17 stones. d - 54 bolts (gained 2) A bat comes into view. The bat moves out of view. d - 55 bolts (gained 1) You see here a jackal corpse. You butcher the jackal corpse. h - 5 chunks of flesh (gained 1) You see here a jackal skeleton. There is a stone staircase leading up here. Assign waypoint to what number? (0-9) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) , * ,#. #.**, , *#+#..#.## , ,, ........+ , , * #รท# , #.#,, , , * #.#, , , ,, * #.# , , ,, #.# , * , #@#, ,,* , ### , ,, , * ** * * There were no monsters in sight! Vanquished Creatures Natasha (D:3) An adder (D:2) A worm (D:2) 3 dart slugs (D:2) A leopard gecko (D:1) A giant cockroach (D:1) 4 hobgoblins 2 jackals (D:3) 6 kobolds 2 quokkas (D:2) 9 bats 4 frilled lizards (D:1) 4 goblins 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trismagistus the Deep Dwarf Arcane Marksman began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 24 | D:1 | Reached skill level 1 in Fighting 180 | D:1 | Reached XP level 2. HP: 19/25 MP: 3/3 867 | D:1 | Learned a level 2 spell: Slow 873 | D:2 | Reached XP level 3. HP: 24/31 MP: 1/4 1245 | D:2 | Found a sacrificial altar of Ru. 1245 | D:2 | Found a hazy altar of Hepliaklqana. 1376 | D:3 | Noticed Natasha 1390 | D:3 | Killed Natasha 1390 | D:3 | Reached XP level 4. HP: 27/38 MP: 3/5 1411 | D:3 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, minivault_5, st_stairs_7 D:2: minmay_wonky_spiral, layout_rooms, gammafunk_temple_overflow_statue, first_ration D:3: layout_basic, uniq_robin, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.4 Hexes | 3 | 3.1 Crossbows | 3 | 3.1 Maces & Flails | | 0.3 Dodging | | 2.8 Spellcasting | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 36 | || 36 Mace | 39 | || 39 Fire: Hand crossbow | 33 | 2 || 35 Throw: Stone | 1 | || 1 Cast: Corona | 12 | 2 || 14 Abil: Heal Wounds | 2 | || 2 Use: Scroll | 2 | || 2 Eat: Chunk | 2 | || 2 Armor: Robe | 19 | || 19 Dodge: Dodged | 52 | || 52 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 76 | 42 | 35.6 | 38 | 5 | 11.6 +---------+---------+-------+---------+---------+------- D:1 | 25 | 2 | 7.4 | 19 | 1 | 5.0 D:2 | 47 | 4 | 7.8 | 17 | 3 | 15.0 D:3 | 4 | 36 | 90.0 | 2 | 1 | 33.3 +---------+---------+-------+---------+---------+-------